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WoW Forever Racial Abilities

Forever gives every race four racials. Resistance racials are gone, weapon specializations now add crit chance instead of weapon skill, and several races gained brand-new abilities. Transcribed from BlizzCon 2026 footage; values are as shown at level 60.

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  • New
  • Changed (hover “Classic version” to see the old effect)
  • Removed in Forever

Alliance

Human

Human

Humans are versatile and ambitious, bringing their technical, arcane, and spiritual wisdom toward the goal of a peaceful world.

  • Hunter
  • Mage
  • Paladin
  • Priest
  • Rogue
  • Warlock
  • Warrior
  • Will to Survive Will to Survive New 3 min cooldown Removes all Stun effects.
  • Perception Perception 3 min cooldown Dramatically increases stealth detection for 20 sec.
  • Sword Specialization Sword Specialization PASSIVE Changed Swords increase spell and ability critical strike chance by 2%.
  • The Human Spirit The Human Spirit PASSIVE Spirit increased by 5%.

Priest spells

  • Divine Grace New Instantly heals a friendly target below 50% Health for 1318 to 1546 and removes Weakened Soul from that target. Cannot be cast on self.
  • Feedback Changed The priest becomes surrounded with anti-magic energy.  Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned.  Lasts 15 sec.

Removed in Forever: ,

Dwarf

Dwarf

The ancient Dwarves are known for their engineering prowess, their resilience, and their love of treasure.

  • Hunter
  • Paladin
  • Priest
  • Rogue
  • Shaman
  • Warrior
  • Find Treasure Find Treasure Changed Allows the dwarf to sense nearby treasure, making it appear on the minimap.
  • Stoneform Stoneform Changed 3 min cooldown Removes all Poison and Disease effects and reduces Physical damage taken for 8 sec.
  • Mace Specialization Mace Specialization PASSIVE New Maces increase spell and ability critical strike chance by 1%.
  • Big Game Hunter Big Game Hunter PASSIVE New Damage to Beasts increased by 5%.

Priest spells

  • Desperate Prayer Changed Instantly heals the caster for 1318 to 1546.
  • Chastise New Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids.  This spell causes very low threat

Removed in Forever: ,

Night Elf

Night Elf

The mysterious and ageless Night Elves possess an innate connection to nature and a mastery of the shadows.

  • Druid
  • Hunter
  • Priest
  • Rogue
  • Warrior
  • Elune's Light Elune's Light New 3 min cooldown Increases critical strike chance by 10% for 15 sec.
  • Shadowmeld Shadowmeld Changed 10 sec cooldown Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Any threat is restored versus enemies still in combat upon cancellation of this effect.
  • Quickness Quickness PASSIVE Changed 1% increased Dodge chance and 2% increased run speed.
  • Wisp Spirit Wisp Spirit PASSIVE Changed Transform into a wisp upon death, increasing speed by 75% while dead.

Priest spells

  • Elune's Grace Changed Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.
  • Starshards Changed Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.

Removed in Forever:

Gnome

Gnome

Gnomes are brilliant and eccentric inventors, known for their quick wits and expansive minds.

  • Mage
  • Priest
  • Rogue
  • Warlock
  • Warrior
  • Eureka! Eureka! New 2 min cooldown Reduces the cost of your next 3 spells or abilities and increases their damage or healing by 10%.
  • Expansive Mind Expansive Mind PASSIVE Changed Maximum Mana, Rage, or Energy increased by 5%.
  • Engineering Specialization Engineering Specialization PASSIVE Changed Engineering devices are more reliable.
  • Escape Artist Escape Artist 2 min cooldown Escape the effects of any immobilization or movement speed reduction effect.

Priest spells

  • Confounding Flash New Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.
  • Contingency Plan New Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 926 damage and begin healing for 670 Health over 15 sec. A target may be affected by only one Contingency Plan.

Removed in Forever:

High Order Skyborne

High Order Skyborne

Forever's new elven race. The High Order Skyborne join the Alliance and read the ley lines of Azeroth.

  • Druid
  • Hunter
  • Mage
  • Rogue
  • Warrior
  • Walk on Air Walk on Air New 2 min cooldown Glide downward through the air for 10 sec.
  • Read Ley Line Read Ley Line New 2 min cooldown Activate a ley line to gain 100% increased Health and Mana regeneration.
  • Wind Blessed Wind Blessed PASSIVE New 1% increased melee, ranged, and spellcasting Haste.
  • Elemental Insight Elemental Insight PASSIVE New Damage to Elementals increased by 5%.

Horde

Orc

Orc

Focused, ferocious, and sometimes monstrous, the Horde values strength and honor, but struggles to keep aggression in check.

  • Hunter
  • Mage
  • Rogue
  • Shaman
  • Warlock
  • Warrior
  • Blood Fury Blood Fury Changed 2 min cooldown Increases Attack Power and Spell Power by 10% for 15 sec.
  • Shatter Curse Shatter Curse New 3 min cooldown Immunity to Curses and Banes and reduces Magical damage taken for 8 sec.
  • Axe Specialization Axe Specialization PASSIVE Changed Axes increase spell and ability critical strike chance by 1%.
  • Hardiness Hardiness PASSIVE Changed Duration of Stun effects reduced by 20%.

Removed in Forever:

Undead

Undead

The plague of undeath was unleashed upon the land, and those who survived are the Forsaken.

  • Mage
  • Paladin
  • Priest
  • Rogue
  • Warlock
  • Warrior
  • Will of the Forsaken Will of the Forsaken Changed 2 min cooldown Removes any Charm, Fear or Sleep effect.
  • Cannibalize Cannibalize Changed 2 min cooldown When activated, regenerates 35% of total Health and Mana over 10 sec. Only works on Humanoid or Undead corpses within 5 yards. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
  • Underwater Breathing Underwater Breathing PASSIVE Changed Underwater breath lasts 300% longer.
  • Touch of the Grave Touch of the Grave PASSIVE New Your spells and attacks have a 5% chance to drain Health from the target, up to 5% of your maximum Health.

Priest spells

  • Dark Sacrifice New Cannibalize 1640 of your own Health over 15 sec to gain (1640 + Spirit) Mana.
  • Touch of Weakness Changed The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.

Removed in Forever:

Tauren

Tauren

The peaceful Tauren have long roamed the central plains, but now their way of life is under threat.

  • Druid
  • Hunter
  • Shaman
  • Warrior
  • War Stomp War Stomp Changed 2 min cooldown Stuns up to 5 enemies within 8 yards for 2 sec.
  • Cultivation Cultivation Changed 1 hour cooldown Grow bonus herbs that don't require Herbalism to gather.
  • Plainsrunning Plainsrunning PASSIVE New Gain increased movement speed the longer you remain moving.
  • Endurance Endurance PASSIVE Changed Total Health increased by 5% and Hit Chance increased by 1%.

Removed in Forever:

Troll

Troll

The savage and mysterious Trolls are known for their regeneration and their ferocity in battle.

  • Hunter
  • Mage
  • Priest
  • Rogue
  • Shaman
  • Warlock
  • Warrior
  • Berserking Berserking Changed 3 min cooldown Increases your attack and casting speed by 10% for 10 sec.
  • Rapid Regeneration Rapid Regeneration New 3 min cooldown Regenerates 50% of your maximum Health over a short duration.
  • Regeneration Regeneration PASSIVE Health regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.
  • Beast Slaying Beast Slaying PASSIVE Damage dealt versus Beasts increased by 5%.

Priest spells

  • Hex of Weakness Changed Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min
  • Shadowguard Changed The caster is surrounded by shadows.  When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage.  Attackers can only be damaged once every few seconds.  This damage causes no threat.  3 charges.  Lasts 10 min.

Removed in Forever: ,

Windshaper Skyborne

Windshaper Skyborne

Forever's new elven race. The Windshaper Skyborne join the Horde and ride the elemental winds.

  • Druid
  • Hunter
  • Rogue
  • Shaman
  • Warrior
  • Walk on Air Walk on Air New 2 min cooldown Glide downward through the air for 10 sec.
  • Skysight Skysight New 2 min cooldown Receive an Elemental Blessing increasing run speed by 10%.
  • Wind Blessed Wind Blessed PASSIVE New 1% increased melee, ranged, and spellcasting Haste.
  • Elemental Insight Elemental Insight PASSIVE New Damage to Elementals increased by 5%.

Community transcription of the BlizzCon 2026 demo, unofficial. Source: WoW Forever Talents

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