Build Video
Build Overview
This Mercenary Gemling Legionnaire build is the budget version of josiahyeet’s famous Caltrop build, designed to handle up to 200% delirium without the usual expensive items (no Prism of Belief, no Caltrop amulet, no
Palm of the Dreamer). The clever twist:
Caltrops are no longer used for damage, but instead as a true
Molten Shower trigger machine, firing on loop.
The core of the build relies on dual-wielding
Brutus’ Lead Sprinkler, a sceptre whose every hit has a 5% chance to trigger
Molten Shower per 25 Strength. By stacking Strength to reach 100% chance, every Caltrop impact (which constantly rearms itself) triggers a double
Molten Shower. Strength becomes your king stat: it fuels both the trigger chance and the added fire damage.
Finally, all damage is converted to lightning via Valakos Vice to take advantage of lightning penetration and shock, which are far easier to scale on the passive tree. An automated
Blasphemy +
Repulsion +
Living Lightning loop adds an « auto-bomber » dimension: the build clears a good portion of the screen on its own, hence its nickname 0-Button.
Strengths / Weaknesses
✅ Strengths
- Almost fully automated (0-Button): the
Caltrops +
Repulsion +
Living Lightning loop clears the screen without spamming skills - Budget-friendly: two setups, ~10 divines to get started and ~40 divines for the optimized version
- Excellent clear speed: capable of blasting through 200% delirium while mapping
- Tanky: stacking Strength provides a lot of Life, and the guard generated from Energy Shield lost on dodge reinforces survivability
- No niche items required: no Prism of Belief or
Palm of the Dreamer, we target widely available items - No attack speed dependency:
Caltrops trigger on every dodge
❌ Weaknesses
- Weaker single target than the premium poison version from the same creator
- Build still being optimized (WIP): the author is still refining their ascendancy and stat choices
- Dependent on Brutus’ Lead Sprinkler dual-wielded and a sufficient Strength cap to function fully
- Cooldown cap on Molten Shower: Cooldown Recovery is essential to avoid capping damage output
Skill Gem Setup by Step
This build offers 2 progression steps from leveling to the final build. Select a step to see the corresponding skill gem setup.
Poison Variant
14 skills • 52 gemmesCheaper Brutus Variant
11 skills • 46 gemmesRecommended Equipment
- Weapons (dual wield): two
Brutus’ Lead Sprinkler. No need to hunt for multi-socketed or expensive versions: the cheapest available works perfectly — it is the piece that makes the entire build possible. - Body Armour: Morior Invictus (a corrupted version with 4 sockets is enough, around 50 divines). It provides dodge converted to armour via
Iron Reflexes, and grants attributes, Spirit and chaos resistance per filled socket. - Gloves: Valakos Vice to convert all damage to lightning (the base damage type of
Molten Shower is fire). - Amulet: a
Cast on Dodge amulet to unlock a free trigger, or a double Spirit amulet if prices rise. Prioritize Strength and Spirit. - Helmet: simple piece focused on Strength, Life and Resistances.
- Rings: Resistances, Strength, and ideally flat lightning damage.
- Boots: dodge boots that generate guard equal to 14% of missing Energy Shield on each dodge, with Strength and Resistances.
- Belt: Darkness Enthroned, socketed with abyss jewels such as Fox Idol (9% quality) and Ruin of the Blossom (~46 Spirit).
- Jewel: Against the Darkness (Time Lost Diamond), where nearby notable passives each grant +3% Strength.
Gameplay Tips
- Cap your Strength until you reach 100% chance to trigger
Molten Shower: this is the number one scaling priority. - Don’t level your Caltrops too high: their damage hardly matters — it’s the flat fire damage from
Brutus’ Lead Sprinkler that carries the build. This also saves you divine orbs. - Prioritize Cooldown Recovery on
Molten Shower: the skill has a limited number of activations, and with so many
Caltrops re-arming you will hit that cap quickly. - Berserk provides nearly 50% more damage (from 16k to 24k sheet DPS), but requires more Spirit and some regeneration to offset its degen.
- Forget attack speed: you can even take attack speed reduction nodes with no downside at all, since the
Caltrops fire on dodge.
How the build works: Caltrops feeding Molten Shower
Unlike older Caltrop versions that stacked 15 to 20 traps to deal direct damage, this version uses only a single instance of Trail of
Caltrops. The
Caltrops are no longer there to deal damage: they become a trigger vehicle for
Molten Shower.
Each Caltrop hit has a chance to trigger
Molten Shower thanks to
Brutus’ Lead Sprinkler, and since we wield two of them, each hit generates a double
Molten Shower. The trap constantly re-arms, multiplying the triggers. The result: a flood of Molten Showers blanketing the area, without the movement or range constraints posed by
Molten Blast.
The auto-bomber loop: Blasphemy, Repulsion and Living Lightning
The second engine of the build is an automatic trigger loop. We link
Blasphemy to
Repulsion: when
Caltrops explode,
Repulsion triggers a repulsion wave, which itself counts as a hit and therefore triggers even more Molten Showers.
At the same time,
Repulsion paired with
Living Lightning creates a loop: if you hit an enemy,
Repulsion explodes and triggers
Living Lightning, which in turn strikes a target cursed by
Repulsion to reactivate itself. This synergy is what gives the build its auto-bomber feel. Finally,
Herald of Thunder benefits from this avalanche of hits and the constant shock to add an extra layer of area damage.
Stacking Strength and converting to lightning
Strength is the central stat: it fuels the trigger chance of
Molten Shower (via
Brutus’ Lead Sprinkler) and the added fire damage. So we stack it everywhere, on every piece of gear and throughout the passive tree.
Since the base of
Molten Shower is fire damage, we convert all of it to lightning with Valakos Vice. Why? Because lightning is much easier to scale on the tree (lightning penetration), and shock is an extremely valuable ailment for amplifying damage.
Passive tree and Against the Darkness jewel
The tree is a classic strength stacking setup: Strength absolutely everywhere. The centerpiece is the Time Lost Diamond Against the Darkness, which converts every nearby notable into +3% Strength. By taking five clusters around the jewel, we gain 15% additional Strength, along with welcome Life and elemental damage bonuses.
We also run
Iron Reflexes to convert the evasion provided by Morior Invictus into armour. Since attack speed is completely irrelevant here, we can freely ignore (or even take) attack speed reduction nodes to optimize pathing and pick up attack damage, penetration, and elemental nodes.
Two budget setups and Gemling Legionnaire ascendancy
josiahyeet offers two tiers: an entry-level setup around 10 divine, and an optimized version around 40 divine. The main difference is
Berserk, present in the high-budget version, which requires more Spirit (hence the amulet
Cast on Dodge rather than a double
Cast on Dodge) along with some regen to offset its degen.
On the Gemling Legionnaire ascendancy side, the long-term goal is to aim for
Gem Studded (crit immunity) and
Integrated Efficiency (damage, skill speed and crit), a better DPS gain than Motoric Implants. The author notes that the build is still being tuned on this point, while finalizing its stats and keeping
Herald of Thunder.
Skill Tree
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