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WoW Forever Racial Abilities

Forever gives every race four racials. Resistance racials are gone, weapon specializations now add crit chance instead of weapon skill, and several races gained brand-new abilities. Read from the Forever client, build 1.60.1.70450, with the Classic Era version beside anything that changed; the class lists come from the same client, with the six new combinations marked.

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RestedXP Forever - Partenaire officiel -10%
NewChangedUnchangedRemoved new class combination

Alliance 5 races

Perception
Perception3 min cooldown

Dramatically increases stealth detection for 20 sec.

Will to Survive
Will to SurviveNew3 min cooldown

Instantly removes all Stun effects.

Ruthless
RuthlessPassiveNew

Increases your critical strike chance with all spells and attacks by 2%.

The Human Spirit
The Human SpiritPassive

Spirit increased by 5%.

Removed in Forever Reputation gains increased by 10%. Skill with Maces and Two-Handed Maces increased by 5. Skill with Swords and Two-Handed Swords increased by 5.
Divine GraceNewlvl 58

Instantly heals a friendly target below 50% Health for 1318 to 1546 and removes Weakened Soul from that target. Cannot be cast on self.

FeedbackChangedlvl 60

The priest becomes surrounded with anti-magic energy.  Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned.  Lasts 15 sec.

Humans are a young race, and thus highly versatile, mastering the arts of combat, craftsmanship, and magic with stunning efficiency. The humans' valor and optimism have led them to build some of the world's greatest kingdoms. In this troubled era, after generations of conflict, humanity seeks to rekindle its former glory and forge a shining new future.

Find Treasure
Find Treasure

Allows the dwarf to sense nearby treasure, making it appear on the minimap. Lasts until cancelled.

Stoneform
StoneformChanged3 min cooldown

Instantly removes and grants immunity to all Bleed, Poison, and Disease effects, and reduces all Physical damage taken by 10% for 8 sec.

Classic : StoneformWhile active, grants immunity to Bleed, Poison, and Disease effects. In addition, Armor increased by 10%. Lasts 8 sec.
Big Game Hunter
Big Game HunterPassiveNew

Damage dealt versus Beasts increased by 5%.

Earth Fury
Earth FuryPassiveNew

Increases your critical strike bonus to damage and healing by 2%.

Removed in Forever Frost resistance increased by 10. Guns skill increased by 5.
Desperate PrayerChangedlvl 58

Instantly heals the caster for 1318 to 1546.

ChastiseNewlvl 60

Chastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids.  This spell causes very low threat

In ages past the dwarves cared only for riches taken from the earth's depths. Then records surfaced of a god-like race said to have given the dwarves life... and an enchanted birthright. Driven to learn more, the dwarves devoted themselves to the pursuit of lost artifacts and ancient knowledge. Today dwarven archaeologists are scattered throughout the globe.

Elune's Light
Elune's LightNew3 min cooldown

Increases your critical strike chance with all spells and attacks by 10% for 15 sec.

Shadowmeld
ShadowmeldChanged10 sec cooldown

Activate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Using this ability in combat discourages enemies from attacking you, but increases the cooldown to 2 min.

Classic : ShadowmeldActivate to slip into the shadows, reducing the chance for enemies to detect your presence. Lasts until cancelled or upon moving. Night Elf Rogues and Druids with Shadowmeld are more difficult to detect while stealthed or prowling.
Quickness
QuicknessPassiveChanged

Dodge chance increased by 1% and movement speed increased by 2%. Night Elf Rogues and Druids are harder to detect in Stealth as if they were 1 level higher.

Classic : QuicknessDodge chance increased by 1%.
Wisp Spirit
Wisp SpiritPassiveChanged

Transform into a wisp upon death, increasing movement speed by 75%.

Classic : Wisp SpiritTransform into a wisp upon death, increasing speed by 50%.
Removed in Forever Nature Resistance increased by 10.
Elune's GraceChangedlvl 20

Reduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.

StarshardsChangedlvl 58

Rains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.

Ten thousand years ago, the night elves founded a vast empire, but their reckless use of primal magic brought them to ruin. In grief, they withdrew to the forests and remained isolated there until the return of their ancient enemy, the Burning Legion. With no other choice, the night elves emerged at last from their seclusion to fight for their place in the new world.

Escape Artist
Escape ArtistChanged2 min cooldown

Instantly escape the effects of any movement impairing effect and gain immunity to those effects for 3 sec.

Classic : Escape ArtistEscape the effects of any immobilization or movement speed reduction effect.1 min cooldown
Eureka!
Eureka!New2 min cooldown

The client ships one version per resource:

  1. Your non-periodic damaging abilities have their Energy cost reduced by 10% and deal 10% more damage for 8 sec.
  2. Your non-periodic damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 sec.
  3. Your non-periodic damaging or healing abilities have their Mana cost reduced by 10% and deal 10% more damage or healing for 8 sec.
  4. Your damaging abilities have their Mana cost reduced by 10% and deal 10% more damage for 8 sec.
  5. Your non-periodic damaging abilities have their Rage cost reduced by 10% and deal 10% more damage for 8 sec.
Engineering Specialization
Engineering SpecializationPassiveChanged

Your gnomish ingenuity reduces the rate of engineering devices failing or backfiring when you use them by 20%.

Classic : Engineering SpecializationEngineering skill increased by 15.
Expansive Mind
Expansive MindPassiveChanged

The client ships one version per resource:

  1. Maximum Mana increased by 5%.
  2. Maximum Energy increased by 5%.
  3. Maximum Rage increased by 5%.
Classic : Expansive MindIntelligence increased by 5%.
Removed in Forever Arcane Resistance increased by 10.
Confounding FlashNewlvl 10

Confuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.

Contingency PlanNewlvl 60

Place a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 926 damage and begin healing for 670 Health over 15 sec. A target may be affected by only one Contingency Plan.

Though small in stature, the gnomes of Khaz Modan have used their great intellect to secure a place in history. Indeed, their subterranean kingdom, Gnomeregan, was once a marvel of steam-driven technology. Even so, due to a massive trogg invasion, the city was lost. Now its builders are vagabonds in the dwarven lands, aiding their allies as best they can.

Read Leyline
Read LeylineNew2 min cooldown

Attempt to tap into the power of a nearby leyline, increasing your Health and Mana regeneration by 100%. Lasts 30 sec if no leyline is nearby, and 15 min if one is found.

Walk on Air
Walk on AirNew90 sec cooldown

Glide downward through the air for 10 sec while controlling your direction of travel.

Elemental Insight
Elemental InsightPassiveNew

Damage dealt versus Elementals increased by 5%.

Wind Blessed
Wind BlessedPassiveNew

Increases your spellcasting, melee, and ranged Haste by 3%.

The High Order is made up of the descendants of the ancient Highborne scholars of Eldre'Thalas. When the wind spirits disappeared from Zephras Isle, the High Order realized that the Skyborne's utter dependence upon their elemental patrons had left them dangerously vulnerable. A new generation of High Order has now been called upon to return to Azeroth to reclaim the arcane knowledge that they have lost, and use that power to ensure that the shen'dorei have the self-reliance to survive on their own.

Horde 5 races

Blood Fury
Blood FuryChanged3 min cooldown

Increases Attack Power and Spell Power by 10% for 15 sec.

Classic : Blood FuryIncreases base melee attack power by 25% for 15 sec and reduces healing effects on you by 50% for 25 sec.2 min cooldown
Shatter Curse
Shatter CurseNew3 min cooldown

Instantly removes all Curses and Banes, and reduces all Magical damage taken by 5% for 8 sec.

Hardiness
HardinessPassiveChanged

Duration of Stun effects on you reduced by 20%.

Classic : HardinessChance to resist Stun effects increased by an additional 25%.
Savage
SavagePassiveNew

Increases your critical strike chance with all spells and abilities by 1%.

Removed in Forever Skill with Axes and Two-Handed Axes increased by 5. Damage dealt by Hunter and Warlock pets increased by 5%.

The orc race originated on the planet Draenor. A peaceful people with shamanic beliefs, they were enslaved by the Burning Legion and forced into war with the humans of Azeroth. Although it took many years, the orcs finally escaped the demons' corruption and won their freedom. To this day they fight for honor in an alien world that hates and reviles them.

Cannibalize
CannibalizeChanged2 min cooldown

When activated, regenerates 7% of total Health and 7% of total Mana every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.

Classic : CannibalizeWhen activated, regenerates 7% of total health every 2 sec for 10 sec. Only works on Humanoid or Undead corpses within 5 yds. Any movement, action, or damage taken while Cannibalizing will cancel the effect.
Will of the Forsaken
Will of the ForsakenChanged2 min cooldown

Instantly removes all Charm, Fear and Sleep effects.

Classic : Will of the ForsakenProvides immunity to Charm, Fear and Sleep while active. May also be used while already afflicted by Charm, Fear or Sleep. Lasts 5 sec.
Touch of the Grave
Touch of the GravePassiveNew

The client ships 2 versions of this racial:

  1. Your spells and attacks have a 20% chance to drain Health from the target, up to 5% of your maximum Health.
  2. Your spells and attacks have a 30% chance to drain Health from the target, up to 5% of your maximum Health.
Underwater Breathing
Underwater BreathingPassive

Underwater breath lasts 300% longer than normal.

Removed in Forever Shadow Resistance increased by 10.
Dark SacrificeNewlvl 60

Cannibalize 1640 of your own Health over 15 sec to gain (1640 + Spirit) Mana.

Touch of WeaknessChangedlvl 60

The next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.

Free of the Lich King's grasp, the Forsaken seek to overthrow his rule. Led by the banshee Sylvanas, they hunger for vengeance against the Scourge. Humans, too, have become the enemy, relentless in their drive to purge all undead from the land. The Forsaken care little even for their allies; to them the Horde is merely a tool that may further their dark schemes.

Cultivation
CultivationChanged15 min cooldown

Cultivate a nearby herb, growing a duplicate you can harvest without requiring Herbalism skill. Each herb may only be cultivated once.

Classic : CultivationHerbalism skill increased by 15.
War Stomp
War StompChanged90 sec cooldown

Stuns up to 5 enemies within 8 yds for 2 sec.

Classic : War StompStuns up to 5 enemies within 8 yds for 2 sec.2 min cooldown
Endurance
EndurancePassiveChanged

Total Health increased by 5% and critical strike bonus to damage and healing increased by 2%.

Classic : EnduranceTotal Health increased by 5%.
Plainsrunning
PlainsrunningPassiveNew

Gain 1% increased movement speed every 5 sec spent moving, up to a maximum of 30% increase. Taking damage or standing still will reduce this effect. In addition, you move 3% faster while mounted.

Removed in Forever Nature Resistance increased by 10.

Always the tauren strive to preserve the balance of nature and heed the will of their goddess, the Earth Mother. Recently attacked by murderous centaur, the tauren would have been wiped out, save for a chance encounter with the orcs, who helped defeat the interlopers. To honor this blood-debt, the tauren joined the Horde, solidifying the two races' friendship.

Berserking
BerserkingChanged3 min cooldown

Increases your spellcasting and attack speed by 10% for 10 sec.

Classic : BerserkingIncreases your casting and attack speed by 10% to 30%. At full health the speed increase is 10% with a greater effect up to 30% if you are badly hurt when you activate the ability. Lasts 10 sec.
Rapid Regeneration
Rapid RegenerationNew3 min cooldown

Regenerate 50% of your maximum Health over 6 sec. Any movement, action, or damage taken will cancel the effect.

Beast Slaying
Beast SlayingPassive

Damage dealt versus Beasts increased by 5%.

Regeneration
RegenerationPassiveChanged

Health regeneration rate increased by 20%. In addition, 20% of total Health regeneration will continue during combat.

Classic : RegenerationHealth regeneration rate increased by 10%. 10% of total Health regeneration may continue during combat.
Removed in Forever Skill with Bow Weapons increased by 5. Skill with Throwing Weapons increased by 5.
Hex of WeaknessChangedlvl 60

Weakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 min

ShadowguardChangedlvl 60

The caster is surrounded by shadows.  When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage.  Attackers can only be damaged once every few seconds.  This damage causes no threat.  3 charges.  Lasts 10 min.

Once at home in the jungles of Stranglethorn Vale, the fierce trolls of the Darkspear tribe were pushed out by warring factions. Eventually the trolls befriended the orcish Horde, and Thrall, the orcs' young warchief, convinced the trolls to travel with him to Kalimdor. Though they cling to their shadowy heritage, the Darkspear trolls hold a place of honor in the Horde.

Skysight
SkysightNew2 min cooldown

Attempt to draw power from a convergence of elements and receive its blessing, increasing your movement and mounted movement speeds by 10%. Lasts 30 sec if no elemental convergence is nearby, and 15 min if one is found.

Walk on Air
Walk on AirNew90 sec cooldown

Glide downward through the air for 10 sec while controlling your direction of travel.

Elemental Insight
Elemental InsightPassiveNew

Damage dealt versus Elementals increased by 5%.

Wind Blessed
Wind BlessedPassiveNew

Increases your spellcasting, melee, and ranged Haste by 3%.

The Windshapers are the descendants of the first shen'dorei high elves to receive the wind spirits' gift of elemental skysight. A new generation of Windshapers is called to Azeroth from their home within Skywall to solve the mystery of what became of their missing elemental mentors, and will stop at nothing to see the wind spirits restored and their way of life preserved.

No race matches these filters.

Read from the game client (build 1.60.1.70450) by WoW Forever Talents.

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