Zealot pairs two one-handed weapons with a builder/spender loop of Oaths: Righteous Lunge and Vindication bank Oaths — Vindication also triggering Zealotry, the spec's core proc, which is likewise armed by your off-hand auto attacks through the same-named passive.
Banked Oaths are then spent on an Oath Breaker (Chastise, Blade of Faith, Divine Fury, or Righteous Upheaval), chained roughly every 20 seconds rather than spammed — a proc-driven melee identity closer to a Retribution Paladin than a bare-fisted fighter.
Your off-hand auto attacks now trigger Zealotry. Zealotry (proc) deals 40% off-hand weapon damage as Holy damage.
Zealot is closest to a Retribution Paladin's Holy Power loop (builders bank a resource, a finisher spends it), but dual-wield and DoT-forward (Condemn + Blade of Faith), with a Zealotry proc engine off the off-hand rather than one clean nuke finisher. It can also bolt on a Discipline-Priest-style overlay through Chakra of Light, which turns its Oath Breakers into ally heals — but its default identity stays straight melee damage.
How is this number calculated?
Measured scope: Zul'Gurub, all difficulties — High Priest Venoxis, High Priestess Jeklik, High Priestess Mar'li, Bloodlord Mandokir, High Priest Thekal, High Priestess Arlokk, Jin'do the Hexxer, Hakkar, Gri'lek, Gahz'ranka.
These numbers come from Ascension Logs’ public combat logs, not an in-house guess.
The index compares each spec to the median player — the one sitting exactly in the middle of the ranking — on the same boss and the same group format: 1.00 matches that median player, 1.40 means 40% more damage than them. Only each player’s best fight counts, never their average — otherwise a player posting fifty fights would count as much as fifty different players, and averaging would mostly reward beginners still learning the spec rather than those who’ve mastered it. The comparison always happens on the same boss and the same format: a two-minute fight and a seven-minute one aren’t comparable, and a flex raid doesn’t give the same support as a 25-man.
Tiers (S, A, B…) aren’t picked by hand: the cutoffs are calculated from the real spread of every measured spec. A spec under 15 distinct players or 30 fights isn't ranked at all, rather than given a made-up grade.
Ranking updated on August 12, 2026
See also: all Ascension builds · the talent builder
Talent data: ascension.gg
· Spec tiers & analysis: ascensionsidekick.com
Editorial rewrite, interactive talent tree, tooltips and fact-checking: KAMI LABS




0 Commentaires
Aucun commentaire pour le moment. Soyez le premier à commenter !