S-TIER | BUILD MOINE FLICKER STRIKE MARTIAL ARTIST (@Ez4JnK) | SAISON 5

Build Video

📊 Build
⚔️ Boss Killing
4.6
S
🗺️ Map Clearing
4.4
S
🛡️ Survival
4.5
S
💰 Divine Cost
4.5
S
GLOBAL TIER S
170 votes
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Boss Killing
Map Clearing
Survival
Divine Cost

Article de Kami

UPDATED — June 27, 2026
  • Nouvelle vidéo source : refonte complète du build par @Ez4JnK
  • Nouveau cœur de build : passage en Low Life pour multiplier les dégâts + stacking de Rage (vitesse d’attaque et dégâts de froid)
  • Équipement entièrement revu avec de nouveaux objets uniques clés
  • Arbre passif recalibré, priorité à la défense
  • Setup des gemmes optimisé : nouvelle rotation et ajout de Falling Thunder
Build author: @Ez4JnK · ▶ Watch source video

Build Overview

This is a complete overhaul of the Flicker StrikeFlicker Strike build on the Monk in the Martial Artist ascendancy, and to put it plainly: this version has nothing in common with its predecessors. The author has entirely rethought the build’s interactions to fix all of its former flaws. The result is a build that is both extremely offensive (around 70 million DPS on boss) and surprisingly tanky, capable of doing everything — from the fastest Mapping all the way to Uber bosses in a six-player group.

The build’s entire power rests on two mechanics that feed into each other. The first is Low Life: by deliberately keeping yourself below 35% of maximum life, you unlock a cascade of conditional damage bonuses that can multiply your damage output by a factor of 3 to 4 (and far more on certain skills). The second is Rage stacking: by stacking Rage, you freely gain a massive amount of attack speed and additional cold damage, freeing up precious passive points for defense.

The trick is to make both systems coexist without putting yourself in danger. The Atziri’s gem lets you reserve exactly the right amount of life to stay Low Life, while Cannibalism and ConvalescenceConvalescence provide ironclad sustain so you never kill yourself despite the life cost of Flicker StrikeFlicker Strike. A technical build, but devastatingly effective once mastered.

Strengths / Weaknesses

✅ Strengths

  • Colossal DPS: around 70M on boss, Low Life multiplies damage by 3 to 4 (sometimes far more).
  • Very tanky: deflection, Ghost Dance, automatic Energy Shield recharge, and ConvalescenceConvalescence form multiple layers of defense.
  • Versatile: excels at both map clearing and Bossing, all the way up to Uber bosses in groups.
  • Reliable charge generation: with the support combo and Ravager evocation, you are almost never short on charges.
  • Rocket mobility: 76% base movement speed, boosted further by Flicker Strike and smooth Mapping.
  • All former flaws fixed: this is a polished overhaul, refined over multiple days of gameplay.

❌ Weaknesses

  • High budget: certain key pieces (Atziri’s gem, Aldur Legacy helmet, +3 jewels, jewel unique Megalomaniac) are expensive.
  • Complex to understand: the Low Life + Rage interactions require very precise gem placement.
  • Vulnerable to bleeding and burning ground: while Low Life, a bleed is fatal; charms and ConvalescenceConvalescence are needed to handle ignite.
  • Life / Rage management: poor use of Flicker Strike can kill you, although Cannibalism makes this risk nearly non-existent in practice.

Skill Gem Setup by Step

This build offers 7 progression steps from leveling all the way to the final build. Select a step to view the corresponding skill gem setup.

LOW LIFE BROKEN VERSION

17 skills • 85 gemmes
Quarterstaff StrikeFrappe au bâton de combatQuarterstaff Strike
Concentrated Area Close Combat I Medveds Felling Execute I
RendDéchirureRend
Rapid Attacks I Hit and Run Blazing Critical Prolonged Duration I
Hollow FocusHollow FocusHollow Focus
Cooldown Recovery I Concentrated Area Overabundance I Blind I Maim
TrinityTrinitéTrinity
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I Fire Mastery Swift Affliction I Direstrike I
Reaper's InvocationÉvocation de RavageurReaper's Invocation
Profane Ritual Compressed Duration I Intense Agony Overabundance I Charge Profusion I
Charge RegulationRégulation des chargesCharge Regulation
Clarity I
Sniper's MarkMarque du tireur d'éliteSniper's Mark
Charged Mark Mark for Death
Mantra of DestructionMantra de destructionMantra of Destruction
Prolonged Duration I Chaos Mastery Mobility
ConvalescenceConvalescenceConvalescence
Mothers Declaration Cooldown Recovery I Prolonged Duration I Rapid Casting I Second Wind I
Killing PalmPaume meurtrièreKilling Palm
Hit and Run Prolonged Duration I Blazing Critical Thrill of the Kill Rapid Attacks I
Falling ThunderGrondement de tonnerreFalling Thunder
Nova Projectiles I Execute I Clash Concentrated Area Bhatair's Vengeance
Whirling AssaultAssaut tourbillonnantWhirling Assault
Execute I Clash Living Lightning Culmination I Ailiths Chimes
Wind DancerDanseur du ventWind Dancer
Knockback Magnified Area I Elemental Armament I Blind I Elemental Focus
Charged StaffBâton chargéCharged Staff
Innervate Shock Blazing Critical Culling Strike I Bounty I
Ghost DanceDanse fantomatiqueGhost Dance
Cooldown Recovery I Direstrike I Seraphs Heart Cannibalism I Atziri's Communion
Flicker StrikeFrappe fulguranteFlicker Strike
Ancestral Call I Hit and Run Medveds Felling Perpetual Charge Rakiata's Flow

BOSS ONLY LOOK GEMS ON FLICKER

16 skills • 79 gemmes
Quarterstaff StrikeFrappe au bâton de combatQuarterstaff Strike
Concentrated Area Close Combat I Clash Execute I Ambrosia
RendDéchirureRend
Rapid Attacks I Hit and Run Blazing Critical Prolonged Duration I Heightened Charges
Hollow FocusHollow FocusHollow Focus
Overabundance I Concentrated Area Blind I Maim Cooldown Recovery I
TrinityTrinitéTrinity
Flicker StrikeFrappe fulguranteFlicker Strike
Close Combat I Concentrated Area Clash Execute I Rakiata's Flow
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I Fire Mastery Swift Affliction I
Charge RegulationRégulation des chargesCharge Regulation
Sniper's MarkMarque du tireur d'éliteSniper's Mark
Charged Mark Mark for Death
ConvalescenceConvalescenceConvalescence
Cannibalism I Cooldown Recovery I Prolonged Duration I Rapid Casting I Second Wind I
Mantra of DestructionMantra de destructionMantra of Destruction
Prolonged Duration I Charge Profusion I Chaos Mastery Delayed Gratification Ailiths Chimes
Ghost DanceDanse fantomatiqueGhost Dance
Direstrike I Mothers Declaration Cooldown Recovery I
Charged StaffBâton chargéCharged Staff
Innervate Culling Strike I Shock Magnified Area I Blazing Critical
Whirling AssaultAssaut tourbillonnantWhirling Assault
Bhatair's Vengeance Embitter Elemental Armament I Execute I Clash
Wind DancerDanseur du ventWind Dancer
Knockback Magnified Area I Elemental Armament I Blind I Elemental Focus
Cast on CriticalDéclenchement lors de CritiquesCast on Critical
Profane Ritual Direstrike I Boundless Energy I Charge Profusion I Atziri's Communion
Killing PalmPaume meurtrièreKilling Palm
Hit and Run Prolonged Duration I Blazing Critical Thrill of the Kill Rapid Attacks I

MAPPING V2

17 skills • 84 gemmes
Quarterstaff StrikeFrappe au bâton de combatQuarterstaff Strike
Ambrosia Elemental Armament I Culling Strike I
RendDéchirureRend
Rapid Attacks I Hit and Run Blazing Critical Prolonged Duration I Heightened Charges
Hollow FocusHollow FocusHollow Focus
Overabundance I Concentrated Area Blind I Maim Cooldown Recovery I
Hollow ResonanceHollow ResonanceHollow Resonance
Magnified Area I Elemental Armament I Close Combat I Culling Strike I Pinpoint Critical
TrinityTrinitéTrinity
Cold Mastery
Charge RegulationRégulation des chargesCharge Regulation
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I Fire Mastery
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Elemental Focus Magnified Area I Culling Strike I Bounty I
Mantra of DestructionMantra de destructionMantra of Destruction
Charge Profusion I Prolonged Duration I Chaos Mastery Mobility Ailiths Chimes
Lightning WarpTéléportation foudroyanteLightning Warp
Thrill of the Kill Blazing Critical Prolonged Duration I
Sniper's MarkMarque du tireur d'éliteSniper's Mark
Charged Mark Mark for Death Prolonged Duration I
Whirling AssaultAssaut tourbillonnantWhirling Assault
Rage I Innervate Rapid Attacks I Elemental Armament I Magnified Area I
Wind DancerDanseur du ventWind Dancer
Knockback Magnified Area I Elemental Armament I Life Leech I Pinpoint Critical
Flicker StrikeFrappe fulguranteFlicker Strike
Ancestral Call I Hit and Run Close Combat I Perpetual Charge Rakiata's Flow
Charged StaffBâton chargéCharged Staff
Bounty I Culling Strike I Blazing Critical Perpetual Charge Prolonged Duration I
Killing PalmPaume meurtrièreKilling Palm
Blazing Critical Charge Profusion I Thrill of the Kill Culling Strike I Rage I
Reaper's InvocationÉvocation de RavageurReaper's Invocation
Profane Ritual Charge Profusion I Intense Agony Overabundance I Compressed Duration I

BOSSING V2

17 skills • 84 gemmes
Quarterstaff StrikeFrappe au bâton de combatQuarterstaff Strike
Ambrosia Elemental Armament I Culling Strike I
RendDéchirureRend
Rapid Attacks I Hit and Run Blazing Critical Prolonged Duration I Heightened Charges
Hollow FocusHollow FocusHollow Focus
Overabundance I Concentrated Area Blind I Maim Cooldown Recovery I
Hollow ResonanceHollow ResonanceHollow Resonance
Magnified Area I Elemental Armament I Close Combat I Culling Strike I Pinpoint Critical
TrinityTrinitéTrinity
Cold Mastery
Charge RegulationRégulation des chargesCharge Regulation
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I Fire Mastery
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Elemental Focus Magnified Area I Culling Strike I Bounty I
Mantra of DestructionMantra de destructionMantra of Destruction
Charge Profusion I Prolonged Duration I Chaos Mastery Mobility Ailiths Chimes
Lightning WarpTéléportation foudroyanteLightning Warp
Thrill of the Kill Blazing Critical Prolonged Duration I
Sniper's MarkMarque du tireur d'éliteSniper's Mark
Charged Mark Mark for Death Prolonged Duration I
Whirling AssaultAssaut tourbillonnantWhirling Assault
Rage I Innervate Rapid Attacks I Elemental Armament I Magnified Area I
Wind DancerDanseur du ventWind Dancer
Knockback Magnified Area I Elemental Armament I Life Leech I Pinpoint Critical
Flicker StrikeFrappe fulguranteFlicker Strike
Ambrosia Concentrated Area Close Combat I Elemental Armament I Rakiata's Flow
Charged StaffBâton chargéCharged Staff
Bounty I Culling Strike I Blazing Critical Perpetual Charge Prolonged Duration I
Killing PalmPaume meurtrièreKilling Palm
Blazing Critical Charge Profusion I Thrill of the Kill Culling Strike I Rage I
Reaper's InvocationÉvocation de RavageurReaper's Invocation
Profane Ritual Charge Profusion I Intense Agony Overabundance I Compressed Duration I

MAPPING

17 skills • 84 gemmes
Quarterstaff StrikeFrappe au bâton de combatQuarterstaff Strike
Ambrosia Close Combat I Elemental Armament I Culling Strike I
RendDéchirureRend
Rapid Attacks I Hit and Run Blazing Critical Prolonged Duration I Heightened Charges
Hollow FocusHollow FocusHollow Focus
Overabundance I Concentrated Area Blind I Maim Cooldown Recovery I
Hollow ResonanceHollow ResonanceHollow Resonance
Magnified Area I Elemental Armament I Close Combat I Culling Strike I Pinpoint Critical
TrinityTrinitéTrinity
Cold Mastery
Charge RegulationRégulation des chargesCharge Regulation
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I Fire Mastery
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Lightning Mastery Elemental Focus Magnified Area I Culling Strike I
Mantra of DestructionMantra de destructionMantra of Destruction
Charge Profusion I Prolonged Duration I Chaos Mastery Mobility Ailiths Chimes
Lightning WarpTéléportation foudroyanteLightning Warp
Thrill of the Kill Blazing Critical Prolonged Duration I
Sniper's MarkMarque du tireur d'éliteSniper's Mark
Charged Mark Mark for Death Prolonged Duration I
Whirling AssaultAssaut tourbillonnantWhirling Assault
Rage I Innervate Rapid Attacks I Elemental Armament I Heft
Wind DancerDanseur du ventWind Dancer
Knockback Magnified Area I Elemental Armament I Elemental Focus Pinpoint Critical
Flicker StrikeFrappe fulguranteFlicker Strike
Ancestral Call I Hit and Run Perpetual Charge Momentum Rakiata's Flow
Charged StaffBâton chargéCharged Staff
Bounty I Culling Strike I Blazing Critical Perpetual Charge Prolonged Duration I
Killing PalmPaume meurtrièreKilling Palm
Rapid Attacks I Charge Profusion I Rage I Culling Strike I
Reaper's InvocationÉvocation de RavageurReaper's Invocation
Profane Ritual Charge Profusion I Intense Agony Overabundance I Compressed Duration I

BOSSING

17 skills • 84 gemmes
Quarterstaff StrikeFrappe au bâton de combatQuarterstaff Strike
Ambrosia Close Combat I Elemental Armament I Culling Strike I
RendDéchirureRend
Rapid Attacks I Hit and Run Blazing Critical Prolonged Duration I Heightened Charges
Hollow FocusHollow FocusHollow Focus
Overabundance I Concentrated Area Blind I Maim Cooldown Recovery I
Hollow ResonanceHollow ResonanceHollow Resonance
Magnified Area I Elemental Armament I Close Combat I Culling Strike I Pinpoint Critical
TrinityTrinitéTrinity
Cold Mastery
Charge RegulationRégulation des chargesCharge Regulation
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I Fire Mastery
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Lightning Mastery Elemental Focus Magnified Area I Culling Strike I
Mantra of DestructionMantra de destructionMantra of Destruction
Charge Profusion I Prolonged Duration I Chaos Mastery Mobility Ailiths Chimes
Lightning WarpTéléportation foudroyanteLightning Warp
Thrill of the Kill Blazing Critical Prolonged Duration I
Sniper's MarkMarque du tireur d'éliteSniper's Mark
Charged Mark Mark for Death Prolonged Duration I
Whirling AssaultAssaut tourbillonnantWhirling Assault
Rage I Innervate Rapid Attacks I Elemental Armament I Heft
Wind DancerDanseur du ventWind Dancer
Knockback Magnified Area I Elemental Armament I Elemental Focus Pinpoint Critical
Flicker StrikeFrappe fulguranteFlicker Strike
Ambrosia Close Combat I Elemental Armament I Momentum Rakiata's Flow
Charged StaffBâton chargéCharged Staff
Bounty I Culling Strike I Blazing Critical Perpetual Charge Prolonged Duration I
Killing PalmPaume meurtrièreKilling Palm
Rapid Attacks I Charge Profusion I Rage I Culling Strike I
Reaper's InvocationÉvocation de RavageurReaper's Invocation
Profane Ritual Charge Profusion I Intense Agony Overabundance I Compressed Duration I

BUDGET

16 skills • 82 gemmes
Quarterstaff StrikeFrappe au bâton de combatQuarterstaff Strike
Ambrosia Elemental Armament I Culling Strike I
RendDéchirureRend
Rapid Attacks I Hit and Run Blazing Critical Prolonged Duration I Heightened Charges
Hollow FocusHollow FocusHollow Focus
Overabundance I Concentrated Area Blind I Maim Cooldown Recovery I
Hollow ResonanceHollow ResonanceHollow Resonance
Magnified Area I Elemental Armament I Close Combat I Culling Strike I Pinpoint Critical
Charge RegulationRégulation des chargesCharge Regulation
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I Fire Mastery
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Elemental Focus Magnified Area I Culling Strike I Bounty I
Mantra of DestructionMantra de destructionMantra of Destruction
Charge Profusion I Prolonged Duration I Chaos Mastery Mobility Ailiths Chimes
Lightning WarpTéléportation foudroyanteLightning Warp
Thrill of the Kill Blazing Critical Prolonged Duration I
Sniper's MarkMarque du tireur d'éliteSniper's Mark
Charged Mark Mark for Death Prolonged Duration I
Whirling AssaultAssaut tourbillonnantWhirling Assault
Rage I Innervate Rapid Attacks I Elemental Armament I Magnified Area I
Wind DancerDanseur du ventWind Dancer
Knockback Magnified Area I Elemental Armament I Life Leech I Pinpoint Critical
Flicker StrikeFrappe fulguranteFlicker Strike
Ancestral Call I Hit and Run Close Combat I Perpetual Charge Elemental Armament I
Charged StaffBâton chargéCharged Staff
Bounty I Culling Strike I Blazing Critical Perpetual Charge Prolonged Duration I
Killing PalmPaume meurtrièreKilling Palm
Blazing Critical Charge Profusion I Thrill of the Kill Culling Strike I Rage I
Reaper's InvocationÉvocation de RavageurReaper's Invocation
Profane Ritual Charge Profusion I Intense Agony Overabundance I Compressed Duration I

Recommended Equipment

The interactive grid below details the exact equipment for this build, slot by slot. Here are the most important pieces and the reasoning behind each choice:

  • Weapon (staff) : the Charged StaffCharged Staff carries the build. We’re looking for high increased attack damage against rare and unique enemies, plus 5% damage to all elements.
  • Helmet : the luxury option is an Aldur Legacy helmet that grants the Pain Attunement keystone (the core of Low Life), combined with Touched by the Crow for +1 power charge. The budget alternative: a corrupted helmet with +1 maximum power charge and a core with +4 maximum Rage.
  • Body Armour : a hybrid armour with Spirit (to reach the required 210 Spirit) and most importantly deflection, which provides a massive defensive layer.
  • Rings (×2) : it is essential to have mana on kill, resistances (ideally boosted on kill), and increased attack damage while Low Life (nearly guaranteed via an omen craft). One of the two rings is a Pinring that generates Rage via the breach tree, with a monkey talisman socketed inside.
  • Boots : 21% movement speed, 15% crit bonus, some intelligence, and the Gaze of the Cronies (+10% MS while Low Life).
  • Key Jewels : the jewel unique Megalomaniac (+8 maximum Rage + an Inner Power point that refunds talent points), a diamond Primal Hunger (+100% maximum Rage), +3 jewels (5 DPS points) and a Cadiga’s jewel for crit chance / crit bonus.
  • Flasks & Charms : an instant recovery life flask (ultimate safety net), a mana flask that regains a charge on kill, and three defensive charms granting immunity to ailments (freeze, bleeding, curses) — the exact charms equipped are detailed in the grid above.

Gameplay Tips

  • Stay below the 35% life threshold : adjust the Spirit invested in the Atziri’s gem to sit just below the threshold without going too low (Flicker Strike consumes life).
  • Chain your combos : use Swirling Assault and the Ravager evocation to continuously generate charges — this is what powers the rest of your kit.
  • Pop Falling Thunder when overwhelmed : in very large group maps, when your clear slows down, it explodes everything around you (up to 14M).
  • Full DPS setup on bosses : replace 4 gems with pure damage options (Confrontation, etc.) to obliterate any Uber boss.
  • Don’t panic about losing life : Cannibalism regenerates 2% life per kill; a few kills are enough to return to full life. As a last resort, the instant recovery flask brings you back up immediately.
  • Manage ignite with Convalescence : on burning ground, trigger ConvalescenceConvalescence to resume Energy Shield recharge without interruption.

The Low Life Principle: Multiplying Your Damage

The entire philosophy of this build starts here. Being considered « Low Life » means dropping below 35% of your maximum life. With a life pool of 1365 HP, the threshold sits at around 475 HP: below that, you benefit from all « while Low Life » conditional bonuses.

Rather than simply suffering this status, we control it to the precise HP thanks to the Atziri’s gem, which reserves an amount of life proportional to the Spirit we allocate to it (via Ghostly Dance and its support gems). By fine-tuning the Spirit, we sit exactly in the right spot — low enough to be Low Life, high enough to survive the life cost of Flicker Strike. The impact is spectacular: the author goes from 124,000 to 371,000 damage simply by activating Low Life. The bonuses stack everywhere: Desperate Strike (+70% and +50%), 25% increased attack damage per ring, +230% in the passive tree, and even a conditional crit bonus via Pain AttunementPain Attunement.

Rage Stacking: Attack Speed and Cold Damage

The second pillar of this build is Rage. Two gems exploit it: Batair’s Revenge, which converts Rage into additional cold damage (up to +38% at 76 Rage, across all skills), and a gem that converts Rage into attack speed (up to +75% at 76 Rage).

To reach such high Rage, two items are essential: the diamond Primal HungerPrimal Hunger (+100% maximum Rage, raising the base from 30 to 60) and the jewel unique Megalomaniac (+8 maximum Rage). This brings us to 76 maximum Rage. The beauty of it is that all this free attack speed frees up the talent points we previously dedicated to attack speed — which we can now massively reinvest into defence.

Charge Generation and Support Combo

The engine of this build is charges. We generate them via a combo of three gems that must be placed in this exact order: Invigorating Lightning, Culmination and Chime of Ire (otherwise the insertion doesn’t work). Combined with the Ravager evocation, this combo ensures you are almost always at full charges in maps.

Another major change in this version: the Charged StaffCharged Staff now inherits ElectrocutionElectrocution, which adds 25% damage as lightning across all your skills. And thanks to sufficient attack speed, Deadly Apple finally allows you to proc Thrill of the KillThrill of the Kill without going through the old Lightning Teleport — one slot saved and a smoother gameplay.

Survival: Cannibalism, Convalescence and Life Management

Playing low life with a Flicker that consumes life might seem suicidal. That’s where Cannibalism comes in: 2% life recovered per kill is enough to stay in top shape — the author says they never killed themselves over several days of play. As a safety net, an instant recovery life flask brings you back to full life with a single press.

The real danger lies in damage over time. In low life, bleeding is deadly (you can’t afford an anti-bleed charm) and burning ground melts your life bar. The answer is ConvalescenceConvalescence: by triggering it, you restart the Energy Shield recharge which no longer interrupts even under damage — enough to neutralize ignite and survive the most chaotic situations.

Gear Optimization and Budget

This build rewards investment but can adapt to any budget. The golden rule to keep in mind: you can only equip one Aldur Legacy piece. The choice is therefore between the helmet (which unlocks Pain AttunementPain Attunement, essential for low life) and the boots — and the helmet wins, because Pain AttunementPain Attunement then allows you to take the diamond Primal HungerPrimal Hunger.

On the budget side, the Atziri’s gem is the most cost-effective purchase (250 to 350 divines) as it multiplies damage. For the rest, alternatives exist everywhere: a corrupted +1 power charge helmet instead of the crafted one, +4 to +8 maximum rage soul cores, or a 4-stat Cadiga’s jewel rather than a 6-stat one. If the budget is tight, simply trade off between damage and maximum rage — but the backbone of the build (low life + charge generation) remains accessible well before full optimization.

Skill Tree

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