A-TIER | BUILD TINKER DEMOLITION (@ascensionsidekick) | ASCENSION CoA

Build Tinker Demolition Ascension CoA
Demolition
explosives rockets drones

Tinker Demolition is pure ordnance: bombs, rockets, and a wall of Fire and Physical damage that levels everything in its path. Drop your charges, pop your gadgets, and let the fireworks do the work.

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🏰 Dungeon
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🥊 Arena
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🌍 BG & Open World
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WEIGHTED TIER A
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Dungeon
Raid
Arena
BG & Open World
Signature Spell
Napalm

Dealing direct Fire damage now applies Napalm to your target. Napalm (Damage): Fire damage taken is increased and healing received is reduced by 3% for 8 seconds, stacking up to 10 times.

Retail Feel

The closest retail analog is Survival Hunter, but fully ranged instead of melee. The class fantasy is identical: you live and die by explosives — Sticky Bomb and Bomb Toss are your Wildfire Bomb, Oil-Spill Pylon is your Flare/Tar Trap, and Napalm stacking into empowered drones and shots mirrors Survival's bleed-and-bomb proc chains; the 'damage to a Sticky-Bombed target detonates extra mines and amplifies the explosion' engine (Gazlowe's Wisdom, I Need More Explosions!) is mechanically the same idea as Survival's bomb chains. It diverges by dropping melee entirely — everything is gun- and gadget-based — and bolting on a thin raid support layer (The BIG Guns! attack-power buff, Bomb Toss' armor shred) that Survival doesn't have, landing on Survival's bomb identity crossed with a ranged deployable-summoner, minus any equivalent to Survival's melee mobility.

Role, tiers & resource
B
Dungeon
Open with an Oil-Spill Pylon at the chokepoint to slow and fire-soften the pack, then Bomb Toss the priority target for the armor shred and Sticky Bomb to arm the explosion engine; in sustain, the Sticky Bomb → Bomb Toss / Scrap Shot / Firepot Drone loop keeps Gazlowe's Wisdom mines dropping and Sticky Bomb Explosions amplified while your Sentry Turret piles on free damage via Flamethrowing and Rocket Turrets; for AoE, Spider Bomb Factory and a well-placed Oil-Spill Pylon shine on packs while Rocket Launcher — guaranteed crit on a Sticky-Bombed target — picks off priority adds; in an emergency, a Repair Shot on yourself or a struggling ally helps (and Med Pack cleanses bleed/poison/disease), but healing costs a turn of damage, and you still have no interrupt and no in-combat rez.
A
Raid
Brings mana replenish to the raid and has a high throughput ceiling.
A
Arena
Small-scale duels & skirmishes
A
World Battlegrounds
Large-scale open-world PvP
RoleRanged DPS
Primary statAgility / Intellect
ResourceMANA
ComplexityIntermediate
In battlegrounds, the spec swings a fight through delayed but massive AoE — seed a stacked point with Sticky Bomb, then chain Bomb Toss, Scrap Shot, and Firepot Drone into it to detonate every Gazlowe's Wisdom mine at once, with Air Strike guaranteed to crit on a stationary pile. Control stays offense-heavy but shallow — no stun, interrupt, or silence in the kit — and the few outs (Kinetic Shield, Rocket Boots) are class-kit picks competing with damage, so a well-executed enemy focus can still be lethal.

The core loop — Scrap Shot building Napalm, Sticky Bomb triggering the explosion — is quick to pick up, but the real difficulty is timing your Sticky Bomb tag against the incoming damage spike on a pack while managing Firepot Drone and Spider Bomb charge economy without burning them empty.

Leveling Guide

Solo/duo: Bomb Toss and Scrap Shot as ranged filler while Sticky Bomb/Spider Bomb (boosted by Target Acquired) burst single targets down fast, with Med Pack as the only self-heal for downtime between pulls.

Group role: heavy AoE burst (Firepot Drone, Oil-Spill Pylon, Hyperblast Barrage) plus a party attack-power buff (The BIG Guns!) and turret-scaling synergy (Rocket Bombardment, Rocket Turrets) that boosts the whole raid's Sentry Turret uptime.

Tracer Augmentation
The stacking mark-and-detonate engine that Rocket Engineering accelerates and Rocket Barrage/Rocket Turrets pay off; ties Napalm stacking, crit procs, and the capstone nuke together.
Function Over Form Medical Degree Cutting Edge Technology Concussive Spanner Nanobot Reconstruction Tank Buster Mega Scope
Rotation
  1. Core loop — firearms, mechs, and nanobots, all powered by a barrage of bombs and rockets.
  2. Signature (Napalm): Dealing direct Fire damage now applies Napalm to your target. Napalm (Damage): Fire damage taken is increased and healing received reduced by 3% for 8 seconds, stacking up to 10 times.
MaintainKeep Napalm stacks rolling on your target by chaining direct Fire hits — it feeds Firepot Drone and Incendiary Bullets.
Build → SpendBuild resource/stacks with filler strikes, then dump on your spender at the cap.
RefinePoint allocation and optimal order aren't settled yet — confirm in the official Vol'jin builder and adjust on live.
Incendiary Rounds
Stat Priority
PvE
Hit (ranged special-attack cap (until your specials stop missing a +3-level target)) Critical Strike Haste Agility Attack Power Spell Power Armor Penetration
PvP
Resilience Stamina Hit (ranged) Critical Strike Agility Haste Spell Power

Your damage rides ranged spells and projectiles (Bomb Toss, Rocket Launcher, Spider Bomb) that need to land first, so Hit comes first. Critical Strike and Haste come next since they directly feed your loop — Boom Hour, Buster Scope, and Short Fuse all scale off crit, and Explosives Expert refunds mana on every direct crit from you or your summons. Agility and Attack/Spell Power sit at the base, since your damage blends physical scaling (bombs, rockets) with Fire scaling (Napalm, drones).

Recommended Weapon
StyleRanged
Main handRanged weapon
Off hand
RangedRanged
Ranged weapon required — Tracer Augmentation needs one.
Strengths & Weaknesses
Strengths
  • Delayed but massive AoE — seeding a stacked pack with Sticky Bomb and feeding it Bomb Toss, Scrap Shot, and Firepot Drones detonates every Gazlowe's Wisdom mine and amplifies Sticky Bomb Explosions across the whole cluster for a fight-ending alpha strike.
  • Bomb Toss stacks a heavy armor shred on the target, softening it for your own Fire burst and your allies' physical damage, while feeding passives (Bombastic, Bomber Man) that reset itself and shorten Sticky Bomb's cooldown.
  • Strong deployable pressure and range control — Firepot Drones, Spider Bomb Factory, and Oil-Spill Pylon's slow-and-soften zone let you dictate engagement range and keep dealing damage without ever meleeing.
Weaknesses
  • No anti-CC in the spec line itself — the answers are all class-kit picks (Kinetic Shield for stun immunity, Rocket Boots for root dispel, Build: Alarm Beacon for fear/charm/sleep) — so there's still no true trinket-equivalent, and reaching that floor costs Essence picks.
  • Thin in-combat escapes — Combat Dash ends the moment you deal direct damage, so you can't fight and kite through it, and the stronger outs (Rocket Boots, Kinetic Shield) are class-kit picks — without them, a hard focus that reaches you sticks.
  • Self-healing is borrowed from the shared Tinker kit and costs you damage — Repair Shot, Med Pack, and Nanobot Reconstruction are all GCDs not spent on your explosion engine, the strongest panic heals live over in the Invention branch, and there is still no battle-rez.
Skill Floor & Ceiling
Skill Floor
High

Demanding to play well — you need to track Napalm stacks, Firepot Drone charges, and your Sticky Bomb window, or you're leaving damage on the table.

Skill Ceiling
High

Strong skill expression — optimizing your stack/combo economy.

Build Abilities
Class Tree
Modulator Clockwork Ingenuity Mechanosoldier Innate Brilliance Goblin Depravity Explosive Personality Macro-Gravity Zone Refined Gunpowder Flexible Thinking I'm The Creator Now Backup Fuel Hasty Tech Maniacal Mechaplating Ventilation Med Pack Enhanced Procedures Build: Destructo-Bot Air Strike Nanobot Reconstruction Kinetic Shield Rocket Boots Efficiency Rocket Bombardment
Specialization
Rocket Barrage Flamethrowing Machine Synergy Target Acquired Bomb Builder Grenadier Bomb Toss Build: Oil-Spill Pylon Tracer Augmentation Build: Spider Bomb Boom Hour The BIG Guns! Drone Striker Rocket Engineering Rocket Launcher Rockadier Short Fuse Build: Firepot Drone War Crimes I Need More Explosions! Buster Scope Explosives Expert Aftermath Incendiary Bullets Duobombers

Talent data: ascension.gg · Spec tiers & analysis: ascensionsidekick.com
Editorial rewrite, interactive talent tree, tooltips and fact-checking: KAMI LABS