S-TIER | BUILD RÔDEUSE COLD MOLTEN BLAST (@Sync_Oh) | SAISON 5

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⚔️ Boss Killing
4.8
S
🗺️ Map Clearing
4.8
S
🛡️ Survival
4.5
S
💰 Divine Cost
4.3
S
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Article de Kami

Build author: @Sync_Oh · ▶ Watch the source video

Build Overview

This Deadeye build by Sync_Oh is a cold and explosive take on Molten BlastMolten Blast. The core idea is as simple as it is satisfying: you cast Molten BlastMolten Blast, convert all of its fire damage to cold, and every frozen pack that dies triggers a chain of explosions through Herald of IceHerald of Ice. The result is an ultra-smooth mapping build that freeze locks and detonates packs of enemies in a chain.

The core of the build relies on two unique weapons wielded simultaneously thanks to the keystone Giants Bloodkeystone Giants Blood keystone. Brutus Lead SprinklerBrutus Lead Sprinkler grants flat fire damage for every 25 Strength, as well as a chance to trigger Molten ShowerMolten Shower per 25 Strength — the goal being to stack enough Strength to reach 100% proc chance. Molten ShowerMolten Shower can then proc up to six times per quarter second, turning every attack into a rain of projectiles. The second weapon, the brand-new Twisted Empyrean (patch 0.5), is what makes the build viable: it converts fire to cold, adds cold damage based on mana, and provides a defensive layer by causing a portion of damage taken to be absorbed by mana before life.

This is above all an attribute stacker. Ideally you target 600 Strength, 250 Dexterity, and 200 Intelligence, as each attribute directly feeds the build: Strength provides life and fire damage, Dexterity provides accuracy (which converts to attack speed via the tree), and Intelligence provides mana. Combined with Hand of Wisdom and ActionHand of Wisdom and Action and AstramentisAstramentis, you get a fast-attacking, tanky machine capable of instantly freeze locking bosses.

Strengths / Weaknesses

✅ Strengths

  • Explosive mapping: we freeze packs then Herald of IceHerald of Ice detonates them in chain — excellent clear speed.
  • Very tanky for a Deadeye: the « damage taken from mana before life » layer from the Twisted Empyrean, combined with freeze lock and 22% reduced physical melee damage taken, handles heavy hits well.
  • Tiny starting budget: both unique weapons can be found for ~30 exalts total, making this an excellent league-starter build.
  • Bosses frozen instantly: you can stand next to the boss and spray it without risk, which maximizes damage output.
  • Straightforward attribute stacker: Strength, Dexterity and Intelligence all benefit the build — the scaling is intuitive and every attribute upgrade matters.
  • Triple crowd control: freeze, ShockShock (Voltaic BarrierVoltaic Barrier) and knockback (Wind DancerWind Dancer) keep enemies locked down on multiple layers.

❌ Weaknesses

  • Dependent on two uniques: without Brutus Lead SprinklerBrutus Lead Sprinkler AND Twisted Empyrean, the build does not perform as intended.
  • Min-maxing gets expensive: a level 20 Brutus Lead SprinklerBrutus Lead Sprinkler with 6-link drives the price up in the endgame (the rest of the build remains very affordable).
  • Modest raw evasion: only ~42% while moving — survival relies on crowd control (freeze/shock) and the mana layer, not pure dodge.
  • DPS ceiling gated by Lineage Support: the support gem that reverses enemies’ elemental resistances is very expensive (~90 divines) and remains a late-progression goal.

Skill Gem Setup by Step

This build offers 8 progression steps from leveling to the final endgame setup. Select a step to see the corresponding gem setup.

(Lvl 1-15)

5 skills • 10 gemmes
Lightning ArrowFlèche de foudreLightning Arrow
Rapid Attacks I Elemental Armament I
Herald of ThunderHéraut du tonnerreHerald of Thunder
Ice-Tipped ArrowsFlèches à pointe de glaceIce-Tipped Arrows
Magnified Area I
Frost BombBombe de givreFrost Bomb
Lightning RodFlèche paratonnerreLightning Rod
Multishot I Concentrated Area

(Lvl 16-28)

5 skills • 13 gemmes
Lightning ArrowFlèche de foudreLightning Arrow
Rapid Attacks I Elemental Armament I
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Concentrated Area
Ice-Tipped ArrowsFlèches à pointe de glaceIce-Tipped Arrows
Magnified Area I Elemental Armament I
Frost BombBombe de givreFrost Bomb
Lightning RodFlèche paratonnerreLightning Rod
Multishot I Concentrated Area

(Lvl 29-41)

8 skills • 21 gemmes
Ice ShotTir de glaceIce Shot
Elemental Armament I Rapid Attacks I Ice Bite I
Freezing MarkMarque glacialeFreezing Mark
Mark of Siphoning Eternal Mark
Escape ShotTir de fuiteEscape Shot
Wind DancerDanseur du ventWind Dancer
Clarity I
Ice-Tipped ArrowsFlèches à pointe de glaceIce-Tipped Arrows
Magnified Area I Elemental Armament I
Frost BombBombe de givreFrost Bomb
Herald of IceHéraut de la glaceHerald of Ice
Elemental Armament I Concentrated Area
SnipeTir d'éliteSnipe
Concentrated Area Window of Opportunity I Elemental Armament I

(Lvl 42-59)

7 skills • 24 gemmes
Ice ShotTir de glaceIce Shot
Elemental Armament I Rapid Attacks I Ice Bite I
Freezing MarkMarque glacialeFreezing Mark
Mark of Siphoning Eternal Mark Prolonged Duration I
Tornado ShotTornade de flèchesTornado Shot
Overabundance I Prolonged Duration I
Wind DancerDanseur du ventWind Dancer
Knockback
Ice-Tipped ArrowsFlèches à pointe de glaceIce-Tipped Arrows
Magnified Area I Elemental Armament I Short Fuse I
Herald of IceHéraut de la glaceHerald of Ice
Elemental Armament I Magnified Area I
SnipeTir d'éliteSnipe
Concentrated Area Window of Opportunity I Elemental Armament I

Molten Blast Transition (Lvl 60)

4 skills • 13 gemmes
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Concentrated Area
War BannerÉtendard de guerreWar Banner
Prolonged Duration I
Molten BlastDéflagration volcaniqueMolten Blast
Elemental Armament I Nova Projectiles I Rapid Attacks I Projectile Acceleration I
Wind DancerDanseur du ventWind Dancer
Knockback Cannibalism I

Lvl 61-83

5 skills • 22 gemmes
War BannerÉtendard de guerreWar Banner
Prolonged Duration I Precision I
Molten BlastDéflagration volcaniqueMolten Blast
Elemental Armament I Ice Bite I Rapid Attacks I Heightened Accuracy I Nova Projectiles I
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Concentrated Area Longshot I
Wind DancerDanseur du ventWind Dancer
Knockback Cannibalism I Maim Magnified Area I
Elemental WeaknessSensibilité aux élémentsElemental Weakness
Cursed Ground Magnified Area I Heightened Curse

Lvl 84+

8 skills • 44 gemmes
Called ShotsTirs ciblésCalled Shots
Freezing Mark Mark of Siphoning Eternal Mark Charged Mark Magnified Area I
Molten ShowerMolten ShowerMolten Shower
Execute I Elemental Armament I Close Combat I Concentrated Area Projectile Acceleration I
Molten BlastDéflagration volcaniqueMolten Blast
Elemental Armament I Rapid Attacks I Heightened Accuracy I Concentrated Area Nova Projectiles I
Wind DancerDanseur du ventWind Dancer
Knockback Cannibalism I Maim Magnified Area I
Herald of IceHéraut de la glaceHerald of Ice
Elemental Armament I Longshot I Magnified Area I Cold Attunement
Elemental WeaknessSensibilité aux élémentsElemental Weakness
Cursed Ground Magnified Area I Heightened Curse Prolonged Duration I
Voltaic BarrierVoltaic BarrierVoltaic Barrier
Deliberation Culling Strike I Rising Tempest Lightning Penetration Elemental Armament I
War BannerÉtendard de guerreWar Banner
Prolonged Duration I Precision I Refraction II Magnified Area I

END GAME

8 skills • 47 gemmes
Called ShotsTirs ciblésCalled Shots
Freezing Mark Mark of Siphoning Eternal Mark Charged Mark Magnified Area I
Molten ShowerMolten ShowerMolten Shower
Concentrated Area Projectile Acceleration I Xoph's Pyre Elemental Armament I Close Combat I
Molten BlastDéflagration volcaniqueMolten Blast
Elemental Armament I Projectile Acceleration I Rapid Attacks I Rakiata's Flow Nova Projectiles I
BlasphemyBlasphèmeBlasphemy
Expedition Markof Repulsion Ritualistic Curse Living Lightning Magnified Area I Cooldown Recovery I
Herald of IceHéraut de la glaceHerald of Ice
Elemental Armament I Elemental Focus Magnified Area I Longshot I Cold Mastery
Elemental WeaknessSensibilité aux élémentsElemental Weakness
Cursed Ground Atziri's Allure Heightened Curse Prolonged Duration I
Voltaic BarrierVoltaic BarrierVoltaic Barrier
Elemental Armament I Lightning Penetration Deliberation Rising Tempest Culling Strike I
War BannerÉtendard de guerreWar Banner
Magnified Area I Prolonged Duration I Precision I Clarity I Refraction II

Recommended Equipment

Both weapons are the core of the build and work together thanks to the keystone Giants Bloodkeystone Giants Blood keystone. The rest of the gear is intentionally budget-friendly: prioritize mana on every piece, then Strength and resistances.

  • Main weapon — Brutus Lead Sprinkler: the two-handed mace that makes the build possible. It grants fixed fire damage and a chance to trigger Molten ShowerMolten Shower for every 25 Strength. While leveling, any cheap copy will do; min-max comes later when looking for a level 20 with 6-link.
  • Secondary weapon — Twisted Empyrean: the patch 0.5 unique that converts fire to cold, adds cold damage based on mana, and causes 10–20% of damage taken to be absorbed by mana before life. Essential for switching to the cold version.
  • Amulet — Astramentis: a massive bonus to all attributes, perfect for an attribute stacker. Very affordable outside corrupted versions.
  • Gloves — Hand of Wisdom and Action: converts Intelligence into fixed lightning damage and Dexterity into attack speed. A key scaling piece, and again very budget-friendly.
  • Off-hand: a sceptre or focus dedicated solely to Voltaic BarrierVoltaic Barrier. Look for fixed lightning damage, elemental damage with attacks, and cold resistance — the rest matters little (a few exalts will do).
  • Body armour, belt, boots, rings: rare pieces with mana everywhere, Strength whenever possible, resistances, and life. This is where you upgrade over time; the rest of the build does not depend on these to get started.
  • Soul Cores: prioritize elemental damage with attacks Soul Cores (~20 exalts for three), plus one core geared toward rare/unique enemies for bosses and rituals.
  • Charms: anti-stun, anti-freeze, and an Onslaught charm (obtained from rituals) for movement speed.
  • Flasks: a life flask and an instant-recovery mana flask (eventually Orlov’s for life).

Gameplay Tips

  • Mapping: just run and spray Molten BlastMolten Blast in circles. Each hit triggers Molten ShowerMolten Shower, and frozen enemies shatter via Herald of IceHerald of Ice — just let the chain reaction do the work.
  • Bossing: get close to the boss, drop War BannerWar Banner (you need to build glory by hitting a pinnacle boss), deploy Voltaic BarrierVoltaic Barrier, then freeze the boss. Once frozen, stay glued to them and keep spraying — that’s exactly why Close Combat IClose Combat I works so well in this build.
  • Freezing Mark on autopilot: thanks to notable Called Shotsnotable Called Shots (ascendancy), a Freezing MarkFreezing Mark fires every 5 seconds, giving ~90% uptime on 30% cold conversion. You can also cast the mark manually whenever needed.
  • Buy your weapons through the trade website: the in-game interface does not show the number of links on a Brutus Lead SprinklerBrutus Lead Sprinkler. To min-max a level 20 with 6 links, use your browser to check the sockets before buying (this avoids wasting divines).
  • Avoid Pierce: Clean Shot/Pierce does not perform well in this build — stay away from pierce nodes on the tree.

The Build’s Engine: Molten Blast Converted to Cold

Molten BlastMolten Blast is a fire skill, but the whole point of this build is to play it as cold. The Twisted Empyrean converts all fire damage to cold, which unlocks freeze, chill, and most importantly the shattering of frozen packs via Herald of IceHerald of Ice. What starts as a purely offensive skill becomes a true crowd control engine.

The damage multiplier comes from Molten ShowerMolten Shower: Brutus Lead SprinklerBrutus Lead Sprinkler grants a chance to trigger it for every 25 Strength. Once your Strength is high enough to reach 100% chance, every hit from Molten BlastMolten Blast triggers Molten ShowerMolten Shower, which can itself proc up to six times per quarter second. It is this layering — Molten BlastMolten Blast striking, Molten ShowerMolten Shower raining down, Herald of IceHerald of Ice exploding — that gives the build its damage density.

Dual Maces: Brutus’s Lead Sprinkler and Twisted Empyrean

The build dual-wields two maces at the same time: a one-handed and a two-handed mace. The keystone passive keystone Giants Bloodkeystone Giants Blood is what makes this combination possible. The trade-off is that it halves the life gained from Strength, but since we stack enormous amounts of Strength, the total life pool remains comfortable.

Brutus Lead SprinklerBrutus Lead Sprinkler is enough to get the build running: it provides the fire damage and the Molten ShowerMolten Shower proc. The Twisted Empyrean comes in as soon as you want to go cold: on top of the conversion, it brings a large amount of flat damage, mana, additional cold damage equal to 6–12% of maximum mana, and the well-known « damage taken from mana before life » layer. Both weapons remain very cheap to acquire — it’s only the 6-link on Brutus’s that becomes expensive in late progression.

Stacking Attributes: Strength, Dexterity, Intelligence

As an attribute stacker, the build ideally targets 600 Strength, 250 Dexterity, and 200 Intelligence. Each attribute plays a specific role. Strength provides +2 maximum life per point (before the penalty from keystone Giants Bloodkeystone Giants Blood) and fuels Brutus’s fire damage — it is the primary stat. Dexterity grants accuracy, and the tree converts that accuracy into attack speed — a stat this build relies on heavily. Intelligence provides mana, which boosts both offense (Twisted Empyrean cold damage) and defense (mana before life layer).

Hand of Wisdom and ActionHand of Wisdom and Action ties everything together by converting Intelligence into flat lightning damage and Dexterity into attack speed, while AstramentisAstramentis boosts all three attributes at once. Everything reinforces everything else, which makes the scaling remarkably straightforward to understand.

Defensive Layers: Mana Before Life, Freeze and Electrocution

Survival does not rely on high evasion (only ~42% while moving) but on stacking layers. The most important is the « damage taken from mana before life » from the Twisted Empyrean: up to 20% of incoming hits are first absorbed by mana, which is why stacking Intelligence is so valuable. On top of that, there is 22% reduction to physical melee damage taken.

Crowd control forms the second line of defense: enemies are constantly frozen, Voltaic BarrierVoltaic Barrier electrocutes and chains lightning between projectiles, and Wind DancerWind Dancer adds knockback. A frozen or electrocuted enemy cannot attack — this is often the best defense this build has.

Ascendancy Order and Passive Tree

For the Deadeye ascendancy, the recommended order is: Point Blank, then Endless Munitions, then Gathering Winds (for the tailwind), and finally notable Called Shotsnotable Called Shots last. Until you obtain notable Called Shotsnotable Called Shots, manual cursing is sufficient, which is more than enough during the leveling process.

In the passive tree, prioritize attack speed, evasion, and elemental damage with attacks. Enhanced Reflexes (8% increased Dexterity) and Harness the Elements are excellent nodes, the latter allowing you to stack freeze, chill, and electrocution. Carefully avoid pierce nodes. On the jewel side, a jewel unique From Nothingjewel unique From Nothing unlocks Heavy Frost, Thin Ice, and Pure Chaos, while a Tempered Mind provides a bit of extra Strength. Nimble (accuracy equal to Strength) and keystone Giants Bloodkeystone Giants Blood round out the build’s backbone.

Skill Tree

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