S-TIER | BUILD GUERRIER BOAR BEAR TITAN (@Philmer) | SAISON 5

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⚔️ Boss Killing
4.4
S
🗺️ Map Clearing
4.3
S
🛡️ Survival
4.4
S
💰 Divine Cost
4.2
S
GLOBAL TIER S
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Article de Kami

Build author: @Philmer · ▶ Watch the source video

Build Overview

Philmer’s Titan Boar/Bear is a melee build designed with a single purpose in mind: crushing entire hordes of monsters without ever slowing down. His video shows him clearing an Abyss event against over 4,000 simultaneous enemies — an extreme clear speed test that few builds can sustain. At the core of the machine, you’ll find Maul, a heavy two-handed weapon attack, backed up by Furious Slam (a slam that deals area damage around the character).

The build’s power doesn’t come from a single skill but from stacking Warrior systems that reinforce one another. Warcries (Ferocious Roar, Raging CryRaging Cry) generate Rage, a resource that multiplies damage once activated through BerserkBerserk. At the same time, Armour Break reduces enemy defences so they take even more damage, while the two Heralds (Herald of IceHerald of Ice and Herald of AshHerald of Ash) trigger chain explosions with every enemy killed — that’s what turns a simple slam into a nuclear reaction in the middle of a crowd.

The Titan ascendancy serves as the foundation: it increases the size of areas of effect, strengthens armour and enhances warcries, which fits perfectly with a character who wants to be surrounded in order to strike as many targets as possible at once. The build comes in two configurations in the planner: a « Surrounded » version optimised for mass clearing, and a « Scepter / Rage / Armor » variant that pushes Rage generation and Rampage uptime even further.

Strengths / Weaknesses

✅ Strengths

  • Exceptional clear speed: designed to melt entire hordes, ideal for Abyss events and dense maps.
  • Very tanky: stacked armour and constant life recovery through leech and cannibalism.
  • Satisfying gameplay: throw yourself into the thick of battle and trigger chain explosions with the Heralds.
  • High error tolerance: Rage and warcries provide both an offensive and defensive safety net.
  • Scalable: two configurations (Surrounded and Scepter/Rage/Armor) to adapt the build to your progression.

❌ Weaknesses

  • Melee combat: you need to get into melee range, which leaves you exposed against certain heavy-hitting bosses.
  • Demanding ramp-up: you need to maintain Rage and warcry buffs to reach full potential.
  • Dependent on sustained Armour Break: without uptime on Armour Break, damage drops significantly against tanky targets.

Skill Gem Setup by Step

This build offers 2 progression steps from leveling to the final build. Select a step to see the corresponding skill gem setup.

SURROUNDED BUILD

9 skills • 49 gemmes
MaulDéchiquetageMaul
Mana Leech Practical Magic II Magnified Area II Biting Frost II
Scavenged PlatingArmure de récupérationScavenged Plating
Prolonged Duration II Vitality I Cannibalism I Precision I
Ferocious RoarRugissement féroceSet 1Ferocious Roar
Raging Cry Enraged Warcry II Exposing Cry Cooldown Recovery II Lifetap
Herald of IceHéraut de la glaceSet 2Herald of Ice
Uruk's Smelting Armour Break III Armour Explosion Longshot II Magnified Area II
BerserkBerserkSet 2Berserk
Uhtred's Omen Dialla's Desire
Walking CalamityCalamité ambulanteSet 2Walking Calamity
Fire Penetration II Elemental Armament II Prolonged Duration II Concentrated Area Execute II
Furious SlamFracas bestialSet 2Furious Slam
Fist of War II Aftershock II Concentrated Area Rapid Attacks II Close Combat II
RampageCharge sauvageSet 2Rampage
Efficiency II Embitter Burgeon II Rakiata's Flow Rigwald's Ferocity
Herald of AshHéraut de la cendreSet 2Herald of Ash
Magnified Area II Compressed Duration II Fire Mastery Armour Demolisher II Swift Affliction II

SCEPTER / RAGE / ARMOR / 2x Time on Rampage OP

9 skills • 49 gemmes
MaulDéchiquetageMaul
Mana Leech Practical Magic II Magnified Area II Biting Frost II
Purity of LightningPureté de la foudrePurity of Lightning
Her Declaration Vitality II Cannibalism II Precision II
BerserkBerserkBerserk
Uhtred's Omen Dialla's Desire
Walking CalamityCalamité ambulanteWalking Calamity
Fire Penetration II Elemental Armament II Prolonged Duration II Concentrated Area Execute II
Herald of IceHéraut de la glaceHerald of Ice
Uruk's Smelting Armour Break III Armour Explosion Longshot II Magnified Area II
Furious SlamFracas bestialFurious Slam
Fist of War II Aftershock II Concentrated Area Rapid Attacks II Close Combat II
RampageCharge sauvageRampage
Efficiency II Embitter Burgeon II Rakiata's Flow Rigwald's Ferocity
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area II Fire Mastery Swift Affliction II Armour Demolisher II Compressed Duration II
Ferocious RoarRugissement féroceFerocious Roar
Raging Cry Enraged Warcry II Exposing Cry Cooldown Recovery II Lifetap

Recommended Equipment

The interactive grid below displays the build’s exact equipment, slot by slot, with stats and socketed runes. This setup relies on several powerful unique items — here are the key pieces and their roles:

  • Belt — Headhunter: the build’s signature item. Killing a rare monster temporarily steals its modifiers, turning the character into a devastating snowball in dense areas like the Abyss.
  • Body armour — Morior Invictus: a multi-socket chest that grants armour, life and resistances for each filled socket — a major defensive and utility foundation.
  • Two-handed weapon — Amor Mandragora: the core offensive piece, fuelling Maul and Furious Slam with high physical damage.
  • Helmet — Constricting Command and ring — Polcirkeln: Polcirkeln notably allows you to shatter chilled enemies as if they were frozen, amplifying chain explosions.
  • Charms — Rite of Passage, Nascent Hope, For Utopia and the flask Lavianga’s Spirits: a trio of utility charms plus a mana flask to sustain skill chaining.
  • Priorities on the rest of the gear: maximise life, armour and strength, with capped elemental resistances (75%), plus movement speed on boots to chain packs efficiently.

Gameplay Tips

  • Maintain Rage: chain your warcries (Ferocious Roar) before large packs to build up Rage, then activate BerserkBerserk for your damage spike.
  • Break armour first: against tough targets, apply Armour Break before hammering — your damage skyrockets once the enemy’s defences are reduced.
  • Let yourself get surrounded: counterintuitive, but this build rewards being encircled — the more targets around you, the more chain explosions the Heralds trigger.
  • Keep the Heralds active: Herald of IceHerald of Ice and Herald of AshHerald of Ash are the key to mass clearing; make sure they stay active at all times.
  • Handle bosses differently: against a boss, stay mobile, dodge the heavy hits, and focus Furious Slam rather than passively tanking.

The Damage Engine: Rage and Warcries

Rage is the fuel of this Titan. Every warcry — foremost among them Ferocious Roar and Raging CryRaging Cry — generates a large amount of it while applying offensive buffs. Once the gauge is full, BerserkBerserk converts it into a massive boost of damage and attack speed, turning an already solid character into a true steamroller.

The trick is to enter a pack by casting your warcries first to prime Rage, then let Maul and Furious Slam do the work. The « Scepter / Rage / Armor » variant in the planner pushes this logic to its maximum: the sceptre enhances warcry effectiveness, allowing you to keep BerserkBerserk active almost permanently and to double the duration of Rampage.

The Armour Break + Heralds Combo

Two mechanics combine to produce the explosive clear you see in the video. First, Armour Break: hammering an enemy drastically reduces their armour, increasing all physical damage they take afterwards. The build maintains this effect on packs, making every subsequent hit far more lethal.

Then, the Heralds. Herald of IceHerald of Ice triggers a shatter explosion when a frozen enemy dies, and Herald of AshHerald of Ash spreads fire damage. In a dense crowd, the death of a single monster sets off a chain reaction that kills others — hence the ability to wipe hundreds of targets in a matter of seconds. This is precisely what makes the build so formidable during an Abyss event.

Why the Titan Ascendancy?

The Titan is the most defensive and most « raw » ascendancy of the Warrior, and it perfectly suits this playstyle. It increases the character’s size and area of effect, widening the reach of Maul and Furious Slam to hit more enemies with each swing. It also bolsters armour and enhances warcries — two direct pillars of the build.

The result is a massive character that’s hard to kill, hits wide and hard. Where other ascendancies seek evasion or range, the Titan fully commits to melee and turns it into a strength, which perfectly matches the « Surrounded » philosophy of this setup.

Taming the Abyss: Clearing 4,000+ Monsters

The Abyss event spawns continuous waves of monsters from a rift: the faster you kill, the more the rift expands and generates rewards. This is the ideal playground for this Titan, whose entire kit is geared towards sustained area clearing rather than burst damage spikes.

The loop is simple: position yourself at the centre of the wave, keep Rage and the Heralds active, and let Armour Break plus chain explosions handle the rest. Life leech and cannibalism ensure constant recovery, allowing you to stand planted in the middle of the chaos without fear of melting. This is what makes the 4,000+ kill demonstration possible.

Skill Tree

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