S-TIER | BUILD MOINE HOLLOW FORM MARTIAL ARTIST (@Diztoh) | SAISON 5

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Article de Kami

Build author: @Diztoh · ▶ Watch the source video

Build Overview

This monk Hollow FormHollow Form build is the finished version of the character Diztoh played all through league 0.5. He calls it his final form himself: apart from two minor upgrades, every piece is the one he considers best in slot. The principle fits in one sentence: you hold a single button, and Whirling AssaultWhirling Assault does the rest.

The core mechanic is Hollow FormHollow Form. This skill spawns copies of your character that mirror your attack, and its level directly drives your damage. The higher you push it, the harder you hit, but the more mana it costs. The whole build is built around that trade-off: Diztoh stacks enough mana cost efficiency to run Hollow FormHollow Form at a high level without ever running dry in the middle of a pack.

Everything else serves the same logic. The charges Tempest BellTempest Bell needs are generated by dodging, without adding anything to the rotation. Damage comes from stacked critical hit chance and critical damage bonus, amplified by an emerald jewel that turns minor passives into damage sources. The result the author claims: 999 million DPS, high clear speed, and close to zero mental load.

Strengths / Weaknesses

✅ Strengths

  • A single button: most of the gameplay rests on holding Whirling AssaultWhirling Assault, with no rotation to memorise
  • Very high damage: 999 million DPS claimed by the author at the end of the league
  • Fast clearing: the Hollow FormHollow Form copies cover a wide area around the character
  • Bosses handled: Tempest BellTempest Bell provides a burst of damage when the pressure rises
  • Solid survivability: hybrid evasion / energy shield gear, backed by a raised stun threshold
  • Documented, finished build: tested over a full league, every choice is justified by the author

❌ Weaknesses

  • High entry cost: MagebloodMageblood and a well-rolled emerald jewel are not early-league pickups
  • Fragile mana economy: drop Efficiency IIEfficiency II and the character runs out of mana
  • Out of mana means dead: the author puts it bluntly, being overrun with no mana does not forgive
  • Reliance on Hollow Form: the whole structure rests on that one skill and its level

Skill Gem Setup by Step

This build has 1 progression step, from leveling through to the final build. Select a step to see the matching gem setup.

Imported

7 skills • 36 gemmes
Quarterstaff StrikeFrappe au bâton de combatQuarterstaff Strike
Rage III Practiced Combo Rapid Attacks III Culling Strike II Stun III
Hollow FormHollow FormHollow Form
Whirling Assault Armour Break III Heavy Swing Heft Efficiency II
Tempest BellCloche tempétueuseTempest Bell
Supercritical Heavy Swing Pinpoint Critical Close Combat II Magnified Area II
Charge RegulationRégulation des chargesCharge Regulation
Clarity II
Ghost DanceDanse fantomatiqueGhost Dance
Cooldown Recovery II Precision I Clarity I Mothers Declaration
Lingering IllusionIllusion persistanteLingering Illusion
Charge Profusion II Prolonged Duration I Harmonic Remnants II Remnant Potency III
Whirling AssaultAssaut tourbillonnantWhirling Assault
Armour Break III Heft Heavy Swing Rapid Attacks II Close Combat II

Recommended Equipment

The interactive grid below gives the exact list, piece by piece. Here are the choices Diztoh explains and defends in his video.

  • Belt, Mageblood: the major addition in this version. It keeps flask effects up permanently, which delivers damage, critical hit chance, evasion and item rarity in one go.
  • Helmet, Grinning Mask: deliberately the hybrid evasion / energy shield version rather than pure energy shield. That choice frees up room to stack critical hit chance and critical damage bonus on the piece.
  • Mana flask, Laviangas Spirits: a large mana flask that feeds the cost mechanic described below.
  • Gloves, Fists of Stone: Diztoh converts his stats there into attack speed, evasion rating per level and global energy shield.
  • Body armour: hybrid as well, with increased evasion and above all a raised stun threshold.
  • Special emerald jewel: the piece covered in its own section below.

Gameplay Tips

  • Dodge to build your charges: every dodge leaves an illusion behind you through Lingering Illusion. When it is destroyed, it grants power charges. That is your entire generation, with no extra input.
  • Save Tempest Bell for burst: Diztoh does not place it constantly. It is there when a pack has to die in one hit, typically abyss monsters.
  • Chase damage, not attack speed: with this much critical stacking, a point of damage returns more than a point of speed. The author makes the case on his own five-modifier jewel, whose attack speed roll he regrets.
  • Watch your mana before pushing Hollow Form: raising the skill level raises damage, but the cost follows. Test it while being overrun, not on a dummy.
  • Do not overlook stun: being stunned interrupts your attack, and an interrupted attack on this build usually means death.

Mana economy, the backbone of this monk Hollow Form build

This is the topic Diztoh spends the most time on, and for good reason. Hollow FormHollow Form rewards level: the higher the skill, the harder the copies hit. But the mana cost climbs with it, and an attack held down continuously drains a pool in seconds.

The answer lies in stacking, rather than in a single piece. The Efficiency IIEfficiency II support cuts 40% off skill costs. The passive tree contributes through a series of mana cost efficiency nodes, joined by the Heart of the WellHeart of the Well jewel, which carries some as well. The Laviangas SpiritsLaviangas Spirits mana flask rounds it out, and the helmet is instilled with Laviangas BrewLaviangas Brew, which improves attack mana cost efficiency while a mana flask is active.

Diztoh stresses a point many players miss: he tried dropping Efficiency IIEfficiency II to gain damage. The character ran out of mana. And running dry at the exact moment you are being overrun, he says, amounts to dying. The damage margin he leaves on the table is the price of reliability.

The emerald jewel that reshapes the passive tree

The biggest change in this final version is not a piece of gear, it is a jewel. Socketed in the right spot on the tree, it alters how the passives within its radius behave.

Small passives nearby gain increased attack damage. In practice, a node that only granted attack speed now grants damage as well; a mana cost efficiency node additionally returns 2% damage. Every small passive in radius becomes a damage source, including those that had nothing to do with offence.

The effect on notable passives is sharper still: they pick up critical damage bonus and critical hit chance. On a build entirely centred on critical strikes, that multiplies the value of an already densely allocated section of the tree. Diztoh notes that his copy could be better with one more modifier. This jewel therefore remains a target for optimisation, not a ceiling.

Why there are two Whirling Assault setups

Looking at the setup, you find the same skill twice: one linked to Hollow FormHollow Form, and a second one set up separately. This is not a configuration mistake.

The version linked to Hollow FormHollow Form carries the damage. The standalone version exists to generate the charges Tempest Bell needs, and it is configured for exactly that: Diztoh adds Rapid Attacks IIRapid Attacks II so it fires faster and lets him drop the bell as early as possible. Both versions share most of their supports (Armour Break IIIArmour Break III, HeftHeft, Heavy SwingHeavy Swing, Close Combat IIClose Combat II) but serve two distinct purposes.

Passive tree: the end-of-league trade-offs

Three decisions are worth flagging, because they go against what earlier versions of the build used.

Way Up the Mountain was dropped in favour of increased area of effect, paired with increased immobilisation. The reasoning is practical: immobilisation helps push through heavy stun thresholds on bosses, which matters more late in a league than a few points of stats.

Subterfuge MaskSubterfuge Mask was cut as well. That node granted evasion based on the energy shield of the equipped helmet, a bonus that becomes pointless the moment the helmet goes hybrid. The three points recovered went into Preemptive StrikePreemptive Strike, which increases critical damage against enemies on full life and improves one-shot potential.

The rest of the tree follows a steady line: critical hit chance, critical damage bonus, and a raised stun threshold. Higher up, the quarterstaff nodes, One with the StormOne with the Storm and Chakra of ImpactChakra of Impact round out the setup.

These three trade-offs capture the mindset of this monk Hollow FormHollow Form build late in the league: every point is re-evaluated against what the character actually meets in the field, not against what looked optimal on paper at the start.

Skill Tree

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