Build Video
Build Overview
This Monk
Ice Strike build leverages the brand-new Martial Artist ascendancy from Season 0.5 through the Hollow Palm technique: no weapon is required, making it an extremely budget-friendly and accessible league starter. You attack unarmed at breakneck attack speed while unleashing continuous ice explosions across the entire battlefield. The result is one of the best clear speed profiles on a low budget, capable of blasting through Tier 15 maps with ease.
The cornerstone of the build is the
Thunderfist gloves. Through the Wave of the Stonefist ascendancy node, these gloves transform and grant the Gelid Palm skill: a permanent buff that projects an icy wind with every unarmed melee hit, dealing cold damage to all nearby enemies. Since
Ice Strike strikes multiple times per second, this icy wind triggers constantly, multiplying AoE damage and freeze buildup. One item, and the entire build shifts into a higher gear.
On the resource side, the
Oisíns Oath support gem allows mana leech to apply to elemental damage: combined with a small mana leech affix on a ring, it solves virtually all mana issues during mapping. Frozen enemies have their non-negative elemental resistances ignored, and
Herald of Ice chains detonations the moment a mob dies frozen. Between ascendancy bells, a perpetual icy wind, and relentless freeze buildup, this Monk is just as deadly against packs as it is against bosses.
Strengths / Weaknesses
✅ Strengths
- Very budget-friendly league starter: no weapon required thanks to Hollow Palm, and the
Thunderfist gloves cost very little at the start of the season. - Exceptional clear speed: Gelid Palm projects an icy wind with every hit, unleashing continuous AoE damage across the screen.
- Boss melt: once enemies are frozen, their elemental resistances are ignored and bosses melt in seconds.
- Mana solved: Oisín’s Oath enables mana leech on elemental damage, putting an end to mana cuts mid-map.
- Layered defense: hybrid evasion + energy shield gear, backed by
Wind Dancer and
Ghost Dance. - Versatile: excellent at both mapping and bossing from Tier 15 onward, with strong scaling potential into pinnacle content.
❌ Weaknesses
- Dependent on Thunderfist: the build only reaches its full power once these gloves are equipped and the Wave of the Stonefist ascendancy node is unlocked.
- Spirit-hungry: around 55 additional Spirit (body armour + amulet) are needed to run all the Spirit gems.
- Melee range build: you must stay in close range, which requires solid defensive management against damage spikes.
- Mana pressure without optimization: without a mana leech ring and reduced cost nodes, the mana flask sees heavy use.
Skill Gem Setup by Step
This build offers 3 progression steps from leveling through to the final endgame setup. Select a step to view the corresponding gem setup.
Level 1-14
9 skills • 19 gemmesLevel 14 to Endgame
12 skills • 43 gemmesEndgame
12 skills • 62 gemmesRecommended Equipment
All equipment targets an evasion + energy shield hybrid for two defensive layers that synergize with
Wind Dancer and
Ghost Dance. We also look for a chance to gain deflection rating (mitigates 40% of damage) on the Helmet and Body Armour.
- Gloves Thunderfist: the core item. By default they grant flat lightning damage to unarmed attacks; with Wave of the Stonefist they convert into Stonefist gloves (flat cold damage, crit, Onslaught chance, cold resistance) and grant Gelid Palm. The higher the item level, the higher the level of Gelid Palm. Expect to pay 25–30 exalts for a poorly rolled pair that is still excellent, and socket it with a Great Wolf of Claws rune.
- Helmet: resistances, maximum life, and deflection chance. Socket a greater iron rune.
- Body Armour: spirit, resistances, maximum life, and deflection. Socket greater iron runes.
- Amulet: +2 levels to melee skills (crucial), some spirit, maximum energy shield, and plenty of attributes (dexterity, intelligence, strength). Anoint Serrated Edge (affordable) then Overwhelming Strike as a long-term goal.
- Rings: as much flat damage as possible (cold, physical, lightning). One of the two rings MUST have mana leech to work with Oisín’s Oath. Add resistances.
- Belt: ideally three charm slots, plenty of resistances and maximum life.
- Boots: movement speed, resistances, and rarity. Socket a movement rune or a greater iron rune depending on your needs.
- Runic Ward: consider adding runic ward to your gear this Season as a last line of defense.
Gameplay Tips
- Keep Ice Strike up: this is your main skill — prioritize getting it into a six-link and maxing its quality first. You can literally hold it down as you walk through packs.
- Let Gelid Palm do the work: the icy gust triggers multiple times per second on your hits, dramatically speeding up clear and freeze buildup. No need to think about it — it’s always active.
- Make use of the bells:
Hollow Focus summons up to three bells that always crit, while
Hollow Resonance attaches a portable bell that sends out a shockwave on every critical hit. - Boss-specific setup: use
Hand of Chayula to apply
Freezing Mark,
Mark of Siphoning, and
Elemental Weakness, then stack
Shock (+20% increased damage taken) to melt bosses. - Manage your spirit: if you are short on spirit for
Clarity I and
Cannibalism I, drop those first before aiming for the extra 55 spirit. - Prioritize freeze buildup on the tree: it feeds
Herald of Ice, generates power charges, and lets you nuke frozen bosses.
Thunderfist Gloves: The Core of the Build
On their own, the utility gloves
Thunderfist grant a large amount of flat lightning damage to unarmed attacks, along with critical hit chance, attack speed, and lightning resistance. But it’s their interaction with the Wave of the Stonefist ascendancy node that changes everything: they become Stonefist gloves, trading lightning damage for massive flat cold damage, more crit, a chance to gain Onslaught, and cold resistance.
Most importantly, they replace the skill they normally grant (
Crackling Palm) with Gelid Palm. This always-active buff projects an icy wind with every unarmed melee hit, dealing cold damage to all enemies around you while adding even more cold damage and freeze buildup. Since you strike multiple times per second, the proc is nearly permanent — it’s what drives the build’s clear speed. The higher the item level of the gloves, the higher the level of Gelid Palm, so progressively aim for better pairs.
The Martial Artist Ascendancies
The new Martial Artist ascendancy structures the entire build.
Hollow Focus (first points) summons a bell roughly every two seconds, up to three at a time, which always crit — hence the use of
Concentrated Area, Cooldown Recovery,
Supercritical, and Close Combat on it.
Hollow Resonance (second tier) attaches a portable bell to your back that sends out a shockwave with each critical hit: thanks to the bells from
Hollow Focus always critting, the shockwave triggers continuously. Wave of the Stonefist (third tier) unlocks the conversion of
Thunderfist and Gelid Palm. If you get the gloves early, take Wave of the Stonefist before
Hollow Resonance to immediately benefit from the cold conversion.
Managing Mana with Oisín’s Oath
The lineage support Oisín’s Oath is the key to sustain. It allows mana leech to apply to the elemental damage of supported skills, rather than physical damage. Since the build’s damage comes primarily from cold and lightning (and Gelid Palm applies cold), a single mana leech affix on a ring is enough to continuously recover mana. This is what lets you hold down
Ice Strike without running dry mid-clear. For bosses,
Mark of Siphoning adds a dedicated mana leech source.
Freeze Buildup and Passive Tree
The passive tree focuses above all on freeze buildup. Freezing enemies feeds
Herald of Ice, generates power charges via
Combat Frenzy and the resonance node, and lets you destroy bosses once they’re frozen solid. The node to prioritize early: frozen enemies have their non-negative elemental resistances ignored — you literally melt everything that’s frozen.
The Conservative Casting node greatly reduces the mana cost of
Ice Strike: essential if you want to space out your flask uses. On the defensive side, you pick up an evasion + energy shield cluster, resistances, deflection, Enhanced Reflexes, Bestial Skin, and Spectral Ward (more energy shield from the body armour). At high levels, the crit clusters become excellent thanks to the critical hit chance provided by Hollow Palm.
Skill Tree
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