{
  "name": "JayTX's Explosive Spear Gemling Legionna - Chaos Ignite Variant",
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      "level_interval": [
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      "id": "armour_and_evasion2",
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      "level_interval": [
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      "level_interval": [
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      "id": "evasion_and_energy_shield3",
      "level_interval": [
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        100
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      "level_interval": [
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      "level_interval": [
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      "additional_text": "<b>{<m>{Allocation Step #24}}\r\n<s>{- }<i>{<s>{Next node: Evasion and Energy Shield}}"
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      "level_interval": [
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      "level_interval": [
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      "id": "attack41__",
      "level_interval": [
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      "id": "attack42",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #34}}\r\n<s>{- }<i>{<s>{Next node: Attack Damage}}"
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      "level_interval": [
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      "additional_text": "<b>{<m>{Allocation Step #35}}\r\n<s>{- }<i>{<s>{Next node: Concussive Attack}}"
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      "id": "attack45",
      "level_interval": [
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        100
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      "additional_text": "<b>{<m>{Allocation Step #36}}\r\n<s>{- }<i>{<s>{Next node: Evasion and Energy Shield}}"
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      "id": "evasion_and_energy_shield17",
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        100
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      "additional_text": "<b>{<m>{Allocation Step #37}}\r\n<s>{- }<i>{<s>{Next node: Shimmering}}"
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      "id": "evasion_and_energy_shield15",
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      "id": "evasion_and_energy_shield10",
      "level_interval": [
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        100
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      "additional_text": "<b>{<m>{Allocation Step #40}}\r\n<s>{- }<i>{<s>{Next node: Evasion and Energy Shield}}"
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      "id": "evasion_and_energy_shield9_",
      "level_interval": [
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      "additional_text": "<b>{<m>{Allocation Step #41}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(134, 189, 163)>{Attribute})}}"
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      "additional_text": "<b>{<m>{Allocation Step #42}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(134, 189, 163)>{Attribute})}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(134, 189, 163)>{Attribute} is recommended}"
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        100
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      "id": "attack13_",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #44}}\r\n<s>{- }<i>{<s>{Next node: Attack Damage}}"
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      "id": "attack14",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #45}}\r\n<s>{- }<i>{<s>{Next node: Blinding Strike}}"
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    {
      "id": "attack16",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<b>{<m>{Allocation Step #46}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(162, 207, 251)>{Attribute})}}"
    },
    {
      "id": "dexterity39",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #47}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(134, 189, 163)>{Attribute})}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(162, 207, 251)>{Attribute} is recommended}"
    },
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      "id": "dexterity38",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #48}}\r\n<s>{- }<i>{<s>{Next node: Attack Damage and Speed}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(134, 189, 163)>{Attribute} is recommended}"
    },
    {
      "id": "attack51",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #49}}\r\n<s>{- }<i>{<s>{Next node: Attack Damage}}"
    },
    {
      "id": "attack50",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<b>{<m>{Allocation Step #50}}\r\n<s>{- }<i>{<s>{Next node: Imbibed Power}}"
    },
    {
      "id": "attack46",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<b>{<m>{Allocation Step #51}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(162, 207, 251)>{Attribute})}}"
    },
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      "id": "dexterity40",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #52}}\r\n<s>{- }<i>{<s>{Next node: Evasion and Energy Shield}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(162, 207, 251)>{Attribute} is recommended}"
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      "id": "evasion_and_energy_shield24",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #53}}\r\n<s>{- }<i>{<s>{Next node: Evasion and Energy Shield}}"
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    {
      "id": "evasion_and_energy_shield23",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #54}}\r\n<s>{- }<i>{<s>{Next node: Subterfuge Mask}}"
    },
    {
      "id": "evasion_and_energy_shield25",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<b>{<m>{Allocation Step #55}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(134, 189, 163)>{Attribute})}}"
    },
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      "id": "dexterity36",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #56}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(134, 189, 163)>{Attribute})}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(134, 189, 163)>{Attribute} is recommended}"
    },
    {
      "id": "dexterity19",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #57}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(162, 207, 251)>{Attribute})}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(134, 189, 163)>{Attribute} is recommended}"
    },
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      "id": "dexterity20",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #58}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(200, 103, 110)>{Attribute})}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(162, 207, 251)>{Attribute} is recommended}"
    },
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      "id": "dexterity21",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #59}}\r\n<s>{- }<i>{<s>{Next node: Evasion and Reduced Movement Penalty}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(200, 103, 110)>{Attribute} is recommended}"
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      "id": "evasion23_",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #60}}\r\n<s>{- }<i>{<s>{Next node: Evasion and Reduced Movement Penalty}}"
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    {
      "id": "evasion9",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #61}}\r\n<s>{- }<i>{<s>{Next node: Catlike Agility}}"
    },
    {
      "id": "evasion39",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<b>{<m>{Allocation Step #62}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(162, 207, 251)>{Attribute})}}"
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      "id": "attributes29",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #63}}\r\n<s>{- }<i>{<s>{Next node: Ailment Chance}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(162, 207, 251)>{Attribute} is recommended}"
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      "id": "ailments42",
      "level_interval": [
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      "id": "ailments41_",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #65}}\r\n<s>{- }<i>{<s>{Next node: Intense Dose}}"
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    {
      "id": "ailments43",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #66}}\r\n<s>{- }<i>{<s>{Next node: Ailment Chance and Duration}}"
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      "id": "ailments44",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #67}}\r\n<s>{- }<i>{<s>{Next node: Ailment Chance and Duration}}"
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      "id": "ailments45",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #68}}\r\n<s>{- }<i>{<s>{Next node: Wasting}}"
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      "id": "ailments39_",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #69}}\r\n<s>{- }<i>{<s>{Next node: Ailment Effect and Duration}}"
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      "id": "ailments36",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #70}}\r\n<s>{- }<i>{<s>{Next node: Ailment Effect and Duration}}"
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      "id": "ailments35",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #71}}\r\n<s>{- }<i>{<s>{Next node: Ailment Effect}}"
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      "id": "ailments23",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #72}}\r\n<s>{- }<i>{<s>{Next node: Faster Ailments}}"
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    {
      "id": "ailments25",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #73}}\r\n<s>{- }<i>{<s>{Next node: Faster Ailments}}"
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    {
      "id": "ailments22",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #74}}\r\n<s>{- }<i>{<s>{Next node: Fast Acting Toxins}}"
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    {
      "id": "ailments38",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #75}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(162, 207, 251)>{Attribute})}}"
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      "id": "attributes43",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #76}}\r\n<s>{- }<i>{<s>{Next node: Damage}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(162, 207, 251)>{Attribute} is recommended}"
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      "id": "azmerianimals28",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #77}}\r\n<s>{- }<i>{<s>{Next node: Damage}}"
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    {
      "id": "azmerianimals29",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #78}}\r\n<s>{- }<i>{<s>{Next node: The Frenzied Bear}}"
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    {
      "id": "azmerianimals30",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #79}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(162, 207, 251)>{Attribute})}}"
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      "id": "dexterity64",
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        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #80}}\r\n<s>{- }<i>{<s>{Next node: Attribute (<rgb(162, 207, 251)>{Attribute})}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(162, 207, 251)>{Attribute} is recommended}"
    },
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      "id": "attributes19",
      "level_interval": [
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      "additional_text": "<b>{<m>{Allocation Step #81}}\r\n<s>{- }<i>{<s>{Next node: Attack Damage while Moving}}\r\n\r\n<b>{<m>{Option:}}\r\n<s>{<rgb(162, 207, 251)>{Attribute} is recommended}"
    },
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      "id": "slow_mitigation9",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #82}}\r\n<s>{- }<i>{<s>{Next node: Attack Damage while Moving}}"
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    {
      "id": "slow_mitigation10_",
      "level_interval": [
        96,
        100
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      "additional_text": "<b>{<m>{Allocation Step #83}}\r\n<s>{- }<i>{<s>{Next node: Reduced Movement Penalty and Attack Damage while Moving}}"
    },
    {
      "id": "slow_mitigation11",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<b>{<m>{Allocation Step #84}}\r\n<s>{- }<i>{<s>{Next node: Spray and Pray}}"
    },
    {
      "id": "slow_mitigation15",
      "level_interval": [
        96,
        100
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        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Rearguard}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. Adds (5-13) to (11-24) Physical Damage to Attacks\r\n2. +(117-244) to Armour\r\n3. (16-37)% increased Projectile Speed\r\n4. +(12-31)% to Block chance}"
    },
    {
      "inventory_id": "Flask1",
      "slot_x": 1,
      "slot_y": 0,
      "unique_name": "Lavianga's Spirits",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Lavianga's Spirits}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. This Flask cannot be Used but applies its Effect constantly (local)\r\n2. (54-97)% reduced Amount Recovered (local)}"
    },
    {
      "inventory_id": "Offhand1",
      "slot_x": 0,
      "slot_y": 0,
      "unique_name": "Palm of the Dreamer",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Palm of the Dreamer}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. Allies in your Presence deal (10-21) to (20-45) added Attack Chaos Damage\r\n2. +(5-16) to all Attributes\r\n3. (17-27)% reduced Light Radius\r\n4. (-15-16)% increased Skill Effect Duration\r\n5. Gain (21-33)% of Damage as Extra Chaos Damage\r\n6. Grants effect of Dreaming Gloom Shrine}"
    },
    {
      "inventory_id": "BodyArmour1",
      "slot_x": 0,
      "slot_y": 0,
      "unique_name": "Loreweave",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Loreweave}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. Adds (1-5) to (6-15) Physical Damage to Attacks\r\n2. +(156-366) to Accuracy Rating\r\n3. +(16-37) to maximum Mana\r\n4. (5-18)% increased Rarity of Items found\r\n5. +(2-6)% to Quality of all Skills\r\n6. (5-12)% increased Cast Speed\r\n7. Your Maximum Resistances are (75-80)%\r\n8. Ignite you inflict deals Chaos Damage instead of Fire Damage\r\n9. You gain Onslaught for (3-5) seconds on Kill\r\n10. Fire Damage also Contributes to Bleeding Magnitude}"
    },
    {
      "inventory_id": "Gloves1",
      "slot_x": 0,
      "slot_y": 0,
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(162, 207, 251)>{<b>{<m>{Runeforged Sirenscale Gloves (Int Base)}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. #% increased effect of Socketed Augment Items (local)\r\n2. Adds # to # Physical Damage to Attacks\r\n3. # to maximum Life\r\n4. projectile_skill_gem_level_+\r\n5. projectile_damage_+%\r\n6. chance_to_fire_1_additional_projectile_%_with_rollover}"
    },
    {
      "inventory_id": "Ring1",
      "slot_x": 0,
      "slot_y": 0,
      "level_interval": [
        96,
        100
      ],
      "additional_text": "Breach Ring\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. Adds # to # Fire damage to Attacks\r\n2. Adds # to # Cold damage to Attacks\r\n3. Adds # to # Lightning damage to Attacks\r\n4. # to Dexterity\r\n5. #% to Fire Resistance\r\n6. #% to Chaos Resistance}"
    },
    {
      "inventory_id": "Weapon1",
      "slot_x": 0,
      "slot_y": 0,
      "unique_name": "Saitha's Spear",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Saitha's Spear}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. local_physical_damage_+% (local)\r\n2. Adds (11-32) to (21-39) Physical Damage (local)\r\n3. Adds (26-50) to (37-65) Fire Damage (local)\r\n4. (12-31)% chance to cause Bleeding on Hit (local)\r\n5. Aggravating any Bleeding with this Weapon also Aggravates all Ignites on the target (local)\r\n6. (20-49)% chance to Aggravate Bleeding on Hit}"
    },
    {
      "inventory_id": "Trinket1",
      "slot_x": 2,
      "slot_y": 0,
      "unique_name": "Rite of Passage",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Rite of Passage}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. Possessed by Spirit Of The Stag for (10-20) seconds on use (local)}"
    },
    {
      "inventory_id": "Belt1",
      "slot_x": 0,
      "slot_y": 0,
      "unique_name": "Mageblood",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Mageblood}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. Legacy of <Mage's Legacy> (local)\r\n2. Legacy of <Mage's Legacy> (local)\r\n3. Legacy of <Mage's Legacy> (local)\r\n4. Legacy of <Mage's Legacy> (local)\r\n5. All Mage's Legacies have (25-50)% increased effect per duplicate Mage's Legacy you have (local)}"
    },
    {
      "inventory_id": "Weapon2",
      "slot_x": 0,
      "slot_y": 0,
      "unique_name": "Quill Rain",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Quill Rain}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. (78-122)% increased Attack Speed (local)\r\n2. +(8-24) to Dexterity\r\n3. (39-122)% increased Arrow Speed\r\n4. (30-48)% less Attack Damage}"
    },
    {
      "inventory_id": "Flask1",
      "slot_x": 0,
      "slot_y": 0,
      "level_interval": [
        96,
        100
      ],
      "additional_text": "Ultimate Life Flask\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. #% increased Recovery rate (local)\r\n2. #% increased Charges (local)}"
    },
    {
      "inventory_id": "Trinket1",
      "slot_x": 3,
      "slot_y": 0,
      "unique_name": "Nascent Hope",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Nascent Hope}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. (20-25)% Chance to gain a Charge when you kill an enemy\r\n2. Energy Shield Recharge starts on use (local)}"
    },
    {
      "inventory_id": "Ring2",
      "slot_x": 0,
      "slot_y": 0,
      "unique_name": "Kalandra's Touch",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{Kalandra's Touch}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. Reflects opposite Ring (local)}"
    },
    {
      "inventory_id": "Boots1",
      "slot_x": 0,
      "slot_y": 0,
      "level_interval": [
        96,
        100
      ],
      "additional_text": "Daggerfoot Shoes (Dex/Int Base)\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. #% increased Movement Speed\r\n2. # to Evasion Rating (local)\r\n3. # to maximum Energy Shield (local)\r\n4. #% increased Evasion and Energy Shield (local)\r\n5. #% to Cold Resistance\r\n6. #% to Lightning Resistance\r\n7. charge_skip_consume_chance_%}"
    },
    {
      "inventory_id": "Helm1",
      "slot_x": 0,
      "slot_y": 0,
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(162, 207, 251)>{<b>{<m>{Ancestral Tiara (Int Base)}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. # to maximum Energy Shield (local)\r\n2. #% increased Energy Shield (local)\r\n3. # to maximum Life\r\n4. #% to Cold Resistance\r\n5. #% to Lightning Resistance\r\n6. # Life Regeneration per second}"
    },
    {
      "inventory_id": "Amulet1",
      "slot_x": 0,
      "slot_y": 0,
      "level_interval": [
        96,
        100
      ],
      "additional_text": "Absent Amulet\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. # to maximum Energy Shield\r\n2. #% increased maximum Energy Shield\r\n3. # to Level of all Projectile Skills\r\n4. #% to Quality of all Skills\r\n5. mod_granted_passive_hash}"
    },
    {
      "inventory_id": "Trinket1",
      "slot_x": 4,
      "slot_y": 0,
      "unique_name": "The Fall of the Axe",
      "level_interval": [
        96,
        100
      ],
      "additional_text": "<rgb(175, 96, 37)>{<b>{<m>{The Fall of the Axe}}}\r\n\r\n<b>{<m>{Stat Priority}}\r\n-------------------\r\n<s>{1. Grants Onslaught during effect (local)}"
    }
  ]
}