Diablo IV 3.1: the end of Unique item RNG, and the hunt for the Corrupted Reaper

Article de Kami

Diablo IV 3.1: the end of Unique item RNG, and the hunt for the Corrupted Reaper

Over six and a half weeks, Blizzard shipped four patches that close out the first act of the Season of Death Awakening: a massive drop on June 30 (3.1.0), followed by three stabilization passes through July and August. The real turning point isn't a damage number. It's the end of affix RNG on Unique items, which now guarantee two fixed affixes on drop.

Version 3.1.3
  • Scope1,220 total changed lines, with 1,154 (95%) packed into the single June 30 patch.
  • Unique itemsEvery Unique item now guarantees two fixed affixes on drop (569 lines just to list the new guarantee, item by item).
  • ClassesAll eight classes see a balance pass somewhere in the cycle; Paladin and Warlock carry the heaviest rework.
  • TimelineFour releases in six and a half weeks: June 30, July 14, July 28, then August 12, 2026.

Official Blizzard patch notes, June 30 through August 12, 2026. Official Blizzard patch notes

Between June 30 and August 12, 2026, Diablo IV received four updates that close out the first act of the Season of Death Awakening: the hunt for the Corrupted Reaper, its boss lair, and the Deathtoll Chamber that comes with it. The June 30 patch (3.1.0) alone carries 95% of the cycle's total change volume; the three that follow only stabilize what it set in motion.

That volume gap isn't a scheduling accident. 3.1.0 is the expansion's own launch patch, and it bundles a massive Base Game rebalance on top of the seasonal content: two separate bodies of change published the same day, under two distinct scopes (Expansion and Base Game) that this recap deliberately keeps apart rather than merging into one.

The three patches after that (3.1.1 on July 14, 3.1.2 on July 28, and 3.1.3 on August 12) never touch a single damage number again. They fix what was grinding: the Pit's end-of-run invulnerability bubble, gone by mistake and brought back, several broken interactions on Spiritborn and Warlock, and a handful of visual bugs around the Corrupted Reaper fight.

What this changes for builds

The real pivot of the 3.1 cycle shows up in no damage table. It's the guarantee of two fixed affixes on every Unique item at drop, tested on the PTR and shipped June 30. Any build anchored on one specific Unique (a Bone Necromancer around Deathless Visage, a Sorcerer around Fractured Winterglass, a Barbarian around Battle Trance) is now easier to finish, since the second affix is no longer subject to the same RNG as a Legendary. Paired with the ability to Enchant directly onto Uniques and Mythics, this patch closes an old frustration rather than shifting the balance between classes.

On pure balance, the Paladin comes out ahead of the cycle: Shield Charge doubles its base damage, Zenith gains a hundred percentage points across its two hits, and five Unique items pick up 20% to 60% more power. The flip side of that rise: several long-dominant Base Game Uniques (The Grandfather, Godslayer Crown, Crown of Lucion, Banished Lord's Talisman) lose anywhere from a fifth to three quarters of their power, depending on the item. Read together, that's not a coincidence. It's an attempt to push the item pool upward instead of continuing to lean on the same handful of Mythics.

Warlock and Spiritborn need a closer read than a flat buff-or-nerf label. The former sees Command Valloch lose stacks and Apocalypse's damage bonus collapse from 100% to 10%, while Ae'grom's Schism and Terror Swarm nearly change power tier outright; the latter loses close to half the damage bonus on two Pestilence-linked Aspects while gaining a full rework of Rushing Claw and Ravager. A build leaning hard on any one of these is more likely to have moved than another, so checking the exact patch entry beats trusting the class-wide headline.

After June 30, the cycle never touches balance again: the three following patches carry nothing but bug fixes and the Pit's invulnerability bubble restoration. Anything that broke or shifted a build between mid-July and mid-August did so through a fixed bug, never a retuned number. That's a useful anchor for anyone trying to figure out why their build started behaving differently with no skill named in the notes.

▲ Buff for the player ▼ Nerf for the player ◆ Neutral change (rework, replacement)
Version 3.1.3 Build #73224 August 12, 2026

Table of contents

🌑 Season

Season of Death Awakening Updates

7

The smallest of the cycle's four patches, and the only one built entirely around the Corrupted Reaper fight and War Plans: seven lines, not one damage value touched. Three classes each pick up a visual fix tied to that fight: deformed wings on Druid, Shadow skills hiding the boss for Necromancer, transparency for Warlock. Nightmare Dungeon Ruptures finally count toward the Season Rank III objective, unblocking progress that had stalled for part of the player base.

Fixes and additions

  • The Season Rank III objective Set Fire to the Beacons will now count Escalation Nightmare Dungeons with the Ruptures affix toward completion.
  • Class Changes — Druid — Fixed an issue where casting Petrify on the Corrupted Reaper would cause the Corrupted Reaper’s wings to deform.
  • Class Changes — Necromancer — Fixed an issue where Necromancer Shadow skills would obscure the Corrupted Reaper.
  • Class Changes — Warlock — Fixed an issue where Dark Prison’s Chain Aura Variant would sometimes make the Warlock appear transparent to other players.
  • Gameplay Changes — War Plans — Fixed an issue where the War Plans Teleport to Infernal Hordes would sometimes fail on pre-Torment difficulties.
  • Gameplay Changes — Bosses & Encounters — Party members who join an active Echo of Mephisto encounter can now use a portal to access the third stage of the fight.
  • Gameplay Changes — Bosses & Encounters — Resummoning the Corrupted Reaper boss will now clear the previous Reaper's corpse.
Version 3.1.2 Build #73020 July 28, 2026

Table of contents

Game Updates

🎮 Game Updates

Game Updates

3

Three lines, one subject: the Pit's end-of-run invulnerability bubble, dropped by mistake, comes back with a sharper rule. It spawns immediately if no Whisper Ambush triggers, and waits for the ambush boss to die otherwise. It's a restoration, not an addition: the Pit gets back a safety net players had lost between two patches.

Fixes and additions

  • Season of Death Awakening — The Pit's end-of-run Invulnerability bubble has been fixed to properly account for Whisper Ambush bosses and re-added to the game:
  • Season of Death Awakening — The bubble will spawn immediately upon completing a Pit run if no Whisper ambush is triggered.
  • Season of Death Awakening — If a Whisper Ambush spawns, the bubble will be suppressed until the Whisper Ambush boss is killed.

🐛 Bug Fixes

Bug Fixes

6

Six fixes centered on the Season of Death Awakening, almost all tied to the Deathtoll Chamber and its boss: it no longer wraps up before the Soul Eater dies, killing the Soul Eater while frozen no longer stops the next wave of monsters from spawning, and the Altar of Avarice no longer spawns more monsters than intended. Nothing here touches class power, only end-of-run reliability.

Fixes and additions

  • Season of Death Awakening — Fixed an issue where the Whisper icon could obscure teleporting to Infernal Horde.
  • Season of Death Awakening — Fixed an issue where killing the Soul Eater while frozen could stop monsters from spawning.
  • Season of Death Awakening — Fixed an issue that could cause Deathtoll Chamber to complete before Soul Eater is slain.
  • Season of Death Awakening — Fixed an issue that allowed spawning of more monsters than intended from the Altar of Avarice.
  • Season of Death Awakening — Fixed an issue where skipping an objective could prevent progress in the Cosmic Archives Stronghold.
  • Season of Death Awakening — Fixed an issue where Indigo mount VFX could persist after the mount is dismissed.

Expansion — Bug Fixes

6

Rogue gets a damage-calculation bug fixed on Dash's Shadow Play Variant, and a loophole that could block Infernal Hordes from starting is closed. The rest is a naming pass: the Mythic Horadric Cube recipe is renamed from "Upgrade" to "Craft" to match the rest of the Cube's recipe names. It's a purely cosmetic change, and the development team says so in its own note.

Fixes and additions

  • Rogue — Fixed an issue where Rogue's Dash could deal an incorrect amount of damage when using the Shadow Play Variant.
  • Rogue — Fixed an issue that could allow abilities to stop Infernal Hordes from starting.
  • Miscellaneous — Updated the name of the Mythic crafting Horadric Cube recipe from "Upgrade" to "Craft".
  • MiscellaneousDeveloper’s Note: The name is being updated so that the recipe’s functionality is consistent with the naming convention for Cube recipes.
  • Miscellaneous — Fixed an issue where Mythic Unique items could not be recycled.
  • Miscellaneous — Fixed various visual texture issues.
Version 3.1.1 Build #72836 July 14, 2026

Table of contents

🐛 Bug Fixes

Bug Fixes

17

Seventeen fixes that mostly serve the season's own progression: the Seasonal Reputation Board arrives at Temis, Deathtoll Chambers now always reward at least one Superior Lair Key in high Torment, and the Mythic Horadric Cube recipe cost drops from 5 to 4 Pandemonium Fragments. The rest closes gaps around the Corrupted Reaper's boss lair: Nemesis Lair failing to trigger, Tower rewards limited to one party member, Tower Halo cosmetics appearing inverted or on mounts. The Terrorize the Night season rank objective, which had stopped progressing for part of the player base, is fixed too.

What goes up

  • Season of Death Awakening — Reduced the cost of the Upgrade to Mythic recipe on the Horadric Cube from 5 to 4 Pandemonium Fragments.

Fixes and additions

  • Season of Death Awakening — Added the Seasonal Reputation Board to Temis.
  • Season of Death Awakening — Deathtoll Chambers will always reward at least one Superior Lair Key in high Torment levels.
  • Season of Death Awakening — Corrupted Reaper now drops up to two Pandemonium Fragments, scaling with Torment level.
  • Season of Death Awakening — Repeatable Glints of Hope Reputation Reward now guarantees a Pandemonium Fragment.
  • Season of Death Awakening — Fixed issue where the Season Rank objective Terrorize The Night failed to progress.
  • Season of Death Awakening — Fixed an issue where the Artificer’s Obelisk displayed a beta tag.
  • Season of Death Awakening — Fixed a clipping issue on Gloamstrider's Barding Mount Armor.
  • Season of Death Awakening — Fixed an issue where Nemesis Lair could fail to trigger in the Corrupted Reaper's Boss Lair.
  • Season of Death Awakening — Fixed an issue where only one party member would receive Tower rewards.
  • Season of Death Awakening — Fixed an issue where part of the map could fail to load in Dark Refuge dungeon.
  • Season of Death Awakening — Fixed an issue where Tower Halo rewards could appear inverted.
  • Season of Death Awakening — Fixed an issue where Tower Halo rewards could appear on mounts.
  • Season of Death Awakening — Fixed an issue where Forgotten Souls were not dropping from Whisper Caches in Torment levels.
  • Season of Death Awakening — Fixed an issue where Awakened Exarch's ability ignores sound settings.
  • Season of Death Awakening — Fixed an issue where Solo Self-Found icon could fail to show on Friends list.
  • Season of Death Awakening — Fixed an issue where monsters would spawn too far from Rupture portal.

Expansion — Bug Fixes

18

Warlock carries the heaviest class-specific batch in this patch: five fixes on its Fulcrum of Mefis Talisman Set and Soul Shards, including a tooltip preview that overstated Attack Speed past 100%. War Plans runs close behind with six fixes of its own, from Wretched Vermin spawning in Town to Marks of El'Druin that couldn't be pinned. Spiritborn and Paladin close out the patch with a handful of smaller fixes each, including one that reined in Stinger's inflated damage.

Fixes and additions

  • Paladin — Fixed issue where Damage with Holy was not showing in Stats and Materials tab.
  • Spiritborn — Fixed an issue where Spiritborn's Stinger could sometimes deal more damage than intended.
  • Spiritborn — Fixed an issue where Fiery Soul VFX could appear too large.
  • Spiritborn — Fixed an issue where Wyrdskin gloves could fail to show on character model.
  • Warlock — Increased clarity on selected Warlock Soul Shard.
  • Warlock — Fixed an issue where Brutal Aspect’s tooltip bonus preview incorrectly calculated over 100% Attack Speed.
  • Warlock — Fixed an issue where the Fulcrum of Mefis Talisman Set stacks would fall off if a dead enemy attacked your demons.
  • Warlock — Fixed an issue where the Mefis set failed to trigger the 2-Piece Set Bonus from damage sent to your demons from the 3-Piece Set Bonus.
  • Warlock — Fixed an issue where 2-Piece Flesh of Abbadon stacks could be removed erroneously.
  • War Plans — Fixed an issue where Wretched Vermin could appear in Town during Helltides.
  • War Plans — Fixed an issue where Colossal Foe and Malignant Invasion mutators could cause Bosses to not drop loot.
  • War Plans — Fixed an issue where Whispers Ambushes could fail to drop loot.
  • War Plans — Fixed an issue where Corrupted Reaper could fail to gain power from Mutators.
  • War Plans — Fixed an issue where Planar Tremors applied to Chaos Rift monsters.
  • War Plans — Fixed an issue where Marks of El'Druin could not be pinned in the Currency tab.
  • Miscellaneous — Fixed issue where Invasion Portals could spawn on top of one another.
  • Miscellaneous — Fixed issue where Rathma could get stuck during the quest A Blade's Weight.
  • Miscellaneous — Added El'Druin, Sword of Justice to the Mythic Unique Cache from the Blacksmith.

Base Game — Bug Fixes

9

Barbarian, Druid, and Rogue each get one fix targeting a single skill, the most notable being Druid's toggled skills gaining too much damage from the Storm Shepherd's Call Talisman set. The rest covers cross-cutting subjects: Pangs of Duriel spawning out of place during the Duriel fight, Mythic drop rates raised on certain Unique sources, plus a batch of performance, stability, and clipping fixes with no numbers attached.

Fixes and additions

  • Barbarian — Fixed an issue where Challenging Shout Bawl Variant could decay more than anticipated.
  • Druid — Fixed an issue where Druid's toggled skills could sometimes gain more damage than intended from the Storm Shepherd's Call Talisman set.
  • Rogue — Fixed an issue where Shadow Clone could cause additional Shrine effects, such as spawning additional Soul Eaters in the Deathtoll Chamber.
  • Miscellaneous — Fixed an issue where Pangs of Duriel could spawn out of place during the Duriel fight.
  • Miscellaneous — Fixed an issue that was preventing certain sources of Uniques from dropping as Mythic, including Lair Bosses.
  • Miscellaneous — Increased the chance of naturally dropped Mythics being an Iconic Mythic.
  • Miscellaneous — Fixed various incorrect wardrobe icons.
  • Miscellaneous — Various performance and stability fixes.
  • Miscellaneous — Various clipping and texture fixes.
Version 3.1.0 Build #72592 June 30, 2026

🎮 Game Updates

Updates from PTR — Game Updates

569

This is the single biggest piece of the whole 3.1 cycle: close to 570 lines, almost all devoted to one measure tested on the PTR before it shipped. Every Unique item in the game now guarantees two fixed affixes on drop, listed here one by one across the entire pool. No more RNG that could leave a Unique unplayable until its second affix rolled right: a change that benefits any build built around one specific Unique, regardless of class. The top of the section also tunes Ruptures, the season's core mechanic (more frequent elite spawns, faster closures, lower Normal-difficulty pressure), and finally opens Enchanting on Unique and Mythic items, where only Reroll existed before.

Fixes and additions

  • Ruptures — The spawn rate for elite monsters in Ruptures has been increased.
  • Ruptures — Rupture tears will now sometimes move around the area.
  • Ruptures — Rupture tears can now be closed quicker.
  • Ruptures — Rupture tears now spawn more often.
  • Ruptures — Rewards for completing Rupture and Realmwalker encounters have been generally improved.
  • Ruptures — Ruptures now spawn less frequently in the Pit.
  • Ruptures — The overall difficulty for Ruptures has been decreased in normal difficulty, so lower-level players can more confidently clear them.
  • Unique Item Updates — Unique, Mythic Unique, and Iconic Mythic Items can now have affixes altered via Enchanting.
  • Unique Item Updates — Added affixes from Enchanting, Transfiguration, and Tempering are always max rolls when added to a Mythic Unique.
  • Unique Item Updates — Chaotic and Focused Reroll have been removed for Unique and Mythic Unique items.
  • Unique Item Updates — The Upgrade to Mythic recipe in the Horadric Cube now always creates an item for the same gear slot.
  • Unique Item Updates — Mythic Unique Items cannot be used in the Upgrade to Mythic Unique recipe.
  • New Guaranteed Unique Affixes — All Unique items now have 2 guaranteed affixes when dropped.
  • New Guaranteed Unique Affixes — All ClassesAhavarion, Spear of Lycander — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesAhavarion, Spear of Lycander — Guaranteed Affix 2: Lucky Hit: Resource
  • New Guaranteed Unique Affixes — All ClassesAndariel's Visage — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesAndariel's Visage — Guaranteed Affix 2: Poison Resistance
  • New Guaranteed Unique Affixes — All ClassesAzurewrath — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesAzurewrath — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — All ClassesBanished Lord's Talisman — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesBanished Lord's Talisman — Guaranteed Affix 2: Critical Strike Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesBlood-Mad Idol — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesBlood-Mad Idol — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — All ClassesCrown of Lucion — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesCrown of Lucion — Guaranteed Affix 2: Resource Cost Reduction
  • New Guaranteed Unique Affixes — All ClassesDoombringer — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesDoombringer — Guaranteed Affix 2: Maximum Life %
  • New Guaranteed Unique Affixes — All ClassesEl'Druin, Sword of Justice — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesEl'Druin, Sword of Justice — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesEndurant Faith — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesEndurant Faith — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — All ClassesFists of Fate — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesFists of Fate — Guaranteed Affix 2: Lucky Hit Chance
  • New Guaranteed Unique Affixes — All ClassesFlickerstep — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesFlickerstep — Guaranteed Affix 2: Attacks Reduce Evade's Cooldown
  • New Guaranteed Unique Affixes — All ClassesFrostburn — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesFrostburn — uaranteed Affix 2: Lucky Hit Chance
  • New Guaranteed Unique Affixes — All ClassesGodslayer Crown — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesGodslayer Crown — Guaranteed Affix 2: Armor
  • New Guaranteed Unique Affixes — All ClassesHarlequin Crest — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesHarlequin Crest — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — All ClassesHeir of Perdition — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesHeir of Perdition — Guaranteed Affix 2: Movement Speed
  • New Guaranteed Unique Affixes — All ClassesLocran's Talisman — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesLocran's Talisman — Guaranteed Affix 2: Critical Strike Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesMelted Heart of Selig — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesMelted Heart of Selig — Guaranteed Affix 2: Resource Generation
  • New Guaranteed Unique Affixes — All ClassesMother's Embrace — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesMother's Embrace — Guaranteed Affix 2: Critical Strike Chance
  • New Guaranteed Unique Affixes — All ClassesPaingorger's Gauntlets — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesPaingorger's Gauntlets — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — All ClassesPenitent Greaves — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesPenitent Greaves — Guaranteed Affix 2: Movement Speed
  • New Guaranteed Unique Affixes — All ClassesRakanoth's Wake — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesRakanoth's Wake — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesRazorplate — Guaranteed Affixes 1-4: Thorns
  • New Guaranteed Unique Affixes — All ClassesRazorplate — No longer drops with a fifth Core affix.
  • New Guaranteed Unique Affixes — All ClassesRing of Starless Skies — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesRing of Starless Skies — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — All ClassesRustbitten Dirk — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesRustbitten Dirk — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesShard of Verathiel — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesShard of Verathiel — Guaranteed Affix 2: Skill Ranks to Basic Skills
  • New Guaranteed Unique Affixes — All ClassesShattered Vow — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesShattered Vow — Guaranteed Affix 2: Damage Over Time Duration
  • New Guaranteed Unique Affixes — All ClassesShroud of False Death — Guaranteed Affix 1: All Stats
  • New Guaranteed Unique Affixes — All ClassesShroud of False Death — Guaranteed Affix 2: All Resistances
  • New Guaranteed Unique Affixes — All ClassesSignet of Pelghain — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesSignet of Pelghain — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesSoulbrand — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesSoulbrand — Guaranteed Affix 2: Armor
  • New Guaranteed Unique Affixes — All ClassesTassets of the Dawning Sky — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesTassets of the Dawning Sky — Guaranteed Affix 2: All Resistances
  • New Guaranteed Unique Affixes — All ClassesTemerity — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesTemerity — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — All ClassesThe Butcher's Cleaver — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesThe Butcher's Cleaver — Guaranteed Affix 2: Critical Strike Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesThe Grandfather — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesThe Grandfather — Guaranteed Affix 2: Critical Strike Chance
  • New Guaranteed Unique Affixes — All ClassesThousand-Eye Reaver — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — All ClassesThousand-Eye Reaver — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — All ClassesThundergod's Blessing — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesThundergod's Blessing — Guaranteed Affix 2: Lightning Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesTibault's Will — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesTibault's Will — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — All ClassesTyrael's Might — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesTyrael's Might — Guaranteed Affix 2: All Resistances %
  • New Guaranteed Unique Affixes — All ClassesWendigo Brand — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesWendigo Brand — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — All ClassesWyrdskin — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesWyrdskin — Guaranteed Affix 2: Vulnerable Damage Multiplier
  • New Guaranteed Unique Affixes — All ClassesX'Fal's Corroded Signet — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesX'Fal's Corroded Signet — Guaranteed Affix 2: Damage Over Time Multiplier
  • New Guaranteed Unique Affixes — All ClassesYen's Blessing — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — All ClassesYen's Blessing — Guaranteed Affix 2: Movement Speed
  • New Guaranteed Unique Affixes — Barbarian100,000 Steps — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — Barbarian100,000 Steps — Guaranteed Affix 2: Skill Ranks to Ground Stomp
  • New Guaranteed Unique Affixes — BarbarianAncients' Oath — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — BarbarianAncients' Oath — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — BarbarianArreat's Bearing — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianArreat's Bearing — Guaranteed Affix 2: Armor
  • New Guaranteed Unique Affixes — BarbarianBane of Ahjed-Den — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianBane of Ahjed-Den — Guaranteed Affix 2: Physical Damage Multiplier
  • New Guaranteed Unique Affixes — BarbarianBattle Trance — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianBattle Trance — Guaranteed Affix 2: Skill Ranks to Frenzy
  • New Guaranteed Unique Affixes — BarbarianChainscourged Mail — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianChainscourged Mail — Guaranteed Affix 2: Skill Ranks to Brawling Skills
  • New Guaranteed Unique Affixes — BarbarianDark Stalker's Medallion — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianDark Stalker's Medallion — Guaranteed Affix 2: Skill Ranks to All Skills
  • New Guaranteed Unique Affixes — BarbarianEmblem of Staalbreak — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianEmblem of Staalbreak — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — BarbarianFields of Crimson — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — BarbarianFields of Crimson — Guaranteed Affix 2: Skill Ranks to Rupture
  • New Guaranteed Unique Affixes — BarbarianGohr's Devastating Grips — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianGohr's Devastating Grips — Guaranteed Affix 2: Skill Ranks to Whirlwind
  • New Guaranteed Unique Affixes — BarbarianHellhammer — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — BarbarianHellhammer — Guaranteed Affix 2: Skill Ranks to Upheaval
  • New Guaranteed Unique Affixes — BarbarianHooves of the Mountain God — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianHooves of the Mountain God — Guaranteed Affix 2: Fury per Second
  • New Guaranteed Unique Affixes — BarbarianMantle of Mountain's Fury — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianMantle of Mountain's Fury — Guaranteed Affix 2: Skill Ranks to Earthquake Skills
  • New Guaranteed Unique Affixes — BarbarianMight of Qual-Kehk — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianMight of Qual-Kehk — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — BarbarianNomad's Longing Heart — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianNomad's Longing Heart — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — BarbarianOverkill — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — BarbarianOverkill — Guaranteed Affix 2: Skill Ranks to Death Blow
  • New Guaranteed Unique Affixes — BarbarianRage of Harrogath — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianRage of Harrogath — Guaranteed Affix 2: Damage Over Time Multiplier
  • New Guaranteed Unique Affixes — BarbarianRamaladni's Magnum Opus — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — BarbarianRamaladni's Magnum Opus — Guaranteed Affix 2: Maximum Resource
  • New Guaranteed Unique Affixes — BarbarianRing of Red Furor — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianRing of Red Furor — Guaranteed Affix 2: Critical Strike Damage Multiplier
  • New Guaranteed Unique Affixes — BarbarianRing of the Ravenous — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianRing of the Ravenous — Guaranteed Affix 2: Skill Ranks to Rend
  • New Guaranteed Unique Affixes — BarbarianSabre of Tsasgal — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — BarbarianSabre of Tsasgal — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — BarbarianThe Open Eye of Gorgorra — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianThe Open Eye of Gorgorra — Guaranteed Affix 2: Damage Over Time Multiplier
  • New Guaranteed Unique Affixes — BarbarianThe Relentless Heart — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianThe Relentless Heart — Guaranteed Affix 2: Skill Ranks to Hammer of the Ancients
  • New Guaranteed Unique Affixes — BarbarianThe Third Blade — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — BarbarianThe Third Blade — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — BarbarianTuskhelm of Joritz the Mighty — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianTuskhelm of Joritz the Mighty — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — BarbarianTwin Strikes — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianTwin Strikes — Guaranteed Affix 2: Skill Ranks to Double Swing
  • New Guaranteed Unique Affixes — BarbarianUgly Bastard Helm — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianUgly Bastard Helm — Guaranteed Affix 2: Fire Damage Multiplier
  • New Guaranteed Unique Affixes — BarbarianUnbroken Chain — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — BarbarianUnbroken Chain — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — DruidAccord of the Wilds — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidAccord of the Wilds — Guaranteed Affix 2: Skill Ranks to Companion Skills
  • New Guaranteed Unique Affixes — DruidAiridah's Inexorable Will — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidAiridah's Inexorable Will — Guaranteed Affix 2: Skill Ranks to Storm Strike
  • New Guaranteed Unique Affixes — DruidAutumnal Crown — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidAutumnal Crown — Guaranteed Affix 2: Skill Ranks to Wind Shear
  • New Guaranteed Unique Affixes — DruidDark Howl — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidDark Howl — Guaranteed Affix 2: Critical Strike Chance
  • New Guaranteed Unique Affixes — DruidDirge of Airidah — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidDirge of Airidah — Guaranteed Affix 2: Vulnerable Damage Multiplier
  • New Guaranteed Unique Affixes — DruidDolmen Stone — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidDolmen Stone — Guaranteed Affix 2: Skill Ranks to Boulder
  • New Guaranteed Unique Affixes — DruidEarthbreaker — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidEarthbreaker — Guaranteed Affix 2: Skill Ranks to Landslide
  • New Guaranteed Unique Affixes — DruidFleshrender — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — DruidFleshrender — Guaranteed Affix 2: Skill Ranks to Tornado
  • New Guaranteed Unique Affixes — DruidFractured Runestone — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidFractured Runestone — Guaranteed Affix 2: Skill Ranks to Earth Skills
  • New Guaranteed Unique Affixes — DruidFury of the Wilds — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidFury of the Wilds — Guaranteed Affix 2: Skill Ranks to Shapeshifting Skills
  • New Guaranteed Unique Affixes — DruidGathlen's Birthright — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidGathlen's Birthright — Guaranteed Affix 2: Skill Ranks to Cyclone Armor
  • New Guaranteed Unique Affixes — DruidGreatstaff of the Crone — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — DruidGreatstaff of the Crone — Guaranteed Affix 2: Skill Ranks to Claw
  • New Guaranteed Unique Affixes — DruidGreenwalker's Oath — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidGreenwalker's Oath — Guaranteed Affix 2: Skill Ranks to Vine Creeper
  • New Guaranteed Unique Affixes — DruidGreenwalker's Signet — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidGreenwalker's Signet — Guaranteed Affix 2: Skill Ranks to Human Skills
  • New Guaranteed Unique Affixes — DruidHeart of Azgar — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidHeart of Azgar — Guaranteed Affix 2: Skill Ranks to Maul
  • New Guaranteed Unique Affixes — DruidHunter's Zenith — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidHunter's Zenith — Guaranteed Affix 2: Skill Ranks to Hurricane
  • New Guaranteed Unique Affixes — DruidIfeh's Dire Totem — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — DruidIfeh's Dire Totem — Guaranteed Affix 2: Poison Damage Multiplier
  • New Guaranteed Unique Affixes — DruidInsatiable Fury — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidInsatiable Fury — Guaranteed Affix 2: Skill Ranks to Trample
  • New Guaranteed Unique Affixes — DruidKhamsin Steppewalkers — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidKhamsin Steppewalkers — Guaranteed Affix 2: Skill Ranks to Earthen Bulwark
  • New Guaranteed Unique Affixes — DruidKilt of Blackwing — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidKilt of Blackwing — Guaranteed Affix 2: Skill Ranks to Ravens
  • New Guaranteed Unique Affixes — DruidMad Wolf's Glee — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidMad Wolf's Glee — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — DruidMalefic Crescent — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidMalefic Crescent — Guaranteed Affix 2: Skill Ranks to Blood Howl
  • New Guaranteed Unique Affixes — DruidMark of the Old Wolf — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidMark of the Old Wolf — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — DruidMight of the Ursine — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidMight of the Ursine — Guaranteed Affix 2: Skill Ranks to Werebear Skills
  • New Guaranteed Unique Affixes — DruidMjölnic Ring — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidMjölnic Ring — Guaranteed Affix 2: Skill Ranks to Nature Magic Skills
  • New Guaranteed Unique Affixes — DruidPurified Lightbringer — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — DruidPurified Lightbringer — Guaranteed Affix 2: Skill Ranks to Pulverize
  • New Guaranteed Unique Affixes — DruidStone of Vehemen — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — DruidStone of Vehemen — Guaranteed Affix 2: Skill Ranks to Stone Burst
  • New Guaranteed Unique Affixes — DruidStorm's Companion — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidStorm's Companion — Guaranteed Affix 2: Skill Ranks to Wolves
  • New Guaranteed Unique Affixes — DruidThe Basilisk — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — DruidThe Basilisk — Guaranteed Affix 2: Critical Strike Damage Multiplier
  • New Guaranteed Unique Affixes — DruidUnsung Ascetic's Wraps — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidUnsung Ascetic's Wraps — Guaranteed Affix 2: Skill Ranks to Lightning Storm
  • New Guaranteed Unique Affixes — DruidWaxing Gibbous — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — DruidWaxing Gibbous — Guaranteed Affix 2: Skill Ranks to Shred
  • New Guaranteed Unique Affixes — DruidWildheart Hunger — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidWildheart Hunger — Guaranteed Affix 2: Skill Ranks to Rabies
  • New Guaranteed Unique Affixes — DruidWill of Stone — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — DruidWill of Stone — Guaranteed Affix 2: Skill Ranks to Earth Spike
  • New Guaranteed Unique Affixes — NecromancerBlood Moon Breeches — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerBlood Moon Breeches — Guaranteed Affix 2: Critical Strike Damage Multiplier
  • New Guaranteed Unique Affixes — NecromancerBlood Wake — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerBlood Wake — Guaranteed Affix 2: Skill Ranks to Blood Mist
  • New Guaranteed Unique Affixes — NecromancerBloodless Scream — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — NecromancerBloodless Scream — Guaranteed Affix 2: Skill Ranks to Darkness Skills
  • New Guaranteed Unique Affixes — NecromancerCruor's Embrace — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerCruor's Embrace — Guaranteed Affix 2: Skill Ranks to Blood Surge
  • New Guaranteed Unique Affixes — NecromancerDeathgrip — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerDeathgrip — Guaranteed Affix 2: Skill Ranks to Skeleton Warrior
  • New Guaranteed Unique Affixes — NecromancerDeathless Visage — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerDeathless Visage — Guaranteed Affix 2: Skill Ranks to Bone Spear
  • New Guaranteed Unique Affixes — NecromancerEbonpiercer — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerEbonpiercer — Guaranteed Affix 2: Skill Ranks to Blight
  • New Guaranteed Unique Affixes — NecromancerGospel of the Devotee — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerGospel of the Devotee — Guaranteed Affix 2: Skill Ranks to Basic Skills
  • New Guaranteed Unique Affixes — NecromancerGravewalker's Hand — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerGravewalker's Hand — Guaranteed Affix 2: Maximum Resource
  • New Guaranteed Unique Affixes — NecromancerHangman's Hand — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerHangman's Hand — Guaranteed Affix 2: Skill Ranks to Sever
  • New Guaranteed Unique Affixes — NecromancerHowl from Below — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerHowl from Below — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — NecromancerKessime's Legacy — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerKessime's Legacy — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — NecromancerLidless Wall — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerLidless Wall — Guaranteed Affix 2: Critical Strike Chance
  • New Guaranteed Unique Affixes — NecromancerMace of King Leoric — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — NecromancerMace of King Leoric — Guaranteed Affix 2: Skill Ranks to Golem
  • New Guaranteed Unique Affixes — NecromancerMutilator Plate — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerMutilator Plate — Guaranteed Affix 2: Skill Ranks to Blood Lance
  • New Guaranteed Unique Affixes — NecromancerOmen of Pain — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerOmen of Pain — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — NecromancerPact of Bone — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerPact of Bone — Guaranteed Affix 2: Critical Strike Damage Multiplier
  • New Guaranteed Unique Affixes — NecromancerPath of Trag'Oul — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerPath of Trag'Oul — Guaranteed Affix 2: Skill Ranks to Bone Prison
  • New Guaranteed Unique Affixes — NecromancerRed Blessing — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerRed Blessing — Guaranteed Affix 2: Skill Ranks to Blood Skills
  • New Guaranteed Unique Affixes — NecromancerRing of the Sacrilegious Soul — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerRing of the Sacrilegious Soul — Guaranteed Affix 2: Skill Ranks to Corpse Tendrils
  • New Guaranteed Unique Affixes — NecromancerSanguivor, Blade of Zir — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — NecromancerSanguivor, Blade of Zir — Guaranteed Affix 2: Physical Damage Multiplier
  • New Guaranteed Unique Affixes — NecromancerThe Gloom Ward — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerThe Gloom Ward — Guaranteed Affix 2: Skill Ranks to Darkness Skills
  • New Guaranteed Unique Affixes — NecromancerThe Hand of Naz — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerThe Hand of Naz — Guaranteed Affix 2: Skill Ranks to Skeleton Mage
  • New Guaranteed Unique Affixes — NecromancerThe Mortacrux — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — NecromancerThe Mortacrux — Guaranteed Affix 2: Skill Ranks to Macabre Skills
  • New Guaranteed Unique Affixes — NecromancerThe Undercrown — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerThe Undercrown — Guaranteed Affix 2: Skill Ranks to Minion Skills
  • New Guaranteed Unique Affixes — NecromancerThe Unmaker — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerThe Unmaker — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — NecromancerVengeful Sinew — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerVengeful Sinew — Guaranteed Affix 2: Skill Ranks to Bone Spirit
  • New Guaranteed Unique Affixes — NecromancerWill of Rathma — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — NecromancerWill of Rathma — Guaranteed Affix 2: Vulnerable Damage Multiplier
  • New Guaranteed Unique Affixes — PaladinArcadia — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinArcadia — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — PaladinArgent Veil — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinArgent Veil — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — PaladinBastion of Sir Matthias — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinBastion of Sir Matthias — Guaranteed Affix 2: Skill Ranks to Shield Bash
  • New Guaranteed Unique Affixes — PaladinCathedral's Song — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinCathedral's Song — Guaranteed Affix 2: Skill Ranks to Disciple Skills
  • New Guaranteed Unique Affixes — PaladinDawnfire — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinDawnfire — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — PaladinGate of the Red Dawn — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinGate of the Red Dawn — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — PaladinGriswold's Opus — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — PaladinGriswold's Opus — Guaranteed Affix 2: Lucky Hit Chance
  • New Guaranteed Unique Affixes — PaladinHerald of Zakarum — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinHerald of Zakarum — Guaranteed Affix 2: Thorns
  • New Guaranteed Unique Affixes — PaladinHerald's Morningstar — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — PaladinHerald's Morningstar — Guaranteed Affix 2: Skill Ranks to Blessed Hammer
  • New Guaranteed Unique Affixes — PaladinJudgment of Auriel — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinJudgment of Auriel — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — PaladinJudicant's Glaivehelm — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinJudicant's Glaivehelm — Guaranteed Affix 2: Skill Ranks to Justice Skills
  • New Guaranteed Unique Affixes — PaladinLight's Rebuke — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — PaladinLight's Rebuke — Guaranteed Affix 2: Skill Ranks to Divine Lance
  • New Guaranteed Unique Affixes — PaladinMantle of the Grey — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinMantle of the Grey — Guaranteed Affix 2: Skill Ranks to Juggernaut Skills
  • New Guaranteed Unique Affixes — PaladinMarch of the Stalwart Soul — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinMarch of the Stalwart Soul — Guaranteed Affix 2: Skill Ranks to Advance
  • New Guaranteed Unique Affixes — PaladinRed Sermon — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — PaladinRed Sermon — Guaranteed Affix 2: Skill Ranks to Zeal
  • New Guaranteed Unique Affixes — PaladinSanctis of Kethamar — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinSanctis of Kethamar — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — PaladinSeal of the Second Trumpet — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinSeal of the Second Trumpet — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — PaladinSunbrand — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — PaladinSunbrand — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — PaladinSundered Night — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinSundered Night — Guaranteed Affix 2: Skill Ranks to Aura Skills
  • New Guaranteed Unique Affixes — PaladinSupplication — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — PaladinSupplication — Guaranteed Affix 2: Skill Ranks to Brandish
  • New Guaranteed Unique Affixes — PaladinWard of the White Dove — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinWard of the White Dove — Guaranteed Affix 2: Skill Ranks to Blessed Hammer
  • New Guaranteed Unique Affixes — PaladinWreath of Auric Laurel — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — PaladinWreath of Auric Laurel — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — RogueAsheara's Khanjar — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueAsheara's Khanjar — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — RogueAssassin's Stride — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueAssassin's Stride — Guaranteed Affix 2: Skill Ranks to Shadow Imbue
  • New Guaranteed Unique Affixes — RogueBands of Ichorous Rose — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueBands of Ichorous Rose — Guaranteed Affix 2: Skill Ranks to Poison Trap
  • New Guaranteed Unique Affixes — RogueBeastfall Boots — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueBeastfall Boots — Guaranteed Affix 2: Maximum Resource
  • New Guaranteed Unique Affixes — RogueCassia's Grace — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueCassia's Grace — Guaranteed Affix 2: Skill Ranks to Arrow Storm Skills
  • New Guaranteed Unique Affixes — RogueCondemnation — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueCondemnation — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — RogueCowl of the Nameless — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueCowl of the Nameless — Guaranteed Affix 2: Skill Ranks to Imbuements Skills
  • New Guaranteed Unique Affixes — RogueDeath's Pavane — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueDeath's Pavane — Guaranteed Affix 2: Skill Ranks to Dance Of Knives
  • New Guaranteed Unique Affixes — RogueDeathmask of Nirmitruq — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueDeathmask of Nirmitruq — Guaranteed Affix 2: Skill Ranks to Flurry
  • New Guaranteed Unique Affixes — RogueDesperate March — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueDesperate March — Guaranteed Affix 2: Skill Ranks to Caltrops
  • New Guaranteed Unique Affixes — RogueEaglehorn — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueEaglehorn — Guaranteed Affix 2: Skill Ranks to Penetrating Shot
  • New Guaranteed Unique Affixes — RogueEtna's Lost Dagger — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueEtna's Lost Dagger — Guaranteed Affix 2: Skill Ranks to Imbuements Skills
  • New Guaranteed Unique Affixes — RogueEyes in the Dark — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueEyes in the Dark — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — RogueFist of the Iron Rose — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueFist of the Iron Rose — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — RogueGladiator's Triumph — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueGladiator's Triumph — Guaranteed Affix 2: Critical Strike Chance
  • New Guaranteed Unique Affixes — RogueGrasp of Shadow — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueGrasp of Shadow — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — RogueMisericorde — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueMisericorde — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — RogueOrphan Maker — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueOrphan Maker — Guaranteed Affix 2: Skill Ranks to Marksman Skills
  • New Guaranteed Unique Affixes — RoguePitfighter's Gull — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RoguePitfighter's Gull — Guaranteed Affix 2: Skill Ranks to Smoke Grenade
  • New Guaranteed Unique Affixes — RogueSaboteur's Signet — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueSaboteur's Signet — Guaranteed Affix 2: Skill Ranks to Grenade Skills
  • New Guaranteed Unique Affixes — RogueScoundrel's Kiss — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueScoundrel's Kiss — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — RogueScoundrel's Leathers — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueScoundrel's Leathers — Guaranteed Affix 2: Skill Ranks to Trap Skills
  • New Guaranteed Unique Affixes — RogueSea Lord's Fine Gloves — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueSea Lord's Fine Gloves — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — RogueShroud of Khanduras — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueShroud of Khanduras — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — RogueShrouded Gift — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueShrouded Gift — Guaranteed Affix 2: Movement Speed
  • New Guaranteed Unique Affixes — RogueSkyhunter — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueSkyhunter — Guaranteed Affix 2: Skill Ranks to Rapid Fire
  • New Guaranteed Unique Affixes — RogueThe Maestro — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueThe Maestro — Guaranteed Affix 2: Skill Ranks to Twisting Blades
  • New Guaranteed Unique Affixes — RogueThe Umbracrux — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueThe Umbracrux — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — RogueWindforce — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — RogueWindforce — Guaranteed Affix 2: Skill Ranks to Barrage
  • New Guaranteed Unique Affixes — RogueWord of Hakan — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueWord of Hakan — Guaranteed Affix 2: Skill Ranks to Imbuements Skills
  • New Guaranteed Unique Affixes — RogueWrithing Band of Trickery — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — RogueWrithing Band of Trickery — Guaranteed Affix 2: Skill Ranks to Trap Skills
  • New Guaranteed Unique Affixes — SorceressAxial Conduit — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressAxial Conduit — Guaranteed Affix 2: Skill Ranks to Chain Lightning
  • New Guaranteed Unique Affixes — SorceressBlue Rose — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressBlue Rose — Guaranteed Affix 2: Skill Ranks to Frost Skills
  • New Guaranteed Unique Affixes — SorceressDrognan's Anguish — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressDrognan's Anguish — Guaranteed Affix 2: Skill Ranks to Pyromancy Skills
  • New Guaranteed Unique Affixes — SorceressEmberfury — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressEmberfury — Guaranteed Affix 2: Skill Ranks to Pyromancy Skills
  • New Guaranteed Unique Affixes — SorceressEsadora's Overflowing Cameo — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressEsadora's Overflowing Cameo — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — SorceressEsu's Heirloom — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressEsu's Heirloom — Guaranteed Affix 2: Movement Speed
  • New Guaranteed Unique Affixes — SorceressFang of the Vipermagi — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SorceressFang of the Vipermagi — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — SorceressFlamescar — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SorceressFlamescar — Guaranteed Affix 2: Skill Ranks to Incinerate
  • New Guaranteed Unique Affixes — SorceressFlameweaver — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressFlameweaver — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — SorceressFractured Winterglass — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressFractured Winterglass — Guaranteed Affix 2: Skill Ranks to Conjuration Skills
  • New Guaranteed Unique Affixes — SorceressGalvanic Azurite — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressGalvanic Azurite — Guaranteed Affix 2: Skill Ranks to Shock Skills
  • New Guaranteed Unique Affixes — SorceressGift of Frost — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressGift of Frost — Guaranteed Affix 2: Movement Speed
  • New Guaranteed Unique Affixes — SorceressHail of Verglas — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressHail of Verglas — Guaranteed Affix 2: Skill Ranks to Ice Shards
  • New Guaranteed Unique Affixes — SorceressIceheart Brais — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressIceheart Brais — Guaranteed Affix 2: Armor
  • New Guaranteed Unique Affixes — SorceressLevin Grasp — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressLevin Grasp — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — SorceressMolten Band — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressMolten Band — Guaranteed Affix 2: Critical Strike Damage Multiplier
  • New Guaranteed Unique Affixes — SorceressOnyx Soul — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressOnyx Soul — Guaranteed Affix 2: Skill Ranks to Frozen Orb
  • New Guaranteed Unique Affixes — SorceressOphidian Iris — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressOphidian Iris — Guaranteed Affix 2: Skill Ranks to Hydra
  • New Guaranteed Unique Affixes — SorceressOrsivane — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SorceressOrsivane — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — SorceressRaiment of the Infinite — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressRaiment of the Infinite — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — SorceressRaiment of the Sea — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressRaiment of the Sea — Guaranteed Affix 2: Skill Ranks to Blizzard
  • New Guaranteed Unique Affixes — SorceressRimeblood — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressRimeblood — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — SorceressShanar's Resonance — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressShanar's Resonance — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — SorceressSidhe Bindings — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressSidhe Bindings — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — SorceressStaff of Endless Rage — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SorceressStaff of Endless Rage — Guaranteed Affix 2: Skill Ranks to Fireball
  • New Guaranteed Unique Affixes — SorceressStaff of Lam Esen — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SorceressStaff of Lam Esen — Guaranteed Affix 2: Skill Ranks to Charged Bolts
  • New Guaranteed Unique Affixes — SorceressStaff of Zerae — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SorceressStaff of Zerae — Guaranteed Affix 2: Skill Ranks to Shock Skills
  • New Guaranteed Unique Affixes — SorceressStarfall Coronet — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressStarfall Coronet — Guaranteed Affix 2: Skill Ranks to Meteor
  • New Guaranteed Unique Affixes — SorceressStrike of Stormhorn — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressStrike of Stormhorn — Guaranteed Affix 2: Skill Ranks to Ball Lightning
  • New Guaranteed Unique Affixes — SorceressTal Rasha's Iridescent Loop — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressTal Rasha's Iridescent Loop — Guaranteed Affix 2: All Resistances
  • New Guaranteed Unique Affixes — SorceressThe Oculus — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SorceressThe Oculus — Guaranteed Affix 2: Skill Ranks to Teleport
  • New Guaranteed Unique Affixes — SorceressVision of the Firestorm — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SorceressVision of the Firestorm — Guaranteed Affix 2: Skill Ranks to Firewall
  • New Guaranteed Unique Affixes — SorceressVox Omnium — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SorceressVox Omnium — Guaranteed Affix 2: Skill Ranks to Basic Skills
  • New Guaranteed Unique Affixes — SpiritbornBalazan's Maxtlatl — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornBalazan's Maxtlatl — Guaranteed Affix 2: Thorns
  • New Guaranteed Unique Affixes — SpiritbornBand of First Breath — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornBand of First Breath — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — SpiritbornCraze of the Dead God — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornCraze of the Dead God — Guaranteed Affix 2: Skill Ranks to Touch of Death
  • New Guaranteed Unique Affixes — SpiritbornEcho of Kwatli — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornEcho of Kwatli — Guaranteed Affix 2: Vulnerable Damage Multiplier
  • New Guaranteed Unique Affixes — SpiritbornHarmony of Ebewaka — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornHarmony of Ebewaka — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — SpiritbornHesha e Kesungi — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornHesha e Kesungi — Guaranteed Affix 2: Skill Ranks to Gorilla Skills
  • New Guaranteed Unique Affixes — SpiritbornJacinth Shell — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornJacinth Shell — Guaranteed Affix 2: Vigor per Second
  • New Guaranteed Unique Affixes — SpiritbornLoyalty's Mantle — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornLoyalty's Mantle — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — SpiritbornNesekem, the Herald — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SpiritbornNesekem, the Herald — Guaranteed Affix 2: Vulnerable Damage Multiplier
  • New Guaranteed Unique Affixes — SpiritbornPath of the Emissary — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornPath of the Emissary — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — SpiritbornPeacemonger's Signet — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornPeacemonger's Signet — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — SpiritbornProtean Heart — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornProtean Heart — Guaranteed Affix 2: Skill Ranks to All Skills
  • New Guaranteed Unique Affixes — SpiritbornProtection of the Prime — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornProtection of the Prime — Guaranteed Affix 2: Armor
  • New Guaranteed Unique Affixes — SpiritbornRing of the Midday Hunt — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornRing of the Midday Hunt — Guaranteed Affix 2: Poison Damage Multiplier
  • New Guaranteed Unique Affixes — SpiritbornRing of the Midnight Sun — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornRing of the Midnight Sun — Guaranteed Affix 2: Critical Strike Chance
  • New Guaranteed Unique Affixes — SpiritbornRing of Writhing Moon — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornRing of Writhing Moon — Guaranteed Affix 2: Poison Damage Multiplier
  • New Guaranteed Unique Affixes — SpiritbornRod of Kepeleke — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SpiritbornRod of Kepeleke — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — SpiritbornScorn of the Earth — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornScorn of the Earth — Guaranteed Affix 2: Skill Ranks to Soar
  • New Guaranteed Unique Affixes — SpiritbornSepazontec — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SpiritbornSepazontec — Guaranteed Affix 2: Skill Ranks to Basic Skills
  • New Guaranteed Unique Affixes — SpiritbornSunbird's Gorget — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornSunbird's Gorget — Guaranteed Affix 2: Fire Damage Multiplier
  • New Guaranteed Unique Affixes — SpiritbornSunstained War-Crozier — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SpiritbornSunstained War-Crozier — Guaranteed Affix 2: Skill Ranks to Potency Skills
  • New Guaranteed Unique Affixes — SpiritbornWidow's Web — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornWidow's Web — Guaranteed Affix 2: Poison Damage Multiplier
  • New Guaranteed Unique Affixes — SpiritbornWound Drinker — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — SpiritbornWound Drinker — Guaranteed Affix 2: Thorns
  • New Guaranteed Unique Affixes — SpiritbornWushe Nak Pa — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — SpiritbornWushe Nak Pa — Guaranteed Affix 2: All Damage Multiplier
  • New Guaranteed Unique Affixes — WarlockAe'grom's Schism — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockAe'grom's Schism — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — WarlockAnathema of the Primes — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockAnathema of the Primes — Guaranteed Affix 2: Skill Ranks to Core Skills
  • New Guaranteed Unique Affixes — WarlockBindings of Attrition — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockBindings of Attrition — Guaranteed Affix 2: Armor
  • New Guaranteed Unique Affixes — WarlockBridle of Tor'Baalos — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockBridle of Tor'Baalos — Guaranteed Affix 2: Skill Ranks to Molten Bomb
  • New Guaranteed Unique Affixes — WarlockCage of Madness — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockCage of Madness — Guaranteed Affix 2: Skill Ranks to Command Fallen
  • New Guaranteed Unique Affixes — WarlockCowl of Malefic Torment — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockCowl of Malefic Torment — Guaranteed Affix 2: Skill Ranks to Doom
  • New Guaranteed Unique Affixes — WarlockDirge of Odium — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockDirge of Odium — Guaranteed Affix 2: Skill Ranks to Basic Skills
  • New Guaranteed Unique Affixes — WarlockElegy — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockElegy — Guaranteed Affix 2: Skill Ranks to Blazing Scream
  • New Guaranteed Unique Affixes — WarlockEye of Baal — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockEye of Baal — Guaranteed Affix 2: Critical Strike Chance
  • New Guaranteed Unique Affixes — WarlockFleshwrit Carapace — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockFleshwrit Carapace — Guaranteed Affix 2: Armor
  • New Guaranteed Unique Affixes — WarlockFootfalls of the Waning World — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockFootfalls of the Waning World — Guaranteed Affix 2: Movement Speed
  • New Guaranteed Unique Affixes — WarlockGauntlets of Sheol — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockGauntlets of Sheol — Guaranteed Affix 2: Physical Damage Multiplier
  • New Guaranteed Unique Affixes — WarlockHand of Apotheosis — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockHand of Apotheosis — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — WarlockHands of the Worldbreaker — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockHands of the Worldbreaker — Guaranteed Affix 2: Attack Speed
  • New Guaranteed Unique Affixes — WarlockHecaton Chasm — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockHecaton Chasm — Guaranteed Affix 2: Skill Ranks to Tyrant's Grasp
  • New Guaranteed Unique Affixes — WarlockHellbrand Signet — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockHellbrand Signet — Guaranteed Affix 2: Skill Ranks to Sigil of Chaos
  • New Guaranteed Unique Affixes — WarlockHellhound's Sabatons — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockHellhound's Sabatons — Guaranteed Affix 2: Movement Speed
  • New Guaranteed Unique Affixes — WarlockInfernal Homunculus — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockInfernal Homunculus — Guaranteed Affix 2: Skill Ranks to Demonology Skills
  • New Guaranteed Unique Affixes — WarlockKabraxis' Will — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockKabraxis' Will — Guaranteed Affix 2: Skill Ranks to Wall of Agony
  • New Guaranteed Unique Affixes — WarlockLitany of Sable — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockLitany of Sable — Guaranteed Affix 2: Skill Ranks to Dread Claws
  • New Guaranteed Unique Affixes — WarlockLurid Pact — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockLurid Pact — Guaranteed Affix 2: Skill Ranks to Rampage
  • New Guaranteed Unique Affixes — WarlockMoloch's Beating Flame — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockMoloch's Beating Flame — Guaranteed Affix 2: Skill Ranks to Hellfire Skills
  • New Guaranteed Unique Affixes — WarlockMorlu Fleshward — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockMorlu Fleshward — Guaranteed Affix 2: Skill Ranks to Defensive Skills
  • New Guaranteed Unique Affixes — WarlockNails of the Gore-Crowned — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockNails of the Gore-Crowned — Guaranteed Affix 2: Skill Ranks to Hellion Sting
  • New Guaranteed Unique Affixes — WarlockNight Terror — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockNight Terror — Guaranteed Affix 2: Skill Ranks to Abyss Skills
  • New Guaranteed Unique Affixes — WarlockRictus of Terror — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockRictus of Terror — Guaranteed Affix 2: Cooldown Reduction
  • New Guaranteed Unique Affixes — WarlockSashes of the Wretched — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockSashes of the Wretched — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — WarlockScepter of the Three — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockScepter of the Three — Guaranteed Affix 2: Maximum Life
  • New Guaranteed Unique Affixes — WarlockScourge of Duriel — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockScourge of Duriel — Guaranteed Affix 2: Skill Ranks to Umbral Chains
  • New Guaranteed Unique Affixes — WarlockSeal of the Ophanim — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockSeal of the Ophanim — Guaranteed Affix 2: Skill Ranks to Profane Sentinel
  • New Guaranteed Unique Affixes — WarlockSeed of Horazon — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockSeed of Horazon — Guaranteed Affix 2: Skill Ranks to Demonology Skills
  • New Guaranteed Unique Affixes — WarlockSire of Sin — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockSire of Sin — Guaranteed Affix 2: Skill Ranks to Infernal Breath
  • New Guaranteed Unique Affixes — WarlockSpine of Tathamet — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockSpine of Tathamet — Guaranteed Affix 2: Skill Ranks to Hell Fracture
  • New Guaranteed Unique Affixes — WarlockThe Blade of Sight Aflame — Guaranteed Affix 1: Weapon Damage
  • New Guaranteed Unique Affixes — WarlockThe Blade of Sight Aflame — Guaranteed Affix 2: Skill Ranks to Bombardment
  • New Guaranteed Unique Affixes — WarlockThe Eightfold Idol — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockThe Eightfold Idol — Guaranteed Affix 2: Skill Ranks to Sigil of Subversion
  • New Guaranteed Unique Affixes — WarlockThe Fecund Seal — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockThe Fecund Seal — Guaranteed Affix 2: Skill Ranks to Sigil of Summons
  • New Guaranteed Unique Affixes — WarlockThe Hemat Stone — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockThe Hemat Stone — Guaranteed Affix 2: Skill Ranks to Occult Skills
  • New Guaranteed Unique Affixes — WarlockThrice-Woven Nightmare — Guaranteed Affix 1: Primary Core Stat
  • New Guaranteed Unique Affixes — WarlockThrice-Woven Nightmare — Guaranteed Affix 2: Cooldown Reduction

⚖️ Balance

Updates from PTR — Balance Updates

72

These are the first numbers tested on the PTR before the patch actually shipped. Several get revised up or down once the patch went live (see the "Balance Updates" section under Expansion below, whose final values sometimes differ from these). Warlock already carries the single biggest chunk of the pass here, with twenty lines of changes across its Soul Shards, Skills, Paragon, and Items. Paladin follows with all four Oaths boosted and several Skills raised. On the other side, Pelghain's Knightblade, a cross-class item, loses a third of its damage bonus.

What goes up

  • All ClassesSignet of Pelghain — Damage bonus reduced from 15-20% to 10-15% per second. Enemies are Frozen and now only applies to Cold Damage.
  • Druid — Spirit BoonsScythe Talons — Critical Strike chance increased from 5%[+] to 10%[+].
  • Druid — Legendary AspectsPowershifting Aspect — Bonus damage increased from 10-13.8%[x] to 10-15%[x].
  • NecromancerBone Graft Paragon Node — Bone damage increased from 40% to 60%.
  • NecromancerAspect of Serration — Critical Strike Chance increased from 5% to 10%.
  • Paladin — OathsZealot Oath — Damage per echo increased from 21% to 25%.
  • Paladin — OathsJudicator Oath — Damage increased from 60% to 80%.
  • Paladin — OathsJuggernaut Oath — Damage increased from 60% to 80%.
  • Paladin — OathsDisciple Oath — Damage increased from 50% to 80%.
  • Paladin — SkillsWing Strikes — Base damage increased from 160% to 200%.
  • Paladin — SkillsDefiance Aura — Bonus Armor and Resistances increased from 30% to 50%.
  • Paladin — SkillsStalwart Paragon Node — Blocked Damage Reduction increased from 5% to 15%.
  • Paladin — ItemsSeal of the Second Trumpet — Judgement damage increased from 80-100% to 100-150%.
  • RogueWay of the Blurring Blade — 5-Piece Set Bonus: Damage bonus increased from 200%[x] to 250%[x].
  • Sorcerer — Legendary AspectFundamental Release — Increased damage and increased stack bonuses from 10% to 30%[x], up to 90%[x].
  • Sorcerer — TalismanCain's Wild Lightning — 5-Piece Set Bonus: Maximum damage bonus increased from 400% to 750%, and only requires one maximum roll to trigger 2 Lightning Bolts.
  • SpiritbornRazor Wings — Chance increased from 10% to 15%.
  • SpiritbornRazor Wings — Cooldown penalty reduced from 80% to 40%.
  • Warlock — Soul ShardsLegion Shard — Spawn Fragment explosion base damage increased from 75% to 150%.
  • Warlock — Soul ShardsLegion Shard — Sacrificial Fragment damage increased from 15% to 20%.
  • Warlock — SkillsApocalypse — Survivor Damage upgrade increased from 10% to 25%.
  • Warlock — SkillsBombardment — Demon Mangler Variant duration increased from 6 to 8 seconds.
  • Warlock — SkillsCommand Fallen — Fallen Rush duration increased from 20 to 30 seconds.
  • Warlock — SkillsDread Claws — Ravenous Jaws duration increased from 5 to 10 seconds.
  • Warlock — ParagonFathomless Paragon Node — Duration increased from 6 to 20 seconds.
  • Warlock — ParagonRitualism Paragon Node — Duration increased from 15 to 20 seconds.
  • Warlock — ParagonDominion Paragon Node — Duration increased from 12 to 20 seconds.
  • Warlock — ItemsAspect of Heresy — Duration increased from 15 to 20 seconds.
  • Warlock — ItemsAspect of Ignition — Volatility damage increased from 40% to 60%.
  • Warlock — ItemsAspect of Authority — Dominance increased from 5-15 to 10-25.
  • Warlock — ItemsMoloch's Beating Flame — Damage increased from 8-11% to 20-30%.
  • Warlock — TalismanMefis' Fulcrum — Sadism duration increased from 10 to 20 seconds.
  • Warlock — TalismanChains of Horazon — 5-Piece Set Bonus: Bonus duration increased from 10 to 20 seconds.

What goes down

  • Barbarian — TalismanBerserker's Crucible — 5-Piece Set Bonus: Elite damage reduced from 30% to 10%.
  • Warlock — TalismanChains of Horazon — 2-Piece Set Bonus: Ae'grom Bonus reduced from 15% to 10%.

What changes

  • Barbarian — TalismanBloodletter's Flow — Previous: Casting a skill that applies Bleeding to enemies has 30% chance to Rupture them for 600% increased damage. Enemies Bleeding for more than their remaining Life take 100% increased Bleeding damage.
  • Barbarian — TalismanBloodletter's Flow — Now: Casting a skill that applies Bleeding to enemies has 10% chance to Rupture them for 200% increased damage. Enemies take 200% increased Bleeding damage.
  • Druid — ParagonSurvival Instincts Legendary Paragon Node — Previous: While in Werebear form, you deal 30%[x] increased damage or 45%[x] when you are at full Life. You have 1%[x] increased Overpower damage, up to 25%[x], for every 1% difference in current Life percent and Fortified Life percent between you and the enemy.
  • Druid — ParagonSurvival Instincts Legendary Paragon Node — Now: While in Werebear form you deal 45%[x] increased damage, as well as an additional 1%[x] increased damage, up to 25%[x], for every 1% difference in current Life percent and Fortified Life percent between you and the enemy.
  • Sorcerer — ParagonIcefall — Previous: Your Frost Skills deal 35%[x] increased damage. This bonus is doubled and granted to all Skills if the enemy is Frozen or a Boss.
  • Sorcerer — ParagonIcefall — Now: Your Frost Skills deal 50%[x] increased damage. All Skills deal an extra 15%[x] increased damage if the enemy is Frozen or a Boss.
  • Sorcerer — TalismanHabacalva's Cauldron — Previous: Lose 5 Heat every second if you have not gained any in the last 5 seconds.
  • Sorcerer — TalismanHabacalva's Cauldron — Now: Lose 2 Heat every second if you have not gained any in the last 3 seconds.

Fixes and additions

  • Barbarian — SkillsChallenging Shout — Damage Bonus upgrade can no longer affect bosses since they cannot be taunted by this skill.
  • Barbarian — TalismanBloodletter's Flow — 5-Piece Set Bonus:
  • Druid — Legendary AspectsArchdruid's Aspect — Standardized each value and increased each value to 45-60%[x].
  • NecromancerThe Gloom Ward — Now procs every 6th instance of damage, down from every 8th.
  • Paladin — SkillsAegis — Now also grants 30% Armor while active.
  • RogueNilfur's Narrow Eye — 5-Piece Set Bonus: No longer requires a targeted enemy and instead targets a random nearby enemy.
  • RogueWay of the Blurring Blade — 2-Piece Set Bonus: Damage bonus for Cutthroat skills increased from 45%[x] to 60%[x]. Backstab Cutthroat Critical Damage decreased from 15%[x] to 10%[x].
  • Sorcerer — TalismanCain's Wild Lightning — Roll outcomes now always pick the higher roll.
  • Sorcerer — TalismanHabacalva's Cauldron — 2-Piece Set Bonus:
  • Sorcerer — TalismanHabacalva's Cauldron — 5-Piece Set Bonus: Overheat no longer expires after 6 seconds, but you lose it if your Heat is not at maximum.
  • SpiritbornRushing Claw — Evolving Claws Variant Damage
  • SpiritbornRushing Claw — Now also has: Using Rushing Claw’s last Charge will refill 4 Charges by consuming 4 stacks of Ferocity.
  • SpiritbornRazor Wings — Refund Charges Upgrade
  • SpiritbornRazor Wings — Charge Cooldown Upgrade
  • Warlock — Soul ShardsMastermind Shard — Subjugation Fragment: Dominance generated increased to 2 every 1 second.
  • Warlock — SkillsUmbral Chains — You no longer walk forward when targeting an enemy out of range and will instead fire Umbral Chains from your current position.
  • Warlock — SkillsWall of Agony — Damage Increase upgrade is now based on Maximum Dominance, rather than current Dominance.
  • Warlock — SkillsCommand Fallen — Fallen Rush current demons now tracked on Skill bar.
  • Warlock — SkillsMetamorphosis — Metamorphosis Stagger Upgrade counter is now properly displayed on the Skill bar and only Incapacitating effects contribute to it.
  • Warlock — ParagonDynamism Paragon Board — Dynamism Legendary Bonus updated to generate 2% of Max Dominance per second.
  • Warlock — ParagonDynamism Paragon Board — "Augmented" Cluster of Rare and Magic Nodes updated to grant Max Dominance instead of Demonform Damage.
  • Warlock — TalismanShadow of Harash — Elites are now Dominated for 5 seconds (increased from 3.5s).
  • Warlock — TalismanShadow of Harash — 5-Piece Set Bonus: Bonus damage vs Dominated enemies now affects staggered Bosses.
  • Warlock — TalismanFlesh of Abaddon — 2-Piece Set Bonus: Now converts Infernal Hunger to Demonic Strength when hitting Elites (inclusive of Bosses). Adjusted tooltip to note that Killing Demons also works to convert stacks.
  • Warlock — TalismanFlesh of Abaddon — 5-Piece Set Bonus updated to:
  • Warlock — TalismanFlesh of Abaddon — Demonic Strength's bonuses are increased by 150% and now persist after you leave Demonform. While you have Volatility you deal x66% increased Hellfire damage and gain Infernal Hunger stacks twice as fast.
  • Miscellaneous — Betrayer's Husks, the item for Tier 3 boss ladder keys, are now known as Superior Lair Keys now that Belial is not the only boss in that tier.
  • Miscellaneous — Cold damage affix from Transfiguration can now appear for Necromancers.
  • Miscellaneous — Updated War Plans messaging clarifies how party-based board generation behaves based on the host player’s progression.

Expansion — Balance Updates

115

This is the balance pass that actually landed on June 30. Paladin comes out stronger: Shield Charge's base damage doubles, Zenith gains a hundred percentage points across its two hits, and five Unique items pick up between 20% and 60% more power. Spiritborn gets a more measured pass: two Pestilence-linked Aspects lose close to half their bonus while Rushing Claw and Ravager are reworked rather than simply retuned. Warlock is genuinely mixed. Command Valloch loses stacks and Apocalypse's damage bonus collapses from 100% to 10%, but Ae'grom's Schism nearly quadruples and Terror Swarm jumps from 75% to 200%, two items changing power tier outright. Runes move too: Ceh loses its Vulnerable proc and close to 40% of its summoned wolves, a real hit for setups built around it.

What goes up

  • Paladin — SkillsZenith — Initial hit Base damage increased from 450% to 550%.
  • Paladin — SkillsZenith — Final Hit Base damage increased from 400% to 500%.
  • Paladin — SkillsZenith — Weaken Upgrade duration increased from 4 to 8 seconds.
  • Paladin — SkillsClash — Crusader's March Block Chance increased from 15% to 30%.
  • Paladin — SkillsShield Charge — Base damage increased from 90% to 180%.
  • Paladin — SkillsShield Charge — Cooldown reduced from 10 to 8 seconds.
  • Paladin — SkillsShield Charge — Base armor granted while charging increased from 40% to 60%.
  • Paladin — SkillsHeaven's Fury — Cooldown reduced from 30 to 15 seconds.
  • Paladin — OathsZealot Oath — Damage per echo increased from 17% to 21%.
  • Paladin — Unique ItemsLight's Rebuke — Damage increased from 120-150% to 150-200%.
  • Paladin — Unique ItemsWard of the White Dove — Damage increased from 55-77% to 77-99%.
  • Paladin — Unique ItemsRed Sermon — Damage increased from 85-105% to 100-120%.
  • Paladin — Unique ItemsSunbrand — Damage increased from 70-90% to 85-105%.
  • Paladin — Unique ItemsSupplication — Damage increased from 60-80% to 120-160%.
  • Spiritborn — SkillsToxic Skin — Skuttle Bug Variant: Armor increased from 30% to 50%.
  • Spiritborn — SkillsPayback — Break Free Variant: Now also triggers on becoming Injured. Damage Reduction duration increased from 3 to 4 seconds.
  • Spiritborn — Legendary AspectsAspect of Forest Power — Barrier amount increased from 20% to 30% of Maximum Life.
  • Spiritborn — Legendary AspectsAspect of Forest Power — Armor amount increased from 20-30% to 40-60%.
  • Spiritborn — Unique ItemsSepazontec — Damage bonus increased from 100-120% to 140-180%.
  • Spiritborn — Unique ItemsRod of Kepeleke — Damage bonus increased from 0.65-0.75% to 0.85-1.05%.
  • Spiritborn — ParagonSpiny Skin Legendary Node — Thorns increased from 35% to 60%.
  • Warlock — SkillsCommand Valloch — Duration increased from 6 to 10.
  • Warlock — SkillsApocalypse — Duration increased from 2 to 3 seconds.
  • Warlock — SkillsFiend of Abaddon — Base damage increased from 250% to 280%.
  • Warlock — SkillsFiend of Abaddon — Spiteful Enrage Variant damage per hit increased from 2% to 5%.
  • Warlock — SkillsWall of Agony — Dominance cost reduced from 20 to 16.
  • Warlock — SkillsWall of Agony — Damage reduction per wall demon increased from 3% to 6%.
  • Warlock — SkillsWall of Agony — Cooldown reduced from 30 to 20 seconds.
  • Warlock — SkillsWall of Agony — Duration increased from 5 to 8 seconds.
  • Warlock — SkillsTerror Swarm — Damage increased from 75% to 200%.
  • Warlock — Legendary AspectsAspect of Mutilation — Damage increased from 15-25% to 20-30%.
  • Warlock — Legendary AspectsThrice Woven Nightmare — Damage increased from 20-30% to 40-60%.
  • Warlock — Unique ItemsAe'grom's Schism — Damage increased from 30-50% to 120-150%.
  • Warlock — Unique ItemsBridle of Tor'Baalos — Damage increased from 120-160% to 160-200%.
  • RunesVex (+ to All Skills) — Offering required increased from 100 to 300.
  • Talisman — BarbarianArms of Arreat — 2-Piece Set Bonus: Damage increased from 80%[x] to 100%[x].
  • Talisman — BarbarianArms of Arreat — 5-Piece Set Bonus: Damage increased from 40%[x] to 50%[x], up to 120%[x] to 150%[x].
  • Talisman — DruidMight of the Den Mother — 2-Piece Set Bonus damage increased from 2% to 3%.
  • Talisman — DruidStorm Shepherd's Talisman Set — 2-Piece Set Bonus: Damage increased from 40% to 60%.
  • Talisman — NecromancerArt of the Bone Weaver Talisman Set — 5-Piece Set Bonus: Damage bonus increased from 175% to 200%.
  • Talisman — PaladinHeaven's Radiant Fire — 3-Piece Set Bonus: Damage reduction increased from 25% to 30%.
  • Talisman — RogueWay of the Blurring Blade Talisman Set — 5-Piece Set Bonus: Increased from 150%[x] to 200%[x].
  • Talisman — RogueNilfur's Narrow Eye — 2-Piece Set Bonus: Damage increased from 12%[x] to 15%[x].
  • Talisman — SorcererHabacalva's Cauldron — 2-Piece Set Bonus: Damage per Heat stack increased from 5% to 7%.
  • Talisman — SpiritbornWumba's Embrace Talisman Set — 2-Piece Set Bonus: Thorns increased from 7,000 to 10,000.
  • Talisman — SpiritbornWumba's Embrace Talisman Set — 3-Piece Set Bonus: Damage Reduction increased from 20% to 25%.
  • Talisman — SpiritbornWumba's Embrace Talisman Set — 5-Piece Set Bonus: Damage bonus increased from 125% to 150%.
  • Talisman — SpiritbornBalazan's Bite Talisman Set — 3-Piece Set Bonus: Maximum Life bonus increased from 30% to 40%.
  • Talisman — SpiritbornBliss of the Multitude Talisman Set — 2-Piece Set Bonus: Damage bonus increased from 15% to 20%.
  • Talisman — SpiritbornBliss of the Multitude Talisman Set — 3-Piece Set Bonus: Resistance increased from 35% to 70%.

What goes down

  • Paladin — SkillsBlessed Shield — Thorns damage reduced from 100% to 70%.
  • Spiritborn — Legendary AspectsAspect of Pestilence — Pestilent Swarm damage bonus reduced from 70-100% to 30-60%.
  • Spiritborn — Legendary AspectsAspect of Infestation — Pestilent Swarm Poisoning amount reduced from 125-155% to 80-100%.
  • Warlock — SkillsCommand Fallen — Reduced the Wrath gain from Fallen Army Variant from 10 to 8 per hit.
  • Warlock — SkillsCommand Valloch — Number of passive Overpower stacks gained reduced from 4 to 2.
  • Warlock — SkillsCommand Valloch — Number of overflow stacks gained reduced from 2 to 1.
  • Warlock — SkillsCommand Valloch — Dominance Cost increased from 20 to 25.
  • Warlock — SkillsApocalypse — Damage bonus reduced from 100% to 10%.
  • RunesCeh (Spirit Wolves) — Maximum wolves reduced from 10 to 6.
  • RunesPrid (Dark Prison) — Cost increased from 250 to 500.
  • Talisman — RogueLegacy of the Sightless Talisman Set — 5-Piece Set Bonus: Decreased from 320%[x] to 250%[x].
  • Talisman — SpiritbornKwatli's Grace Talisman Set — 2-Piece Set Bonus: Damage bonus reduced from 60% to 50%.
  • Talisman — SpiritbornKwatli's Grace Talisman Set — 5-Piece Set Bonus: Movement Speed reduced from 50% to 35%.
  • Talisman — WarlockHorazon’s Chains Set — Ae’grom damage reduced from 30% to 15%.

What changes

  • Spiritborn — SkillsArmored Hide — Previous: Active - Encase yourself, becoming Unstoppable and gaining 40% Block Chance for 3 seconds.
  • Spiritborn — SkillsArmored Hide — Now: Active - Encase yourself gaining 40% Block Chance for 3 seconds.
  • Spiritborn — SkillsRushing Claw — Previous: Using Rushing Claw's last Charge will refill 4 Charges by consuming 4 stacks of Ferocity.
  • Spiritborn — SkillsRushing Claw — Now: Rushing Claw gains 1 Charge.
  • Spiritborn — SkillsRavager — Previous: Ravager's Ferocity further increases your Minimum Ferocity by 1 more.
  • Spiritborn — SkillsRavager — Now: Ravager deals 20% increased damage.
  • RunesYom — Previous: Invoke the Druid's Petrify Skill, Stunning enemies, restoring Primary Resource.
  • RunesYom — Now: Invoke the Druid's Petrify Skill, Stunning enemies and increasing your Critical Strike Damage against them.
  • Talisman — All ClassesSeal of the Golden Epiphany — Previous: -2 Charm slots, but you can equip up to 3 Unique Charms.
  • Talisman — All ClassesSeal of the Golden Epiphany — Now: You can equip up to 3 Unique Charms.
  • Talisman — Necromancer — Previous: Enemies nearby your Corpses will be afflicted with Decrepify and Iron Maiden.
  • Talisman — Necromancer — Now: Enemies Close to your Corpses will be afflicted with Decrepify and Iron Maiden.
  • Talisman — NecromancerWord of the Blood Binder Talisman 5-Piece Set Bonus — Previous: Your Basic, Core, and Ultimate Blood skills drain 3% of your Maximum Life on Cast to deal 75% increased damage and trigger twice.
  • Talisman — NecromancerWord of the Blood Binder Talisman 5-Piece Set Bonus — Now: Your Basic, Core, and Ultimate Blood skills drain 3% of your Maximum Life on Cast to trigger twice. Your Blood Skills deal 75% increased damage.

Fixes and additions

  • Paladin — SkillsZenith — Advance
  • Paladin — SkillsClash — Seize Them Variant
  • Paladin — SkillsClash — Now capped at 16 stacks of Resolve.
  • Paladin — SkillsBlessed Shield — Shield of Retribution Variant
  • Paladin — SkillsShield Charge — Movement Speed while Charging changed from 100% Cap 1 speed to 50% Cap 1 and 50% Cap 2 speed.
  • Paladin — OathsJudicator Oath — Damage after an enemy is Judged changed from 8% stacking 10 times to 60% stacking once.
  • Paladin — OathsDeveloper’s Note: Judicator builds without stacking Judgement procs were less successful than intended. This change should help open up more possibilities for Judicator skills to shine without relying on Judgement.
  • Spiritborn — SkillsRushing Claw — Charge Refund Upgrade
  • Spiritborn — SkillsRushing Claw — Renamed to Charge Increase.
  • Spiritborn — SkillsRushing Claw — Evasive Swipe Variant
  • Spiritborn — SkillsRushing Claw — No longer counts as an Evade.
  • Spiritborn — SkillsRavager — Ferocity Minimum Upgrade
  • Spiritborn — SkillsRavager — Renamed to Damage Increase.
  • Warlock — SkillsApocalypse — Survivor Upgrade
  • Warlock — SkillsNether Step — Gloomwalker Variant
  • Warlock — SkillsNether Step — Now also grants the base Movement Speed cap 2 bonus.
  • Warlock — SkillsWall of Agony — Encircle Variant
  • Warlock — SkillsWall of Agony — Fallen Army Variant
  • Warlock — SkillsTerror Swarm — Nightmare Variant
  • Warlock — Unique ItemsGauntlets of Sheol — Now also increases Fiend of Abaddon's damage by 80% always.
  • Warlock — Unique ItemsScepter of the Three and Rictus of Terror — Description updated to clarify that this only applies to Warlock Ultimate Skills.
  • RunesCeh (Spirit Wolves) — No longer makes enemies Vulnerable.
  • RunesCeh (Spirit Wolves) — Chill amount reduced from 50% per leap to 10% per leap.
  • RunesDeveloper’s Note: This is not a functional change, but rather an update to the tooltip to reflect the updated baseline functionality of Petrify, as Petrify no longer restores Resource and instead increases your Critical Strike Damage.
  • Talisman — All ClassesSeal of the Severed Finger — Removed, existing copies will convert into Seal of the Golden Epiphany.
  • Talisman — DruidStorm Shepherd's Talisman Set — 5-Piece Set Bonus: Double/triple cast damage increased from 100%/300% to 500%.
  • Talisman — NecromancerRadament's Desecration — The set bonus will no longer continuously reapply the Curses to enemies already Cursed.
  • Talisman — NecromancerDeveloper’s Note: Manually Casting Iron Maiden or Decrepify will still reapply the Curse and is unaffected by this change.
  • Talisman — NecromancerDeveloper’s Note: The Blood Moon Breeches Unique will also still reapply the Curse when it procs and is unaffected by this change.
  • Talisman — NecromancerDeveloper’s Note: This is consistent with the behavior of the Omen of Pain Unique: the Curse must fall off before this set bonus will reapply the Curse.
  • Talisman — NecromancerDeveloper’s Note: Note that this is typically only relevant for things like the Will of Rathma Unique that deal damage when a Curse is applied to an enemy.
  • Talisman — Necromancer — Updated the tooltip of the set bonus to be true to its description:
  • Talisman — Necromancer — This set now affects all Corpses on the screen.
  • Talisman — PaladinCathan's Iron Conviction — 3-Piece Set Bonus: Now additionally grants 30% Damage Reduction.
  • Talisman — SorcererBreath of the Frozen Sea — 5-Piece Set Bonus: Now also triggers when enemies become Unstoppable.
  • Horadric Cube — Reroll Unique Power can now be used on Talisman Charms and non-Ancestral items.
  • Horadric Cube — All Resist can now be targeted by Add/Remove Affix and Chaotic/Focus Reroll Cube recipes when using a Chromatic Tuning Prism.

Base Game — Balance Updates

137

A ground-level pass on the Base Game, far from the expansion's spotlight: several long-dominant Unique items get brought back down. The Grandfather loses a fifth of its Critical Strike damage, Godslayer Crown loses close to three quarters of its damage value and Crown of Lucion about half, Banished Lord's Talisman and Endurant Faith follow a comparable path. In exchange, five classes pick up targeted buffs on skills or Uniques that had fallen behind: Flurry and Twisting Blades for Rogue, Starfall Coronet and Staff of Endless Rage for Sorcerer, Waxing Gibbous and Mjölnic Ring for Druid. The section also closes on a massive currency cap increase, Gold jumping from roughly 100 billion to close to 1,000 billion and Gem Fragments from 999,999 to 999,999,999: pure quality-of-life for long-time players.

What goes up

  • General — Unique ItemsShattered Vow — Duration bonus increased from 100% to 120%.
  • General — Unique ItemsHarlequin Crest — Bonus to all skills increased from +4 to +6.
  • General — Paragon — Thorns values from Magic nodes increased from 19 to 100.
  • General — Paragon — Thorns values from Rare nodes increased from 38 to 150.
  • Barbarian — SkillsFrenzy — Raging Variant no longer requires maximum stacks to proc explosions. Chance to proc increased from 50% to 75%.
  • Barbarian — Unique ItemsChainscourged Mail — Damage bonus increased from 60-80%[x] to 80-100%[x].
  • Barbarian — ParagonIre Glyph — Increased damage from 6.2%[+] to 9.3%[+].
  • Druid — SkillsStone Burst — Armor side upgrade no longer grants additional armor for each stack of Resolve. Base increased from 20% to 30%.
  • Druid — Unique ItemsGreatstaff of the Crone — Damage increased from 30-40%[x] to 60-80%[x].
  • Druid — Unique ItemsHunter's Zenith — Damage bonus increased from 40-60%[x] to 75-90%[x].
  • Druid — Unique ItemsMjölnic Ring — Damage increased from 30-40%[x] to 45-60%[x].
  • Druid — Unique ItemsWaxing Gibbous — Damage bonus increased from 20-25%[x] to 45-60%[x].
  • Druid — Unique ItemsWaxing Gibbous — Chance for additional attacks increased from 25% to 33%.
  • Druid — ParagonConstricting Tendrils Legendary Node — Damage increased from 40%[x] to 60%[x].
  • Druid — ParagonFang and Claw Glyph — Damage increased from 12% to 15%[x].
  • Druid — ParagonFulminate Glyph — Damage to Healthy and Injured increased from 12%[x] to 35%[x].
  • Necromancer — SkillsCorpse Explosion — Damage bonus increased from 50% to 75%.
  • Necromancer — SkillsCorpse Explosion — Damage increased from 145% to 210%.
  • Necromancer — SkillsCorpse Explosion — Damage increased from 100% to 110%.
  • Necromancer — Unique ItemsCruor's Embrace — Damage bonus increased from 50-60% to 80-100%.
  • Necromancer — Unique ItemsDeathless Visage — Bone Spear Echo damage increased from 30-40% to 40-50%.
  • Necromancer — Unique ItemsDeathless Visage — Bone Spear Critical Strike damage increased from 40-50% to 60-70%.
  • Necromancer — Unique ItemsMace of King Leoric — Golem damage bonus increased from 70-80% to 100-120%.
  • Rogue — SkillsFlurry — Damage increased from 140% to 196%.
  • Rogue — Legendary AspectsBreakneck Bandit's Aspect — Damage increased from 30-45%[x] to 40-55%[x].
  • Rogue — Unique ItemsDeathmask of Nirmitruq — Damage increased from 45-60%[x] to 60-75%[x].
  • Rogue — Unique ItemsThe Maestro — Damage increased from 24-30%[x] to 45-60%[x].
  • Rogue — ParagonPride Glyph — Physical Damage to Healthy and Injured increased from 27%[x] to 35%[x].
  • Sorcerer — SkillsFlame Shield — Overpower stacks increased from 1 to 3.
  • Sorcerer — SkillsFire Bolt — Damage per explosion increased from 9% to 25%.
  • Sorcerer — Legendary AspectsAspect of Armageddon — Duration increased from 5 to 15 seconds.
  • Sorcerer — Legendary AspectsAspect of Searing impact — Damage increased from 60-80% to 100-120%.
  • Sorcerer — Unique ItemsOnyx Soul — Damage increased from 80-100% to 100-120%.
  • Sorcerer — Unique ItemsStarfall Coronet — Meteor damage increased from 50-70% to 80-100%.
  • Sorcerer — Unique ItemsOphidian Iris — Hydra damage increased from 100-125% to 110-150%.
  • Sorcerer — Unique ItemsStaff of Endless Rage — Fireball damage increased from 80-120% to 140-180%.

What goes down

  • General — Legendary AspectsHellbent Commander Aspect — Damage reduced from 50-70% to 40-60%.
  • General — Legendary AspectsCremator's aspect — Damage reduced from 70-100% to 45-65%.
  • General — Legendary AspectsTidal Aspect — Maximum Overpower stacks reduced from 2-4 to 1-3.
  • General — Unique ItemsBanished Lord's Talisman — Damage per stack reduced from 15-18% to 8-10%.
  • General — Unique ItemsEndurant Faith — Reduced Damage Reduction from 30-40% to 15-20%.
  • General — Unique ItemsThe Grandfather — Critical Strike damage reduced from 150% to 120%.
  • General — Unique ItemsHeir of Perdition — Damage reduced from 80% to 15%.
  • General — Unique ItemsGodslayer Crown — Damage reduced from 30-40% to 7.5-10%.
  • General — Unique ItemsCrown of Lucion — Damage reduced from 10-15% to 5-7.5% per stack.
  • General — TemperingSharpened Finesse — Damage per Overpower stack reduced from 7-10% to 3-4.5%.
  • Druid — Legendary AspectsShepherd's Aspect — Damage bonus decreased from 5-13%[x] to 2-3%[x].
  • Druid — ParagonSpirit Glyph — Damage reduced from 15%[x] to 12%[x].
  • Necromancer — Unique ItemsRed Blessing — Maximum Overpower bonus reduced from 4 to 2.
  • Rogue — SkillsDance of Knives — Damage decreased from 65% to 52%.
  • Sorcerer — SkillsFamiliar — Overpower stacks reduced from 2 to 1.
  • Sorcerer — SkillsFire Bolt — Overpower stacks reduced from 2 to 1.
  • Sorcerer — Legendary AspectsAspect of Armageddon — Damage reduced from 150-180% to 50-80%.
  • Sorcerer — Unique ItemsFractured Winterglass — Damage per Conjuration reduced from 3-6% to 2-3%.
  • Miscellaneous — Obols - Increased from 2500 to 25,000.

What changes

  • General — Legendary AspectsDuelists Aspect — Previous: While using a one-handed weapon, your Attack Speed is increased by 30-50%.
  • General — Legendary AspectsDuelists Aspect — Now: While using a one-handed weapon, attacks increase your Weapon Damage by 4.5-6.5% stacking up to 10 times. This bonus is lost when swapping weapons.
  • General — Unique ItemsShroud of False Death — Previous: When you would be dealt fatal damage, instead you Heal to full Life, gain a Barrier for 100% of your Maximum Life for 3 seconds, and Knock Back Close enemies. This can only occur once every 300 seconds.
  • General — Unique ItemsShroud of False Death — Now: When you would be dealt fatal damage, instead you Heal to full Life, gain a Barrier for 100% of your Maximum Life for 3 seconds, and Knock Back Close enemies. This power is disabled once used until you return to town.
  • Barbarian — SkillsAttack Speed and Damage Bonus Upgrade — Previous: When you Cast Call of the Ancients, gain 15%[+] Attack Speed and 20%[x] increased damage for 6 seconds.
  • Barbarian — SkillsAttack Speed and Damage Bonus Upgrade — Now: When you Cast Call of the Ancients, gain 5%[+] Attack Speed and 5%[x] increased damage for each Ancient Summoned for 6 seconds.
  • Barbarian — Legendary AspectsAspect of Limitless Rage — Previous: Each point of Fury you generate increases your damage by 1-1.5%[x]. This bonus is lost after 4 seconds.
  • Barbarian — Legendary AspectsAspect of Limitless Rage — Now: Each point of Fury you generate increases your damage by 0.15-0.20%[x], up to 350 Fury. This bonus is lost after 4 seconds.
  • Barbarian — Unique ItemsBattle Trance — Previous: Increase Frenzy's maximum stacks by 2. While at maximum stacks, you deal 68-90%[x] increased damage and your other Skills gain 30-38%[+] increased Attack Speed.
  • Barbarian — Unique ItemsBattle Trance — Now: Frenzy's gains the Barrage Variant for free and can stack 2 additional times. While at maximum stacks, you deal 75-100%[x] increased damage and your other Skills gain 35-45%[+] increased Attack Speed.
  • Sorcerer — SkillsChain Lightning — Previous: Each time Crackling Energy hits an enemy, the Mana cost of your next Chain Lightning is reduced by 1.
  • Sorcerer — SkillsChain Lightning — Now: Every second, Chain Lightning gains 5% increased damage, up to 30%. This bonus is reset when you damage an enemy with a Skill Cast other than Chain Lightning.
  • Sorcerer — Legendary AspectsOverwhelming Currents — Previous: Shock Skill Critical Strikes grant 1.5-3% Shock damage for 4 seconds. Stacks do not refresh the duration.
  • Sorcerer — Legendary AspectsOverwhelming Currents — Now: Shock Skill Critical Strikes frequently grant 1.5-3% Shock damage for 4 seconds. Stacks do not refresh the duration.

Fixes and additions

  • General — Legendary AspectsTidal Aspect — Changed from an Offensive aspect to Utility.
  • General — Legendary AspectsAspect of Glynn's Anvil — Damage reduction is now capped to 40%.
  • General — Unique ItemsHarlequin Crest — Damage Reduction removed.
  • General — Unique ItemsHeir of Perdition — Mother's Favor now instead steals 15% Critical Strike Chance from other players and always retains its damage bonus.
  • General — Unique ItemsTyrael’s Might — Number of Divine Barrage projectiles released reduced.
  • General — Unique ItemsTyrael’s Might — Now also grants 20% Damage Reduction as part of the Mythic power.
  • General — Unique Items — Temerity
  • General — Unique ItemsDeveloper’s Note: Temerity's power now scales the barrier granted based on Overheal amount rather than scaling the maximum barrier amount. Temerity's barrier maximum is now always 100% of your maximum life and you can gain barrier even if you are not at Max Life if the heal takes you over Max Life.
  • Barbarian — Fury gained from taking damage is now capped up to a 0.5 Fury per 1% of your Maximum Life, and no longer benefits from increased Resource Generation.
  • Barbarian — SkillsCall of the Ancients — Highlander Variant no longer works with Aspect of Apogeic Furor.
  • Barbarian — SkillsWrath of the Berserker — Also increases all damage by 30%[x] for its duration.
  • Barbarian — SkillsSteel Grasp — Now properly tagged as Combat instead of Martial.
  • Barbarian — Legendary AspectsAspect of Limitless Rage — Now grants 1 stack per 1 resource gained.
  • Barbarian — Legendary AspectsWeapon Master's Aspect — Now gives Iron Maelstrom a charge when it's considered a Weapon Mastery skill.
  • Barbarian — ParagonDominate Glyph — Reduced from 23.6% per stack to 1.8% per stack at Glyph Level 150.
  • Druid — Unique ItemsDolmen Stone — Boulder explosion now deals 75-90%[x] of Boulder's damage instead of a flat damage amount.
  • Druid — Unique ItemsThe Basilisk — Added effect: Petrified enemies take an additional 60-90%[x] damage from you.
  • Necromancer — SkillsCorpse Explosion — Bloody Mess Variant
  • Necromancer — SkillsCorpse Explosion — Miasma Variant
  • Necromancer — SkillsCorpse Explosion — Shrapnel Variant
  • Necromancer — SkillsBlood Mist — Blood Rush Variant
  • Necromancer — SkillsBlood Mist — Description now indicates Blood Mist is also a Mobility skill and does not replace the Blood tag.
  • Necromancer — Unique ItemsEbonpiercer — When using Blight's Piercing Darkness Variant, Ebonpiercer deals double damage.
  • Necromancer — Unique ItemsDeveloper’s Note: This item is intended to do a portion of Blight's total defiled area damage. The Piercing Darkness Variant allows Blight to create two defiled areas, so Ebonpiercer's damage should be increased accordingly.
  • Necromancer — ParagonDominate Glyph — Reduced from 23.6% per stack to 1.8% per stack at glyph level 150.
  • Necromancer — ParagonWither Legendary Node — Now also triggers from Cold damage in addition to Shadow damage.
  • Necromancer — ParagonDarkness Glyph — Now grants bonus damage and triggers from Cold in addition to Shadow damage.
  • Necromancer — ParagonScourge Glyph — Now grants bonus damage and triggers from Frostbiting in addition to Corrupting damage.
  • Rogue — SkillsTwisting Blades — Damage increased from 30%/70% to 42%/98%.
  • Rogue — ParagonGrenadier Glyph — Added a 12%[x] damage multiplier to non-Ultimate Grenade skills.
  • Sorcerer — SkillsUnstable Currents — Now has diminishing returns on its skill rank scaling for baseline and all variants.
  • Sorcerer — SkillsUnstable Currents — Boundless Variant
  • Sorcerer — SkillsUnstable Currents — Now only increases Crackling Energy damage.
  • Sorcerer — SkillsUnstable Currents — No longer grants a stack when at Maximum Crackling energy.
  • Sorcerer — SkillsBall Lightning — Implosion Variant
  • Sorcerer — SkillsBall Lightning — Now scales its size with skill ranks rather than damage.
  • Sorcerer — SkillsFamiliar — Healing Flames Variant
  • Sorcerer — SkillsFamiliar — Overpower is now only gained while Casting.
  • Sorcerer — SkillsFlame Shield — Overpower Upgrade
  • Sorcerer — SkillsFrozen Orb — Great Orb of Fire Variant
  • Sorcerer — SkillsFrozen Orb — Number of Overpower stacks consumed increased from 1 to 1 per additional explosion.
  • Sorcerer — SkillsFire Bolt — Firefly Variant
  • Sorcerer — SkillsFire Bolt — Overpower Upgrade
  • Sorcerer — SkillsTeleport — Blaze Variant
  • Sorcerer — SkillsTeleport — Now displays a counter on Teleport for number of Refundable Teleport casts.
  • Sorcerer — SkillsChain Lightning — Cost Reduction side upgrade
  • Sorcerer — SkillsChain Lightning — Renamed to Ramping Damage.
  • Sorcerer — EnchantmentsFirebolt Enchantment — Reduced the frequency of bolts in extreme situations.
  • Loot and Crafting — Loot rewards from Helltide chests have been improved.
  • Loot and Crafting — Gem Fragment drops have been significantly increased in Torment X and above.
  • Loot and Crafting — The Infernal Hordes Gold Chest now grants more gold, scaling with Aether.
  • Loot and Crafting — Baleful Fragments can now be converted to Forgotten Souls at the alchemist.
  • Loot and Crafting — Escalation Sigils can be Salvaged.
  • Loot and Crafting — Adjustments to Gem conversion recipes at the Jeweler:
  • Loot and Crafting — Each gem conversion recipe should only use 2 gem types.
  • Loot and Crafting — Required gems have been shuffled around for the conversion recipes so that there isn't overlap when converting various gem types
  • Loot and Crafting — For example, if a build needs Diamonds, Amethysts, and Sapphires:
  • Loot and Crafting — To convert to Amethysts or Sapphires, you need Diamonds.
  • Loot and Crafting — To convert to Diamonds, you need Amethysts.
  • Miscellaneous — The following currency cap updates have been applied:
  • Miscellaneous — Gold - Increased from 99,999,999,999 to 999,999,999,999.
  • Miscellaneous — Gem Fragments - Increased from 999,999 to 999,999,999.
  • Miscellaneous — Pets can now be renamed.
  • Miscellaneous — Each character's current progression state for the campaign is now displayed at character select.
  • Miscellaneous — Added XESS 3 support for Intel GPUs.
  • Miscellaneous — Added DLSS 5X and 6X support for Nvidia GPUs.
  • Miscellaneous — New Halo cosmetic rewards have been added for Tower and Leaderboard progression.
  • Miscellaneous — Leaderboard rewards granted only to players with Crossplay turned on.

⚔️ War Plans

Expansion — War Plans

6

Six lines aimed at group play: War Plan boards can now be fully shared and synchronized across every party member, Infernal Hordes XP and rewards rise from Torment VIII up, and the Infernal Wave quest now runs on a fixed Ash spend instead of a chest-count target. Nothing here touches class power, only comfort for anyone playing in a group.

Fixes and additions

  • Parties can now generate fully shared War Plans boards that have completely synchronized progression and objectives.
  • War Plan Reward updates:
  • Increased experience rewards in Torment 8 and up.
  • Increased rewards for Infernal Hordes.
  • Helltides quest now requires a flat Cinder spend amount rather than a number of chests to be opened.
  • Additional War Plan options have been added for Helltide and Nightmare Escalations.

🐛 Bug Fixes

Updates from PTR — Bug Fixes

26

Twenty-six fixes tested before the patch shipped, split between the season (a missing Summoning Altar in the Corrupted Reaper's lair, Deathtoll Chamber exits that misbehaved) and Mythic items (affixes that could be swapped by mistake through Transfiguration, Tyrael's Might's Divine Barrage doing no damage). One line reads like a power fix rather than a plain display bug: Archdruid's Aspect now correctly doubles its values on a two-handed weapon, giving affected builds back the power they should have had all along.

Fixes and additions

  • Season of Death Awakening — Fixed an issue where the Pandemonium Threshold Boss Lair was missing a Summoning Altar, preventing players from summoning the Corrupted Reaper.
  • Season of Death Awakening — Fixed an issue where players could become stuck in the Deathtoll Chamber after completing the encounter.
  • Season of Death Awakening — Fixed an issue where players were incorrectly teleported to the boss room after exiting the Deathtoll Chamber instead of returning to their previous location.
  • Season of Death Awakening — Fixed an issue where players could not use the Leave Dungeon option to exit the Deathtoll Chamber.
  • Season of Death Awakening — Fixed an issue where completing a Ruptures event in a Nightmare Dungeon did not count as completed after finishing a Deathtoll chamber.
  • Season of Death Awakening — Fixed an issue where smaller Rupture zones caused Tears to spawn inconsistently during the Realmwalker event.
  • Season of Death Awakening — Fixed an issue where enemies could spawn in unintended areas during Rupture events.
  • Season of Death Awakening — Fixed an issue where certain skills could incorrectly target Rupture objects instead of enemies.
  • Season of Death Awakening — Fixed an issue where multiple Ruptures could spawn after dying in the Pit.
  • Season of Death Awakening — Fixed an issue where the Slay All Enemies objective could not be completed in Nightmare Dungeons with the Rupture affix active.
  • Season of Death Awakening — Fixed an issue where the Realmwalker’s Beam Swirl attack spawned an incorrect number of projectiles.
  • Season of Death Awakening — Fixed an issue where enemies could continue spawning after the Realmwalker encounter had ended.
  • Season of Death Awakening — Fixed an issue where enemies spawned by the Realmwalker granted experience when defeated.
  • Mythic Unique Items — Fixed an issue where Mythic items could have their affixes replaced through Transfiguration.
  • Mythic Unique Items — Fixed an issue where non-functional Greater Affixes could be added via Transfiguration on a Mythic Unique item.
  • Mythic Unique Items — Fixed an issue where Ifeh’s Dire Totem could not be converted to a Mythic item using the Horadric Cube.
  • Mythic Unique Items — Fixed an issue where the Upgrade to Mythic recipe could be used at incorrect levels and item conditions.
  • Mythic Unique Items — Fixed an issue where the Tyrael's Might's Divine Barrage did no damage.
  • Mythic Unique Items — Fixed an issue where El'Druin, Sword of Justice's power did not work as intended.
  • Mythic Unique Items — Fixed an issue where Vengeful Sinew's power did not work properly.
  • Miscellaneous — Fixed an issue where Cain's Wild Lightning did not do the expected amount of damage as described.
  • Miscellaneous — Fixed an issue where Waxing Gibbous granted 100% critical strike chance when coming out of Stealth.
  • Miscellaneous — Fixed an issue where Archdruid's Aspect did not double its values when imprinted onto two-handed weapons.
  • Miscellaneous — Fixed an issue where Ursine Horror granted the Earth tag to Pulverize.
  • Miscellaneous — Fixed an issue where the All Stats Affix could appear on Legendary items instead of just on Unique items.
  • Miscellaneous — Fixed an issue where Shared War Plan boards could be re-rolled for fewer Marks of El'Druin than intended.

Expansion — Bug Fixes

114

The biggest batch of fixes in the patch, weighted first toward three classes (Paladin, Spiritborn, Warlock), before covering Talisman sets across every class, War Plans, and the Horadric Cube in depth. Warlock alone accounts for the largest share of this batch, most of it skill-and-Soul-Shard interactions that weren't triggering as intended. None of these lines change a damage number: mechanics get repaired, not retuned.

Fixes and additions

  • Paladin — Fixed multiple instances where Paladin skills had incorrect descriptions for denoting whether a damage modifier was additive or multiplicative.
  • Paladin — Fixed an issue where the Zealot Oath echo damage was not dealing the correct values across base skill and all variants.
  • Paladin — Fixed an issue where Brandish could apply Vulnerable without the proper upgrade.
  • Paladin — Fixed an issue where Sword of Mastery for Brandish could apply bonuses without meeting requirements.
  • Paladin — Fixed an issue where Shield Charge’s Phalanx Charge Variant dealt the incorrect damage type.
  • Paladin — Fixed an issue where the Red Sermon Unique did not correctly apply Death or Glory to Zeal.
  • Paladin — Fixed an issue where the Blessed Shield Upgrade that increases Armor and Block Chance only applied to the first enemy hit.
  • Paladin — Fixed an issue where the Aspect of the Indomitable did not correctly apply Damage Reduction effects based on Block Chance bonuses.
  • Paladin — Fixed an issue where Fanaticism Aura's initial attack speed bonus did not gain Potency on its first stack.
  • Paladin — Fixed an issue where the Dawnfire Unique item dealt damage less frequently than intended.
  • Spiritborn — Fixed an issue where Concussive Stomp would not grant Resolve when taking the appropriate upgrade while triggered by the Tzic Rune.
  • Spiritborn — Fixed an issue where Spiritborn skills that had their Spirit modified could occasionally fail to trigger the Gorilla Primary Spirit Hall bonus and fail to benefit fully from Harmony of Ebewaka.
  • Spiritborn — Fixed an issue where Ravager's Strength of the Forest Variant would occasionally trigger more often than intended.
  • Spiritborn — Fixed an issue where a Spiritborn 3‑Piece Set Bonus could fail to trigger after a Spirit type tag was removed and re-added to a skill.
  • Spiritborn — Fixed an issue where some poisoning skills did not properly show duration increases in their descriptions.
  • Spiritborn — Fixed an issue where the bonus poison duration from Balazan's Maxlatl and the Balazan's Bite Charm did not properly stack.
  • Spiritborn — Fixed an issue where damage from multiple overlapping Spirit Storms would not properly stack.
  • Spiritborn — Fixed an issue where damage from Aspect of Endless Talons would not properly stack from multiple Spirit Storms.
  • Warlock — Fixed an issue where the Warlock version of Shard of Verathiel did not work with Resource Cost Reduction.
  • Warlock — Fixed an issue where Impetus and Misanthropic Aspects treated pets and mercenaries as active demons.
  • Warlock — Fixed an issue where Channeled Blazing Scream didn't hit as often as it should with the Impact Velocity modifier.
  • Warlock — Fixed an issue where Metamorphosis Damage Scaling Upgrade tooltip did not show full bonus.
  • Warlock — Fixed an issue where Nether Step with the Gloomwalker Upgrade could occasionally get the player stuck.
  • Warlock — Fixed an issue where Apocalypse with the Minefield modifier could not critically strike.
  • Warlock — Fixed multiple instances where Warlock challenge progress did not display correctly.
  • Warlock — Fixed an issue where Aspect of Heresy's bonus did not last as long as intended.
  • Warlock — Fixed an issue where Wall of Agony's cooldown with the Encircle Variant was not being affected by the Legion Soul Shard.
  • Warlock — Fixed an issue where Sigil of Summons would not properly increase Wall of Agony's demon brute duration from the Fallen Army Variant.
  • Warlock — Fixed an issue where Mefis Fulcrum's Sadism could be applied/removed incorrectly for Soul Shard demons.
  • Warlock — Fixed an issue where Fulcrum of Mefis set would stop working.
  • Warlock — Fixed an issue where Harash's Shadow trails would not visually match their 50% increased effect duration with the Sigil of Subversion Infiltration Trails Variant.
  • Warlock — Fixed an issue where Tyrant's Grasp Abyssal Pit Variant would not work with Harash's Shadow Dominated enemies.
  • Warlock — Fixed an issue where Blazing Scream's impact frequency was incorrect when it was sped up from various effects.
  • Warlock — Fixed an issue where Hellion Sting's Eviscerate scaling was incorrect.
  • Warlock — Fixed an issue where Valloch was not properly considered an Occult Skill.
  • Warlock — Fixed an issue where Warlock players on controller could get stuck underground when using Rampage in Demonform.
  • Warlock — Fixed an issue where Abyssal rampage would make you walk partly through doors.
  • Warlock — Fixed an issue where Casting a Channel Variant of Blazing Scream at the same time as Evading with Nether Step could lock you in place.
  • Warlock — Fixed an issue where the resource drain from Dirge of Odium would be increased by Resource Generation bonuses.
  • Warlock — Fixed an issue where the description for Vanguard Shard had incorrect information for the Infernal Breath effect.
  • Warlock — Fixed an issue where Rampage's visual effects could indefinitely scale up while fighting Mephisto.
  • Warlock — Fixed an issue where the Methodical Aspect did not function properly for reducing cooldown and giving a free cast for Nether Step when it replaces Evade with Footfalls of the Waning World equipped.
  • Warlock — Fixed an issue where the Cowl of Malefic Torment could deal damage to enemies that were already slain.
  • Warlock — Fixed an issue where Warlock Class Quests did not correctly grant their intended reward cache upon completion.
  • Talisman — Fixed an issue where the bonus Overpower damage from the Red Blessing Charm was inconsistent.
  • Talisman — Fixed multiple issues with the 3-Piece Set Bonus effect for Radament's Desecration that applied Curses to enemies around your Corpses.
  • Talisman — Fixed an issue where Radament's Desecration Talisman 5-Piece Set Bonus incorrectly applied the Macabre tag to Blood Wave when it was a Core skill instead of an Ultimate using the Hematolagnia Variant.
  • Talisman — Fixed an issue where the Black Shroud 5-Piece Set Bonus could apply debuff effects indefinitely instead of following intended behavior.
  • Talisman — Fixed an issue where the Quintessence buff from the Art of the Bone Weaver set could be lost randomly.
  • Talisman — Fixed an issue where Spellbound Steel Talisman 2-Piece Set Bonus could incorrectly trigger on skills that were not Imbued.
  • Talisman — Fixed an issue where Cold Imbuement did not chill when all imbuements were applied from Spellbound Steel.
  • Talisman — Fixed an issue where Shadow Imbuement, when applied via Spellbound Steel, did not apply the Vulnerable upgrade when not on the skill bar.
  • Talisman — Fixed an issue where Dance of Knives did not gain all imbuements from Spellbound Steel if Inner Sight activated while channeling.
  • Talisman — Fixed an issue where the Spellbound Steel Talisman set would cause the automatic Shadow Imbuement to last longer than Inner Sight. (moved from base game bug fixes)
  • Talisman — Fixed an issue where Inner Sight could activate whenever any skill hit an enemy while the Spellbound Steel set is equipped.
  • Talisman — Fixed an issue where Emberfury scaled the Charm damage at the same level as the amulet slot scaling.
  • Talisman — Fixed an issue where the Sorcerer Uncanny Insight set was gaining its damage reduction when not Casting Conjuration skills.
  • Talisman — Fixed an issue where Ice Blades, Hydra, and Familiar Enchantment activated the Tal Rasha's Threefold Way Charm.
  • Talisman — Fixed an issue where Sorcerer Tal Rasha’s Threefold Way set bonuses could incorrectly trigger from Crackling Energy damage.
  • Talisman — Fixed an issue where healing from Flame Shield's Healing Upgrade activated the Tal Rasha's Threefold Way charm.
  • Talisman — Fixed an issue where sorting Charms did not keep sets grouped together.
  • Talisman — Fixed an issue where the Practiced Technique Gold Find seal affix granted significantly more Gold Find than intended.
  • Talisman — Fixed an issue where Seals and Charms did not display item power.
  • Talisman — Fixed an issue where the Chest of Talismans in Infernal Hordes could be opened with 100 Aether instead of the displayed 200 Aether.
  • Talisman — Fixed an issue where certain Talismans did not unlock Charm slots when equipped.
  • Talisman — Fixed an issue where the Seal of the Diamond Mind did not correctly grant its intended number of Charm slots.
  • Talisman — Fixed an issue where certain Talismans and Seals could be moved to your stash when switching Armory loadouts.
  • Talisman — Fixed an issue where certain Mythic Unique Horadric Seals had incorrect gold costs.
  • War Plans — Fixed an issue where War Plans chests could incorrectly appear in unintended activities.
  • War Plans — Fixed an issue where War Plans modifiers could persist after completing an activity.
  • War Plans — Fixed an issue where players without certain War Plans modifiers could still interact with related features.
  • War Plans — Fixed an issue where Party Activity completion XP in War Plans did not scale properly.
  • War Plans — Fixed an issue where some reward icons for War Plans weren't properly read by the Screen Reader.
  • War Plans — Fixed an issue where Urivar was incorrectly referred to as the Bone Colossus in War Plan objectives.
  • War Plans — Fixed an issue where the Lair of Plenty modifier did not grant additional Hoard Chests correctly for Boss Lair encounters.
  • War Plans — Fixed an issue where resetting a dungeon could allow infinite farming of a War Plan modification (i.e. Mythic Prankster) in that dungeon.
  • War Plans — Fixed an issue where Treasure Goblins could spawn from shrines while the Nemesis War Plan node was active.
  • War Plans — Fixed an issue where shrines in Goblin’s Retreat could spawn additional Aurox bosses while the Nemesis War Plan node was active.
  • War Plans — Fixed an issue where Bloodseekers from the Bound by Blood modifier did not drop the correct loot.
  • War Plans — Fixed an issue where Nightmare Dungeons accessed through War Plans in Eternal could incorrectly include seasonal affixes.
  • War Plans — Fixed an issue where using War Plans to enter Infernal Hordes in a party did not correctly trigger a vote for all players.
  • War Plans — Fixed an issue where players could receive full War Plans rewards from Infernal Hordes without completing all waves.
  • War Plans — Fixed an issue where Corrupted Roots Node could bypass its cooldown under certain conditions.
  • War Plans — Fixed an issue where Nemesis portals would not despawn correctly when summoning a new boss.
  • War Plans — Fixed an issue where Monster Power modifiers in the Undercity could be lost when another player transitioned to the next floor.
  • War Plans — Fixed an issue where the Idols of War modifier referenced an incorrect item in its tooltip.
  • War Plans — Fixed an issue where only one player in a party could have an active Choron’s Wager challenge at a time.
  • War Plans — Fixed an issue where the Pit Butcher modifier did not correctly fail a Pit run when a player died.
  • War Plans — Fixed an issue where players without the Greed is Good modifier could access goblin realm loot by teleporting to party members.
  • War Plans — Fixed an issue where War Plans activities did not correctly grant rewards or progress achievements.
  • War Plans — Fixed an issue where the HUD Compass did not properly direct players to The Pit in Temis when using War Plans.
  • War Plans — Fixed an issue where the Belial’s Hoard loot modifier window could not be closed using its buttons.
  • War Plans — Fixed an issue where using the War Plan Teleport after completing a Nightmare Dungeon objective could close Escalation Dungeons without warning.
  • Horadric Cube — Fixed an issue where the Screen Reader would malfunction when reading Horadric Cube materials.
  • Horadric Cube — Fixed an issue where Kullean Tuning Prism tooltips incorrectly referred to Legendary Aspects as affixes.
  • Horadric Cube — Fixed an issue where Cube Dust tooltips did not indicate that it could be obtained from Undercity activities.
  • Horadric Cube — Fixed an issue where upgrading items to Rare quality using the Horadric Cube could cause the item’s name to disappear.
  • Horadric Cube — Fixed an issue where Unique items created through the Horadric Cube did not scale correctly to your level.
  • Horadric Cube — Fixed an issue where an unusable currency Resonant Primordial Dust could drop.
  • Miscellaneous — Fixed an issue where the Gem Strength Bonus affix could scale incorrectly when applied to two-handed weapons and grant more power than intended.
  • Miscellaneous — Fixed an issue where Sliver of Hate was dealing more damage than intended.
  • Miscellaneous — Fixed an issue where Mephisto’s Hoard chest could grant rewards to all party members instead of requiring individual interaction.
  • Miscellaneous — Fixed an issue where the Vex rune would not properly stack its bonus.
  • Miscellaneous — Fixed an issue where the removed Ur rune was still required to craft Yul runes.
  • MiscellaneousDeveloper’s Note: Crafting a Yul Rune now requires Moni instead of Ur.
  • Miscellaneous — Fixed an issue where Ur runes could still drop from Duriel's Cache.
  • Miscellaneous — Fixed an issue where Undercity runs using the Mythic Tribute of Armaments incorrectly granted guaranteed Mythic rewards at high Torment levels.
  • Miscellaneous — Fixed an issue where Undercity progression could be blocked if Yoche the Golden was slain too quickly.
  • Miscellaneous — Fixed an issue where the Horrific Corruptor at the end of the Balance of Power event dropped loot directly instead of rewarding players through event chests.
  • Miscellaneous — Fixed an issue where the Ring of Starless Skies did not appear correctly in the Loot Filter as a ring.
  • Miscellaneous — Fixed an issue where progression could be blocked in the Cosmic Archives Stronghold if you did not interact with Archivist Rhene at the expected time.
  • Miscellaneous — Fixed an issue where ineligible players in the party could interact with the Sightless Eye Pedestal.
  • Miscellaneous — Fixed an issue where the Echo of the False Prophet encounter could become locked in the wrong room after dying then teleporting away and back.
  • Miscellaneous — Fixed an issue where you could not gamble up Unique items from the Purveyor of Curiosities in Temis.

Base Game — Bug Fixes

109

The Base Game counterpart to the section above, with the same logic: five classes get their turn, Barbarian, Druid, Necromancer, Rogue, Sorcerer, with fixes across their skills and sets. Barbarian alone picks up close to twenty of them, the largest share of the batch, including one that made it effectively invulnerable when built around Melted Heart of Selig in a certain way. That's closer to a quiet balance fix than a plain visual bug. The rest covers accessibility, dungeons, and a run of UI fixes that don't move in-game power.

Fixes and additions

  • Accessibility — Fixed an issue where Pathfinder route indicators could fail to appear in certain locations.
  • Accessibility — Fixed an issue where Pathfinder could direct players along invalid or discontinued routes during quest progression.
  • Accessibility — Fixed an issue where the Screen Reader would not read out locked text for locked classes in Character Creation.
  • Gameplay — Barbarian — Fixed an issue where Passive Chance to Hit Twice did not add modifiers to Double Swing tooltips.
  • Gameplay — Barbarian — Fixed an issue where the Bawl Upgrade for Challenging Shout did not grant additional Damage Reduction after increasing the skill’s rank.
  • Gameplay — Barbarian — Fixed an issue where non-attacks could grant stacks for the Winding Variant of Whirlwind.
  • Gameplay — Barbarian — Fixed an issue where Bash’s description stated it would Clobber on every 4th hit when it was actually every 5th hit.
  • Gameplay — Barbarian — Fixed an issue where the countdown on the action bar for Rallying Cry could be incorrect when using The World enhancement.
  • Gameplay — Barbarian — Fixed an issue where Ground Stomp did not display the cooldown for each charge when the Additional Charges Upgrade is equipped.
  • Gameplay — Barbarian — Fixed an issue where the visual indicator for Steel Grasp did not match what the skill would actually hit.
  • Gameplay — Barbarian — Fixed an issue where the duration of Wrath of the Berserker was not improved when increasing its rank.
  • Gameplay — Barbarian — Fixed an issue where the bonus damage from The Third Blade’s unique power was not applied as intended.
  • Gameplay — Barbarian — Fixed an issue where Fields of Crimson could cause Rend’s Damage over Time to persist after being consumed by Rupture.
  • Gameplay — Barbarian — Fixed an issue where Barbarian's could become effectively invulnerable when using Melted Heart of Selig and building around it in a certain way.
  • Gameplay — Barbarian — Fixed an issue where the Potency Upgrade for Rallying Cry caused higher than intended Resource Generation and Movement Speed bonuses.
  • Gameplay — Barbarian — Fixed an issue where the Raging Variant for Challenging Shout granted an additive bonus instead of a multiplicative bonus.
  • Gameplay — Barbarian — Fixed an issue where the Raging Variant for Challenging Shout sometimes did not function.
  • Gameplay — Barbarian — Fixed an issue where Wrath of the Berserker’s damage bonus did not calculate correctly.
  • Gameplay — Barbarian — Fixed an issue where the Full Throttle Variant of Wrath of the Berserker applied an additive Resistance bonus instead of a multiplicative bonus.
  • Gameplay — Barbarian — Fixed an issue where Iron Skin’s Resolve stacks were removed when swapping weapons.
  • Gameplay — Barbarian — Fixed an issue where The Third Blade’s power did not apply correctly to Iron Maelstrom.
  • Gameplay — Barbarian — Fixed an issue where the Earthshatter upgrade for Leap did not function correctly when used with Chainscourged Mail.
  • Gameplay — Barbarian — Fixed an issue where the Aspect of Anger Management incorrectly overrode the damage bonuses from the Battle-Mad Aspect.
  • Gameplay — Barbarian — Fixed an issue where Ramaladni’s Magnum Opus did not correctly apply its bonus to Ancient Summon skills.
  • Gameplay — Barbarian — Fixed an issue where Casting Call of the Ancients with the Highlander Upgrade would despawn other Ancients, such as Talic summoned by the associated upgrade for Challenging Shout. There can be only one!
  • Gameplay — Druid — Fixed an issue where Cataclysm's Severe Storm Variant could be interrupted when you get crowd controlled.
  • Gameplay — Druid — Fixed an issue where Pulverize with the Shockwave Variant did not grant Stoicism stacks as intended.
  • Gameplay — Druid — Fixed an issue where Blood Howl could apply effects to NPCs and vendors.
  • Gameplay — Druid — Fixed an issue where Wind Shear could fail to apply Vulnerable with certain upgrades.
  • Gameplay — Druid — Fixed an issue where the Powershifting Aspect could not be applied to certain offensive item types.
  • Gameplay — Druid — Fixed an issue where Waxing Gibbous did not grant Shred its intended fourth attack.
  • Gameplay — Druid — Fixed an issue where Berserking granted by Fury of the Wilds lasted less time than intended.
  • Gameplay — Necromancer — Fixed an issue where Necromancer Skeletal Warriors and Skeletal Mages did not properly grant Fortify when you have the appropriate item affix.
  • Gameplay — Necromancer — Fixed an issue where some of Necromancers' Golem attacks would not properly benefit from bonuses to Macabre skills.
  • Gameplay — Necromancer — Fixed an issue where taking the Unholy Frenzy Variant of Decrepify would cause Iron Maiden to fail to apply to enemies.
  • Gameplay — Necromancer — Fixed an issue where Blight was dealing damage for longer than intended.
  • Gameplay — Necromancer — Fixed an issue where Desecrated Ground could trigger Lucky Hit effects.
  • Gameplay — Necromancer — Fixed an issue where Necromancer Skeleton Mage tags did not update correctly, causing skill interactions to behave incorrectly.
  • Gameplay — Necromancer — Fixed an issue where Red Blessing gave the incorrect number of Maximum Overpower stacks.
  • Gameplay — Necromancer — Fixed an issue where Desecrated Ground effects could slow allies.
  • Gameplay — Necromancer — Fixed an issue where Lidless Wall did not properly increase Critical Strike Damage based on active Bone Storms.
  • Gameplay — Necromancer — Fixed an issue where Bone Spirit’s Astral Projection upgrade failed to apply its Maximum Essence bonus.
  • Gameplay — Necromancer — Fixed an issue where Iron Maiden’s Torture Artist upgrade could fail to trigger The Gloom Ward’s effect.
  • Gameplay — Necromancer — Fixed an issue where Blood Surge did not correctly increase in size when using the Overpower upgrade.
  • Gameplay — Necromancer — Fixed an issue where Decompose with the Rip and Tear Variant did not deal Physical Damage to the initial target.
  • Gameplay — Necromancer — Fixed an issue where Resolve stacks from Golem's upgrade could fall off randomly.
  • Gameplay — Rogue — Fixed an issue where Rogue's Shade skills could sometimes deal an incorrect amount of damage.
  • Gameplay — Rogue — Fixed an issue where The Umbracrux Unique would not replicate damage over time effects.
  • Gameplay — Rogue — Fixed an issue where the Way of the Blurring Blade Talisman 5-Piece Set Bonus incorrectly granted 2 charges of a free Agility Skill cast instead of 1 when no stacks were present.
  • Gameplay — Rogue — Fixed an issue where Skyhunter would not properly increase the number of arrows from Rapid Fire while using an Imbuement.
  • Gameplay — Rogue — Fixed an issue where Vengeance damage buff stacks from the Narrow Eye Charm Set were not scaling properly.
  • Gameplay — Rogue — Fixed an issue where Umbracrux and Arrow Storm-related interactions could deal significantly more damage than intended.
  • Gameplay — Rogue — Fixed an issue where the Gladiator’s Triumph Unique bonus damage was not being applied.
  • Gameplay — Rogue — Fixed an issue where Shadow Clone would not properly benefit from Imbued Basic Skills when using both Aspect of Imitated Imbuement and Etna’s Lost Dagger.
  • Gameplay — Rogue — Fixed an issue where Beastfall Boots did not correctly reduce Ultimate cooldown when using the Preparation specialization after spending Energy.
  • Gameplay — Rogue — Fixed an issue where the Imbuement Potency bonus from Etna’s Lost Dagger did not apply correctly.
  • Gameplay — Rogue — Fixed an issue where the expected amount of Ultimate Skill cooldown reduction wouldn't be applied when using Beastfall Boots and having Preparation selected.
  • Gameplay — Sorcerer — Fixed an issue where Teleport could be reset when using Wormhole Variant and Teleport enchantment.
  • Gameplay — Sorcerer — Fixed an issue where the Frost Nova Vulnerable Upgrade did not work on bosses.
  • Gameplay — Sorcerer — Fixed an issue where Firewall's Cost Reduction Upgrade could be randomly lost.
  • Gameplay — Sorcerer — Fixed an issue where Fire Bolt Enchantment did not work with any of the Fire Bolt Upgrades.
  • Gameplay — Sorcerer — Fixed an issue where the Enchantment Damage affix was not functional in any case.
  • Gameplay — Sorcerer — Fixed an issue where Firebolt Enchantment hit the initial Burning target instead of firing at another target.
  • Gameplay — Sorcerer — Fixed an issue where Spark was not applying extra hits from Storm Splitter's Aspect.
  • Gameplay — Sorcerer — Fixed an issue where Chain Lightning was not applying extra hits from Storm Splitter's Aspect.
  • Gameplay — Sorcerer — Fixed an issue where Flame Shield activated its second cast instantly when using Storm Splitter's Aspect.
  • Gameplay — Sorcerer — Fixed an issue where Aspect of Voracious Rage would not refund Mana when using Hydra while it is changed to a Core skill with Ophidian Iris.
  • Gameplay — Sorcerer — Fixed an issue where Esadora's Overflowing Cameo would discharge Crackling Energy faster than intended.
  • Gameplay — Sorcerer — Fixed an issue where Familiar Bonus Effect Upgrade did not cap the shield percent at the correct value.
  • Gameplay — Sorcerer — Fixed an issue where the Enchantment Mastery node granted bonus damage for Enchantments of the same element instead of a different one.
  • Gameplay — Sorcerer — Fixed an issue where some skill modifiers did not properly apply to Enchantments.
  • Gameplay — Sorcerer — Fixed an issue where Aspect of Armageddon could not be triggered by Deep Freeze with the Glacier Variant when used consecutively.
  • Gameplay — Sorcerer — Fixed an issue where Chain Lightning could target enemies behind walls.
  • Gameplay — Sorcerer — Fixed an issue where Sorcerer’s Ice Armor could unintentionally freeze allied players.
  • General Items — Fixed an issue where Doombringer’s Shadow damage and its reduced damage effect were not applied as described.
  • General Items — Fixed an issue where the Damage over Time duration affix on Shattered Vow could not roll as a Greater Affix.
  • General Items — Fixed an issue where the Life on Hit affix on Two-Handed Weapons did not scale correctly when Masterworked.
  • General Items — Fixed an issue where Azurewrath’s effect could fail to trigger when enemies were Frozen under certain conditions.
  • General Items — Fixed an issue where the Worldly Affliction temper recipes were incorrectly named Worldly Scourge.
  • General Items — Fixed an issue where the Resolve Temper was scaling with item types and much more than intended with Masterworking ranks.
  • General Items — Fixed an issue where The Rustbitten Dirk would snapshot its bonus when swapping to another of the same weapon.
  • General Items — Fixed an issue where the following Legendary Aspects could not be imprinted onto items it should:
  • General Items — Aspect of Shapeshift
  • General Items — Raw Might
  • General Items — Aspect of Retribution
  • General Items — Aspect of the Embalmer
  • Dungeons — Fixed a rare issue where progression could be blocked in Jalal's Vigil.
  • Dungeons — Fixed an issue where dungeon progression in Flooded Depths could break if the Gate Release was activated before defeating the Plague Ship Rower.
  • Dungeons — Fixed an issue where Nightmare Sigil affixes could downgrade when changing difficulty and fail to restore when returning to higher tiers.
  • Dungeons — Fixed an issue where Escalation Dungeons could include Stronghold dungeons that had not been unlocked.
  • Dungeons — Fixed an issue where Capstone Dungeon bosses could drop excessive rewards, including unintended amounts of high-tier gems.
  • Miscellaneous — Fixed an issue where Overpower stacks would sometimes disappear from the action bar even though stacks remained.
  • Miscellaneous — Fixed various instances where buffs and other effects could randomly drop off or disappear.
  • Miscellaneous — Fixed an issue where Damage over Time could display as healing on monsters in certain contexts.
  • Miscellaneous — Fixed an issue where bosses that were Staggered would not consistently count as being Frozen for effects such as Signet of Pelghain.
  • Miscellaneous — Fixed an issue where salvaging high-tier gems returned fewer fragments than intended.
  • Miscellaneous — Fixed an issue where the Of Pests and Pestilence quest could not be completed due to the Stinging Swarms not spawning.
  • UX & UI — Fixed an issue where the Aspect of Spiked Armor and Aspect of the Indomitable did not display while in town.
  • UX & UI — Fixed an issue where Ruby gems displayed incorrect damage modifier descriptions when socketed in weapons.
  • UX & UI — Fixed multiple instances where bonus damage while Berserking was displayed as multiplicative when it was actually additive.
  • UX & UI — Fixed multiple instances of keywords and tags that were missing, weren't being highlighted, or were erroneously present in various descriptions.
  • UX & UI — Fixed various instances of keyword search populating inaccurate results.
  • UX & UI — Fixed various instances where tooltips and descriptions had inaccurate information.
  • UX & UI — Fixed various other UI inconsistency issues.
  • Miscellaneous — Fixed an issue where party members could receive inconsistent rewards from shared activities.
  • Miscellaneous — Fixed an issue where Mythic items crafted at vendors did not always appear at the correct item level.
  • Miscellaneous — Fixed an issue where certain affixes could be incorrectly upgraded through Masterworking despite not benefiting from affix bonuses.
  • Miscellaneous — Fixed an issue where Infernal Hordes would not be unlocked in Party Finder, despite the player having access to it.
  • Miscellaneous — Various visual, performance, stability, audio, and UI improvements.

🔧 Miscellaneous

Expansion — Miscellaneous

6

Six lines that don't fit any other category: Resonant Splinter drop rates rise on Elites, capped at 150 waves, the Echo of Mephisto mid-fight cinematic becomes skippable, and Refined Primordial Ashes drop rates jump sharply from Torment VII up. Nothing here touches class power.

Fixes and additions

  • The drop rate for Echoing Hated keys from Elites/Champions has been increased.
  • Echoing Hatred now has a maximum wave cap of 150.
  • The mid-fight cutscene for Echo of Mephisto can now be skipped. Rejoice!
  • The drop rate for Refined Primordial dust has been increased significantly in Torment VII and above.
  • The drop rate for Chromatic Tuning Prisms has been reduced.
  • Skipping the Lord of Hatred Campaign now automatically clears the Fog of War around the Capstone Dungeon locations.

The 3.1 cycle's thread runs in one line: less RNG on items, more clarity on the classes that had dominated for too long. Browse every Diablo IV build published on the site to see how these changes actually play out, and come back to this page with every new update. It grows over time rather than getting replaced.

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