Build Video
Build Overview
This Martial Artist Monk build nicknamed « Giga Bonk » is one of the fastest AND most resilient builds of Path of Exile 2 Season 0.5. The concept is as satisfying as it is straightforward: you hit a pack of enemies with your palm, then you start flickering across the entire screen with
Flicker Strike, obliterating everything in your path. It is a true league starter, capable of carrying you from the very beginning of the campaign all the way to the most demanding endgame content.
The engine behind the build relies on a new Power Charges generation technology. Thanks to the Marshall Master ascendancy, all your hits generate combo. By socketing
Living Lightning into
Shattering Palm, just one or two hits are enough to create ice shards and living lightning that explode your combo gauge. That combo is then consumed by Culmination and
Ailiths Chimes, granting you an avalanche of Power Charges on demand. No more expensive « Power Charge on Crit » gloves: two clicks on
Shattering Palm and you are overflowing with charges.
Once the machine is running, gameplay comes down to maintaining
Flicker Strike for mapping and unleashing
Falling Thunder on bosses. Add to that an incredibly powerful defensive unique armor, a devastating corpse explosion tech, and a spirit companion that absorbs hits in your place, and you get a build that turns the hardest content in the game into a mere formality.
Strengths / Weaknesses
✅ Strengths
- Exceptional clear speed:
Flicker Strike teleports you constantly while explosions wipe entire screens. - Very tanky: massive evasion + Energy Shield, deflection, and a
Spirit Vessel companion that absorbs hits in your place. - Budget-friendly to build: the new Power Charges tech removes the need for expensive gloves, making it ideal as a league starter.
- Low mental load: a simple rotation (
Shattering Palm then Flicker) is enough to chain maps. - Scalable: from leveling to pinnacle, the build progresses without major structural changes, with
Mageblood as a luxury endgame goal. - Near-total curse immunity thanks to the Hollowkeeper node combined with a Rune of Warding.
❌ Weaknesses
- Power Charge dependent: without charges,
Flicker Strike shuts down — you need to keep the engine running with
Shattering Palm. - Mana management: without a leech mod or mana on kill on your rings, you risk « swinging into nothing ».
- High optimization cost at late progression (Time Lost jewel,
Mageblood) to reach full potential.
Skill Gem Setup by Step
This build offers 9 progression steps from leveling to the final build. Select a step to see the corresponding gem setup.
Giga Invest Bonk / Flicker
9 skills • 48 gemmesFalling Thunder + Ailiths (Budget)
9 skills • 48 gemmesAct 1
9 skills • 16 gemmesAct 2
8 skills • 22 gemmesAct 3
8 skills • 27 gemmesActe 4 – Whirling Assault Transition
8 skills • 31 gemmesInterludes
9 skills • 35 gemmesEarly Endgame – Ailiths Chimes
8 skills • 33 gemmesCI + 4th Ascendancy
9 skills • 48 gemmesRecommended Equipment
- Weapon (quarterstaff): aim for a Breath of the Older to ensure enough cold damage and freeze everything in sight. Otherwise, maximize flat damage, with suffixes for melee skill level, critical strike chance, critical strike bonus damage, or attack speed.
- Body Armour: the unique
Forgotten Warden (Primal Markings), which drops from the final boss of the Bodok ritual. Socket a rune perfect iron rune or an Idol of Irma into it to gain the 10% chance not to consume a charge on
Flicker Strike. - Gloves: any base works, as the Stonefist ascendancy converts it. Look for explosion modifiers (pool decay: poison or bleed magnitude), added lightning damage, or high defence percentage, then melee level, critical strike chance, and attack speed.
- Helmet: pure evasion or hybrid evasion/Energy Shield base. Look for critical strike chance, resistances, attributes, and deflection rating.
- Boots:
notable Chronomancy boots crafted with a Utrid Citrus Rune. Aim for high movement speed, evasion, deflection, resistances, and attributes. - Rings: flat cold, lightning, fire, or physical damage, plus any missing attributes. Essential: a leech mod (or mana on kill / mana cost efficiency), otherwise you will run out of mana.
- Amulet: a gold amulet for rarity is ideal, with best-in-slot being +3 melee skill levels and high defensive stats. Recommended anoint: Thaumaturgic Generator to passively generate charges.
- Flasks and charms: with a
Mageblood, go with Legacy of Quicksilver, jewel base Diamond, Jade, and Topaz/Silver. Otherwise, solid standard flasks with instant recovery. For endgame charms, aim for a Rite of Passage (fox, cat, or owl). - Runes: resistance runes to stay capped, and most importantly a Rune of Warding which, combined with the Hollowkeeper node, makes you nearly immune to curses.
Gameplay Tips
- Map start: upon entering a zone, hit a pack twice with
Shattering Palm. Your UI instantly lights up with maximum Power Charges. - Lock in the buff: press
Charged Staff to lock in your damage buff, then cast
Shattering Palm once more to refill your charges. - Mapping: hold down
Flicker Strike and watch the screen teleport and explode. For a tough rare, drop a
Falling Thunder with
notable Ricochet — the mana on kill keeps you topped up. - Pinnacle bosses: use the same pre-buff (
Shattering Palm for charges), then activate
Mantra of Destruction for the big chaos damage window before engaging. Make sure Amalgam is linked to
Falling Thunder to double your single-target damage. - Stay mobile: don’t stand in dangerous ground effects. The build is tanky, but survivability mainly comes from constant movement and evasion.
- Mana: if you run out of mana, equip an Oyin’s Oath on
Charged Staff or add a
Mana Leech mod on your rings.
The Build’s Engine: Power Charge Generation
This is where the build truly makes sense. Earlier in the league, we used
notable Whirling Assault to build combo, with a tedious animation and mandatory Power Charge on Crit gloves to maintain charges. Those days are over.
The new tech revolves around the Marshall Master ascendancy and the
Ailiths Chimes gem. Since Marshall Master causes all your hits to generate combo — including hits from skills like
Living Lightning — all you need to do is socket
Living Lightning into
Shattering Palm. By hitting a pack once or twice, you create ice shards and living lightning bolts that, upon hitting enemies, send your combo skyrocketing. That combo is then consumed through Culmination, and
Ailiths Chimes then grants you a high chance to gain Power Charges. The result: no more expensive gloves needed — just two clicks on
Shattering Palm to fill up.
Forgotten Warden: The Armour That Changes Everything
The defensive cornerstone of the build is the unique chest armour
Forgotten Warden (Primal Markings), which drops from the final boss of the Bodok ritual. Where most uniques fall short on defence, this one completely breaks the rule: it offers a massive amount of evasion and Energy Shield, and grants deflection based on your missing Energy Shield. When you are hit, your deflection chance ramps up to mitigate 40% of the damage taken.
But the real gem is the
Spirit Vessel skill it grants: a spirit companion that absorbs up to 15% of the damage from hits you deflect. We pair it with
Romiras Requital, which forces the companion to absorb an additional 10% of damage. You end up with damage reduction, insane evasion, and deflection for a fraction of the cost of a well-rolled rare chest.
The Explosion Tech: Stonefist Gloves and Herald of Ice
By playing with Stonefist glove modifiers, if you roll « poison magnitude » or « bleed magnitude » on your gloves, these convert into a chance to explode corpses. You obtain these mods from the decay pool using a catless gloom rune. The bleed explosion has a higher proc chance but slightly lower damage; the chaos explosion (from poison) has a lower chance but hits harder.
Both are devastating for clear speed, and since these explosions scale with enemy maximum life, the harder the content, the more they pay off. Combined with
Herald of Ice, they wipe out the equivalent of 20 screens of enemies in a single second.
Chronomancy Boots and Charge Economy
The
notable Chronomancy boots are crafted with a Utrid Citrus Rune to obtain a modifier granting a chance not to remove charges while still counting them as consumed. Stacked with the passive tree and your gems, this 15% effectively gives you around 50% chance to simply not spend a charge when you use
Flicker Strike or
Falling Thunder.
This synergy is what allows you to maintain
Flicker Strike almost indefinitely, while still keeping enough charges for damage spikes. Combined with combo regeneration and the Energy Shield recharge delay reset from the ascendancy, the whole setup forms a nearly self-sufficient durability loop.
Skill Tree
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