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WoW Forever Macros

On WoW Forever, a spell sitting alone on your action bar does not automatically jump to the new rank when you buy it from your class trainer — you have to go back to the spellbook and drag it out again. A /cast Spell Name macro (with no rank specified) always casts the highest rank you know: one less thing to think about, and no more wrong-rank mistakes while leveling. Another trick worth knowing: put /startattack right before a melee spell in your macro — it restarts your white swings the moment you switch target, even without the energy or rage to cast the spell itself.

To create a macro: type /macro, click New, paste the text below, then drag the resulting icon onto your action bar.

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On Forever, a spell placed alone on your bar does not move to the new rank after you buy it from the class trainer. A /cast with no rank always casts your highest known rank: paste these once and never think about ranks again. On melee and ranged attacks, /startattack also restarts your auto attacks as soon as you switch targets.

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Ranks School Macro Copy
1 Wrath 8 ranks Balance #showtooltip Wrath /cast Wrath
1 Mark of the Wild 7 ranks Restoration #showtooltip Mark of the Wild /cast Mark of the Wild
1 Healing Touch 11 ranks Restoration #showtooltip Healing Touch /cast Healing Touch
4 Moonfire 10 ranks Balance #showtooltip Moonfire /cast Moonfire
4 Rejuvenation 11 ranks Restoration #showtooltip Rejuvenation /cast Rejuvenation
6 Thorns 6 ranks Balance #showtooltip Thorns /cast Thorns
8 Entangling Roots 6 ranks Balance #showtooltip Entangling Roots /cast Entangling Roots
10 Nature's Grasp 6 ranks Balance #showtooltip Nature's Grasp /cast Nature's Grasp
10 Bear Form 1 rank Feral Combat #showtooltip Bear Form /cast Bear Form
10 Growl 1 rank Feral Combat #showtooltip Growl /startattack /cast Growl
10 Maul 7 ranks Feral Combat #showtooltip Maul /startattack /cast Maul
10 Demoralizing Roar 5 ranks Feral Combat #showtooltip Demoralizing Roar /cast Demoralizing Roar
10 Teleport: Moonglade 1 rank Balance #showtooltip Teleport: Moonglade /cast Teleport: Moonglade
12 Enrage 1 rank Feral Combat #showtooltip Enrage /cast Enrage
12 Revive 5 ranks Restoration #showtooltip Revive /cast Revive
12 Regrowth 9 ranks Restoration #showtooltip Regrowth /cast Regrowth
14 Cure Poison 1 rank Restoration #showtooltip Cure Poison /cast Cure Poison
14 Bash 3 ranks Feral Combat #showtooltip Bash /startattack /cast Bash
16 Swipe 5 ranks Feral Combat #showtooltip Swipe /startattack /cast Swipe
16 Aquatic Form 1 rank Feral Combat #showtooltip Aquatic Form /cast Aquatic Form
18 Hibernate 3 ranks Balance #showtooltip Hibernate /cast Hibernate
18 Faerie Fire 4 ranks Balance #showtooltip Faerie Fire /cast Faerie Fire
20 Rip 6 ranks Feral Combat #showtooltip Rip /startattack /cast Rip
20 Starfire 7 ranks Balance #showtooltip Starfire /cast Starfire
20 Cat Form 1 rank Feral Combat #showtooltip Cat Form /cast Cat Form
20 Claw 5 ranks Feral Combat #showtooltip Claw /startattack /cast Claw
20 Shred 5 ranks Feral Combat #showtooltip Shred /cast Shred /startattack
20 Rebirth 5 ranks Restoration #showtooltip Rebirth /cast Rebirth
20 Prowl 3 ranks Feral Combat #showtooltip Prowl /cast Prowl
22 Soothe Animal 3 ranks Balance #showtooltip Soothe Animal /cast Soothe Animal
24 Remove Curse 1 rank Restoration #showtooltip Remove Curse /cast Remove Curse
24 Rake 4 ranks Feral Combat #showtooltip Rake /startattack /cast Rake
25 Insect Swarm 5 ranks Balance #showtooltip Insect Swarm /cast Insect Swarm
25 Primal Bite 4 ranks Feral Combat #showtooltip Primal Bite /startattack /cast Primal Bite
26 Abolish Poison 1 rank Restoration #showtooltip Abolish Poison /cast Abolish Poison
26 Dash 2 ranks Feral Combat #showtooltip Dash /cast Dash
28 Cower 3 ranks Feral Combat #showtooltip Cower /cast Cower
28 Challenging Roar 1 rank Feral Combat #showtooltip Challenging Roar /cast Challenging Roar
30 Travel Form 1 rank Feral Combat #showtooltip Travel Form /cast Travel Form
30 Tranquility 4 ranks Restoration #showtooltip Tranquility /cast Tranquility
32 Ferocious Bite 4 ranks Feral Combat #showtooltip Ferocious Bite /startattack /cast Ferocious Bite
32 Track Humanoids 1 rank Feral Combat #showtooltip Track Humanoids /cast Track Humanoids
32 Ravage 4 ranks Feral Combat #showtooltip Ravage /cast Ravage /startattack
36 Frenzied Regeneration 1 rank Feral Combat #showtooltip Frenzied Regeneration /cast Frenzied Regeneration
36 Pounce 3 ranks Feral Combat #showtooltip Pounce /cast Pounce /startattack
40 Wild Growth 3 ranks Restoration #showtooltip Wild Growth /cast Wild Growth
40 Dire Bear Form 1 rank Feral Combat #showtooltip Dire Bear Form /cast Dire Bear Form
40 Innervate 1 rank Restoration #showtooltip Innervate /cast Innervate
40 Hurricane 3 ranks Balance #showtooltip Hurricane /cast Hurricane
42 Lacerate 3 ranks Feral Combat #showtooltip Lacerate /startattack /cast Lacerate
44 Barkskin 1 rank Balance #showtooltip Barkskin /cast Barkskin
50 Gift of the Wild 2 ranks Restoration #showtooltip Gift of the Wild /cast Gift of the Wild

Wrath (out-of-form cast)

#showtooltip
/cancelform
/cast Wrath

The Balance druid's main damage spell, /cancelform ensures you leave animal form first, since it can't be cast in Bear or Cat form.

Moonfire (out-of-form cast)

#showtooltip
/cancelform
/cast Moonfire

The Balance druid's main DoT, /cancelform leaves animal form before casting, essential if pressed while still in bear or cat form.

Forced Bear Form (leveling)

#showtooltip
/cast !Bear Form

Low-level version before Dire Bear Form unlocks (level 40), the ! prevents accidentally leaving the form on a double press.

Moonfire with Shift, otherwise Wrath

#showtooltip
/cancelform
/cast [mod:shift] Moonfire; Wrath

One key for your caster opener: Wrath by default, Moonfire (the damage-over-time spell) while holding Shift. /cancelform drops you out of any animal form, otherwise the cast is refused.

Starfire (out of form)

#showtooltip
/cancelform
/cast Starfire

Your big damage spell from level 20. Without /cancelform it fails while you are in bear or cat form. It has a long cast time, so start it before the mob reaches you.

Insect Swarm (out of form)

#showtooltip
/cancelform
/cast Insect Swarm

An instant damage-over-time spell, handy at the start of a fight before you shift. /cancelform avoids the error when you are already transformed.

Caster opener sequence

#showtooltip
/cancelform
/castsequence reset=target/combat Faerie Fire, Moonfire, Insect Swarm, Wrath

Each click fires the next spell: Faerie Fire, Moonfire, Insect Swarm, then Wrath. The sequence restarts when you change target or leave combat.

Mark of the Wild then Thorns on yourself

#showtooltip
/cancelform
/castsequence [@player] reset=combat Mark of the Wild, Thorns

Two clicks to rebuff yourself after eating or drinking: Mark of the Wild, then Thorns. [@player] always targets you, even with a mob or a friend selected.

Customize these: the highlighted words, like Your Trinket, are placeholders. Replace each one with the exact name of your own item before pasting the macro in game.

Dire Bear Form (powershift)

#showtooltip Dire Bear Form
/dismount
/cancelform
/stand
/cast Dire Bear Form

A classic powershift: cancels the current form before re-entering bear form, which restores rage and clears some debuffs.

Cat Form (powershift)

#showtooltip Cat Form
/dismount
/cancelform
/stand
/cast Cat Form

Same principle on the cat side: powershifting instantly grants energy, very strong with gear/talents that boost energy on shapeshift.

Return to humanoid form

#showtooltip
/cancelform

Exits any animal form with one button, essential to follow up with a heal, a damage spell or crowd control after a forced shapeshift.

Dash with automatic Cat Form swap

#showtooltip Dash
/cast [noform:3] !Cat Form
/cast [form:3] Dash

Shifts into Cat Form first if you're not already in it before casting Dash, and the ! guarantees a double press never shifts you back out of cat. Note: shapeshifting consumes the global cooldown (GCD), outside cat form, the first press shifts you in and the second actually casts Dash; already in cat form, one press is enough. If the macro doesn't behave as expected, your Cat Form might not be slot 3: replace the 3 with a 2 in the macro.

Forced Dire Bear Form

#showtooltip
/cast !Dire Bear Form

The ! forces the form without ever toggling it off on a second press, essential in PvP to avoid accidentally leaving bear form mid-fight. Use the dedicated "Return to humanoid form" macro to shift back.

Forced Cat Form

#showtooltip
/cast !Cat Form

The ! forces cat form without ever toggling it off on a second press, avoids being caught exposed mid-burst in PvP. Use the dedicated "Return to humanoid form" macro to shift back.

Travel or Aquatic Form depending on water

#showtooltip
/cast [swimming] !Aquatic Form; !Travel Form

One button: switches to aquatic form while swimming, otherwise travel form on land, the ! stops either from toggling off on a second press.

Forced Travel Form

#showtooltip
/cast !Travel Form

The ! prevents accidentally leaving travel form on a second press, useful to disengage from a lost fight without a mistimed re-press.

Forced Aquatic Form

#showtooltip
/cast !Aquatic Form

The ! prevents accidentally leaving aquatic form, useful to escape a pursuer in water without a mistimed re-press.

Cat Form that cancels on a second press

#showtooltip Cat Form
/dismount
/cancelform [form:3]
/cast [noform:3] Cat Form

One press puts you in cat form, a second press returns you to humanoid. Handy between fights. Form numbers follow the order you learn them: 1 = bear (Dire Bear then takes its slot), 2 = aquatic, 3 = cat, 4 = travel. Cat is only form 3 from level 20, once Aquatic is known.

Dire Bear Form that cancels on a second press

#showtooltip Dire Bear Form
/dismount
/cancelform [form:1]
/cast [noform:1] Dire Bear Form

Same idea as cat, for bear: one press to enter, another to leave. From level 40, Dire Bear takes the Bear Form slot (form number 1). Form numbers follow the order you learn them: 1 = bear (Dire Bear then takes its slot), 2 = aquatic, 3 = cat, 4 = travel. Cat is only form 3 from level 20, once Aquatic is known.

Travel, aquatic or cat depending on where you are

#showtooltip
/dismount
/cast [swimming] !Aquatic Form; [indoors] !Cat Form; !Travel Form

In water you get Aquatic Form, indoors (where Travel Form is not allowed) Cat Form, and outdoors Travel Form. The ! stops you from reverting to humanoid if you press again by mistake.

Leave form then mount

To confirm in-game Customize
#showtooltip
/cancelform [form]
/dismount
/use Your mount

Replace: Your mount

You leave any animal form, then mount. Replace « Your mount » with your mount in the macro editor: type its exact name.

Mouseover Rejuvenation

#showtooltip Rejuvenation
/cancelform
/cast [@mouseover,help][] Rejuvenation

A HoT cast on the moused-over ally without losing the main target, /cancelform ensures you're not stuck in a combat form when trying to heal.

Mouseover Healing Touch

#showtooltip Healing Touch
/cancelform
/cast [@mouseover,help][] Healing Touch

The druid's big single-target heal, cast on the moused-over ally, useful in groups/raids to heal without switching targets.

Mouseover Regrowth

#showtooltip Regrowth
/cancelform
/cast [@mouseover,help][] Regrowth

Instant heal + HoT on the moused-over ally, without changing the combat target.

Mouseover Innervate

#showtooltip Innervate
/cancelform
/cast [@mouseover,help][] Innervate

Restores mana to the moused-over ally (often another healer), without manually targeting them mid-fight.

Mouseover Rebirth

#showtooltip Rebirth
/cast [@mouseover,help][] Rebirth

In-combat resurrection cast directly on the fallen ally under the cursor, without wasting time targeting them.

Rejuvenation: you with Shift, else the mouseover

#showtooltip Rejuvenation
/cancelform
/cast [mod:shift,@player] Rejuvenation; [@mouseover,help,nodead][help,nodead][@player] Rejuvenation

Shift heals yourself. Without Shift the spell goes to the friend under your cursor, else your target, else you. /cancelform leaves animal form before the heal.

Wild Growth on the mouseover

#showtooltip Wild Growth
/cancelform
/cast [@mouseover,help,nodead][help,nodead][@player] Wild Growth

Wild Growth is a WoW Forever spell that did not exist in original Classic. Same logic as the other heals: mouseover, else target, else you.

Revive on a dead mouseover

#showtooltip Revive
/cancelform
/cast [@mouseover,help,dead][help,dead] Revive

Resurrect a player out of combat. [dead] targets a corpse: the macro does nothing on a living player. For a combat resurrection use Rebirth.

Innervate on yourself

#showtooltip Innervate
/cancelform
/cast [@player] Innervate

When your mana is dry, one press and it fires, without targeting yourself. Once mana is back you can shift again.

Tranquility out of form

#showtooltip Tranquility
/cancelform
/cast Tranquility

The channelled group heal. Cast it standing still: moving interrupts it. /cancelform spares you the form error.

Enrage

#showtooltip
/cast Enrage

Instantly generates rage in bear form, the druid equivalent of the warrior's Bloodrage.

Auto attack + Maul

#showtooltip
/startattack
/cast Maul

The main bear-form damage ability, /startattack keeps white swings active between uses.

Auto attack + Swipe

#showtooltip
/startattack
/cast Swipe

Bear form's AoE, useful when tanking multiple mobs.

Growl

#showtooltip
/cast Growl

The druid tank's taunt, a simple button worth keeping accessible in groups.

Frenzied Regeneration

#showtooltip
/cast Frenzied Regeneration

A bear-form survival cooldown, converts leftover rage into immediate healing.

Barkskin

#showtooltip
/cast Barkskin

Damage reduction usable in any form, including humanoid, without interrupting a cast.

Maul, or Swipe with Shift

#showtooltip
/startattack
/cast [mod:shift] Swipe; Maul

One key for your tanking: Maul on the target, Swipe when you hold several mobs (Shift). Auto-attack starts on the first press.

Auto-attack + Lacerate

#showtooltip
/startattack
/cast Lacerate

Lacerate is a WoW Forever spell (a bleed that stacks on the target) and a good threat source in bear form. /startattack also starts auto-attack.

Growl, or Challenging Roar with Shift

#showtooltip
/cast [mod:shift] Challenging Roar; Growl

Growl forces the target to attack you, Challenging Roar does it to every mob around you. Both need bear form: the macro does not shift for you.

Demoralizing Roar

#showtooltip
/cast Demoralizing Roar

Lowers the attack power of nearby mobs, so the damage you take. Cast it at the start of a pull, bear form active.

Bash, or Frenzied Regeneration with Shift

#showtooltip
/cast [mod:shift] Frenzied Regeneration; Bash

Bash stuns the target to interrupt a caster, Shift heals you with your rage. Both are cast in bear form.

Auto attack + Shred

#showtooltip
/startattack
/cast Shred

The main combo point generator in cat form, requires being behind the target.

Prowl (enter cat + stealth)

#showtooltip Prowl
/dismount
/cast [noform:3] Cat Form
/cast !Prowl

Shifts into cat form if not already there, then engages stealth without ever accidentally toggling it off (! prefix). If the macro doesn't behave as expected, your Cat Form might not be slot 3: replace the 3 with a 2 in the macro.

Auto attack + Rake

#showtooltip
/startattack
/cast Rake

Applies an instant bleed in cat form, with no positional requirement.

Auto attack + Claw

#showtooltip
/startattack
/cast Claw

A frontal combo point generator, a fallback when staying behind the target isn't possible.

Faerie Fire

#showtooltip
/cast Faerie Fire

A ranged opener that prevents the target from stealthing and reduces its armor, usable in every form per the Forever spellbook.

Ravage while stealthed, else Shred

#showtooltip
/startattack
/cast [stealth] Ravage; Shred

A single opener key: Ravage (guaranteed big hit) from stealth, then automatically falls back to Shred once combat starts.

Ferocious Bite, or Rip with Shift

#showtooltip
/startattack
/cast [mod:shift] Rip; Ferocious Bite

Your cat finisher: Ferocious Bite to burst, Rip (a bleed) on long-lived targets. Both spend your combo points.

Cower

#showtooltip
/cast Cower

Drops your threat when you pull aggro too fast in a group. Keep it handy in dungeons, cat form active.

Auto-attack + Ferocious Bite

#showtooltip
/startattack
/cast Ferocious Bite

A simple finisher that also starts auto-attack, useful to catch a fleeing mob.

Faerie Fire, then Wrath

#showtooltip
/cancelform
/castsequence reset=target Faerie Fire, Wrath

For ranged damage: Faerie Fire applies the debuff, Wrath follows. The sequence resets as soon as you change target.

Hurricane out of form

#showtooltip
/cancelform
/cast Hurricane

The channelled area spell. After casting, a ground circle appears: click where to drop it, then stand still to keep it going.

Mouseover Bash

#showtooltip Bash
/cast [@mouseover,harm,nodead][harm,nodead] Bash

Stuns and interrupts a target under the cursor, in bear form, without losing the main target.

Auto attack + Pounce

#showtooltip
/startattack
/cast Pounce

A root opener from stealth in cat form, often used in PvP before switching to builders.

Mouseover Entangling Roots

#showtooltip Entangling Roots
/cancelform
/cast [@mouseover,harm,nodead][harm,nodead] Entangling Roots

Roots an enemy target under the cursor without losing the main target, /cancelform leaves animal form first, required to cast this caster spell.

Mouseover Hibernate

#showtooltip
/cancelform
/cast [@mouseover,harm,nodead][] Hibernate

Crowd-controls a beast or dragonkin under the cursor without dropping the main target, /cancelform leaves animal form first, required to cast this control spell.

Pounce from stealth, otherwise Rake

#showtooltip
/startattack
/cast [stealth] Pounce; Rake

From stealth you stun with Pounce, otherwise you apply Rake for the bleed. Both need cat form.

Bash in bear, Entangling Roots otherwise

To confirm in-game
#showtooltip
/cast [form:1,harm,nodead] Bash
/cast [noform,harm,nodead] Entangling Roots

In bear you stun, in humanoid you root with Entangling Roots (form number 1 = bear, see the form order note). In cat or travel nothing fires: return to humanoid first. Form numbers follow the order you learn them: 1 = bear (Dire Bear then takes its slot), 2 = aquatic, 3 = cat, 4 = travel. Cat is only form 3 from level 20, once Aquatic is known.

Nature's Grasp out of form

#showtooltip
/cancelform
/cast Nature's Grasp

A defensive shield against melee attackers: it roots them when they hit you. Cast it before contact.

Mouseover Mark of the Wild

#showtooltip
/cast [@mouseover,help][] Mark of the Wild

A stat buff quickly applied to each party member by mousing over their unit frame one after another.

Remove Curse on the mouseover

#showtooltip Remove Curse
/cancelform
/cast [@mouseover,help,nodead][help,nodead][@player] Remove Curse

Removes a curse from a friend without changing your target. /cancelform leaves form before casting.

Abolish Poison on the mouseover

#showtooltip Abolish Poison
/cancelform
/cast [@mouseover,help,nodead][help,nodead][@player] Abolish Poison

Abolish Poison treats a poison over several seconds. Before level 26 swap it for Cure Poison.

Gift of the Wild on the mouseover

#showtooltip Gift of the Wild
/cancelform
/cast [@mouseover,help,nodead][help,nodead][@player] Gift of the Wild

The group buff, cast on a party member to cover everyone. It needs a reagent, a Wild Thornroot.

Teleport: Moonglade

#showtooltip Teleport: Moonglade
/dismount
/cancelform
/cast Teleport: Moonglade

You return to Moonglade in one press: dismount, leave form, then a ten-second cast. Stand still while casting.

Thorns on the mouseover

#showtooltip Thorns
/cancelform
/cast [@mouseover,help,nodead][help,nodead][@player] Thorns

Thorns damage whoever hits the target. Ideal on the group's tank, aiming with the mouse.

Macros compiled from community sources (Zockify, Icy Veins), cross-checked against the Grimoire and manually reviewed.

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