Capacités raciales de WoW Forever
WoW Forever Racial Abilities
Forever gives every race four racials. Resistance racials are gone, weapon specializations now add crit chance instead of weapon skill, and several races gained brand-new abilities. Transcribed from BlizzCon 2026 footage; values are as shown at level 60.
- New
- Changed (hover “Classic version” to see the old effect)
- Removed in Forever
Alliance
Human
Humans are versatile and ambitious, bringing their technical, arcane, and spiritual wisdom toward the goal of a peaceful world.
- Hunter
- Mage
- Paladin
- Priest
- Rogue
- Warlock
- Warrior
-
Will to Survive
New
Removes all Stun effects.
-
Perception
Dramatically increases stealth detection for 20 sec.
-
Sword Specialization
PASSIVE
Changed
Swords increase spell and ability critical strike chance by 2%.
-
The Human Spirit
PASSIVE
Spirit increased by 5%.
Removed in Forever: ,
Dwarf
The ancient Dwarves are known for their engineering prowess, their resilience, and their love of treasure.
- Hunter
- Paladin
- Priest
- Rogue
- Shaman
- Warrior
-
Find Treasure
Changed
Allows the dwarf to sense nearby treasure, making it appear on the minimap.
-
Stoneform
Changed
Removes all Poison and Disease effects and reduces Physical damage taken for 8 sec.
-
Mace Specialization
PASSIVE
New
Maces increase spell and ability critical strike chance by 1%.
-
Big Game Hunter
PASSIVE
New
Damage to Beasts increased by 5%.
Removed in Forever: ,
Night Elf
The mysterious and ageless Night Elves possess an innate connection to nature and a mastery of the shadows.
- Druid
- Hunter
- Priest
- Rogue
- Warrior
-
Elune's Light
New
Increases critical strike chance by 10% for 15 sec.
-
Shadowmeld
Changed
Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
-
Quickness
PASSIVE
Changed
1% increased Dodge chance and 2% increased run speed.
-
Wisp Spirit
PASSIVE
Changed
Transform into a wisp upon death, increasing speed by 75% while dead.
Removed in Forever:
Gnome
Gnomes are brilliant and eccentric inventors, known for their quick wits and expansive minds.
- Mage
- Priest
- Rogue
- Warlock
- Warrior
-
Eureka!
New
Reduces the cost of your next 3 spells or abilities and increases their damage or healing by 10%.
-
Expansive Mind
PASSIVE
Changed
Maximum Mana, Rage, or Energy increased by 5%.
-
Engineering Specialization
PASSIVE
Changed
Engineering devices are more reliable.
-
Escape Artist
Escape the effects of any immobilization or movement speed reduction effect.
Removed in Forever:
High Order Skyborne
Forever's new elven race. The High Order Skyborne join the Alliance and read the ley lines of Azeroth.
- Druid
- Hunter
- Mage
- Rogue
- Warrior
-
Walk on Air
New
Glide downward through the air for 10 sec.
-
Read Ley Line
New
Activate a ley line to gain 100% increased Health and Mana regeneration.
-
Wind Blessed
PASSIVE
New
1% increased melee, ranged, and spellcasting Haste.
-
Elemental Insight
PASSIVE
New
Damage to Elementals increased by 5%.
Horde
Orc
Focused, ferocious, and sometimes monstrous, the Horde values strength and honor, but struggles to keep aggression in check.
- Hunter
- Mage
- Rogue
- Shaman
- Warlock
- Warrior
-
Blood Fury
Changed
Increases Attack Power and Spell Power by 10% for 15 sec.
-
Shatter Curse
New
Immunity to Curses and Banes and reduces Magical damage taken for 8 sec.
-
Axe Specialization
PASSIVE
Changed
Axes increase spell and ability critical strike chance by 1%.
-
Hardiness
PASSIVE
Changed
Duration of Stun effects reduced by 20%.
Removed in Forever:
Undead
The plague of undeath was unleashed upon the land, and those who survived are the Forsaken.
- Mage
- Paladin
- Priest
- Rogue
- Warlock
- Warrior
-
Will of the Forsaken
Changed
Removes any Charm, Fear or Sleep effect.
-
Cannibalize
Changed
When activated, regenerates 35% of total Health and Mana over 10 sec. Only works on Humanoid or Undead corpses within 5 yards. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
-
Underwater Breathing
PASSIVE
Changed
Underwater breath lasts 300% longer.
-
Touch of the Grave
PASSIVE
New
Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.
Removed in Forever:
Tauren
The peaceful Tauren have long roamed the central plains, but now their way of life is under threat.
- Druid
- Hunter
- Shaman
- Warrior
-
War Stomp
Changed
Stuns up to 5 enemies within 8 yards for 2 sec.
-
Cultivation
Changed
Grow bonus herbs that don't require Herbalism to gather.
-
Plainsrunning
PASSIVE
New
Gain increased movement speed the longer you remain moving.
-
Endurance
PASSIVE
Changed
Total Health increased by 5% and Hit Chance increased by 1%.
Removed in Forever:
Troll
The savage and mysterious Trolls are known for their regeneration and their ferocity in battle.
- Hunter
- Mage
- Priest
- Rogue
- Shaman
- Warlock
- Warrior
-
Berserking
Changed
Increases your attack and casting speed by 10% for 10 sec.
-
Rapid Regeneration
New
Regenerates 50% of your maximum Health over a short duration.
-
Regeneration
PASSIVE
Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.
-
Beast Slaying
PASSIVE
Damage dealt versus Beasts increased by 5%.
Removed in Forever: ,
Windshaper Skyborne
Forever's new elven race. The Windshaper Skyborne join the Horde and ride the elemental winds.
- Druid
- Hunter
- Mage
- Rogue
- Shaman
- Warrior
-
Walk on Air
New
Glide downward through the air for 10 sec.
-
Skysight
New
Receive an Elemental Blessing increasing run speed by 10%.
-
Wind Blessed
PASSIVE
New
1% increased melee, ranged, and spellcasting Haste.
-
Elemental Insight
PASSIVE
New
Damage to Elementals increased by 5%.
Community transcription of the BlizzCon 2026 demo, unofficial. Source: WoW Forever Talents