S-TIER | BUILD RÔDEUSE GRENADE DEADEYE (@KaidGames2) | SAISON 5

Build Video

📊 Build
⚔️ Boss Killing
4.5
S
🗺️ Map Clearing
4.6
S
🛡️ Survival
4.5
S
💰 Divine Cost
4.6
S
GLOBAL TIER S
84 votes
🗳️ VOTE
Boss Killing
Map Clearing
Survival
Divine Cost

Article de Kami

Build Overview

This Grenade Deadeye build is one of the most powerful and most enjoyable crossbow setups in Path of Exile 2 0.5. The concept is straightforward: you blaze through maps spamming Explosive ShotExplosive Shot, reload by dodge-rolling, toss grenades into large packs, then detonate everything with massive elemental damage. This is the kind of build that turns a crossbow into a true screen-clearing machine, while still maintaining the ludicrous single-target damage that grenade builds are already known for.

In 0.5, this version is particularly enjoyable because it solves the biggest flaw of traditional grenade setups: slow mapping. Our Deadeye ascendancy brings speed, extra projectiles, and mirage support. Instead of a somewhat sluggish boss build, you get a much smoother all-content setup that keeps the massive damage of Explosive Grenades, Mortar Cannon, Oil GrenadeOil Grenade, and Explosive ShotExplosive Shot, but with much better movement and comfortable clear.

Another major advantage: this build is designed to be budget-friendly relative to the damage and clear it offers. It is viable in SSF and Hardcore, and works across all game content. Deadeye is the most offensive and fluid version for mapping, while Witch Hunter remains viable if you prefer something tankier.

Strengths / Weaknesses

✅ Strengths

  • Ultra-fast clear: Explosive ShotExplosive Shot and grenades turn the crossbow into a true screen-clearing machine.
  • Massive single-target damage: the grenade build reputation for bossing, fully intact.
  • All-content capable: both mapping and bossing remain smooth in 0.5.
  • Budget-friendly: very affordable for the damage and clear it delivers.
  • SSF and Hardcore friendly: does not rely on any expensive items.
  • Dual passive tree: Explosive ShotExplosive Shot and grenades each scale independently.

❌ Weaknesses

  • Two-tree setup can be confusing: crossbow locking and weapon set assignment take some getting used to.
  • Boss rotation to learn: you need to remember to place Oil GrenadeOil Grenade and Gas GrenadeGas Grenade before the spawn for full potential.
  • Mapping dependent on ascendancy: Witch Hunter is tankier but noticeably slower than Deadeye.

Skill Gem Setup by Step

This build offers 6 progression steps from leveling through to the final build. Select a step to view the corresponding gem setup.

Act 1

5 skills • 11 gemmes
Crossbow ShotTir à l'arbalèteCrossbow Shot
Rapid Attacks I Pierce I
Explosive GrenadeGrenade explosiveExplosive Grenade
Multishot I Elemental Armament I
Flash GrenadeGrenade assourdissanteFlash Grenade
Multishot I Magnified Area I
ContagionContagion
Wind DancerDanseur du ventWind Dancer

Act 2

6 skills • 17 gemmes
Crossbow ShotTir à l'arbalèteCrossbow Shot
Rapid Attacks I
Explosive GrenadeGrenade explosiveExplosive Grenade
Multishot I Elemental Armament I Immolate
Flash GrenadeGrenade assourdissanteFlash Grenade
Multishot I Stun I
Rapid ShotTir rapideRapid Shot
Rapid Attacks I
Galvanic ShardsÉclats galvaniquesGalvanic Shards
Rapid Attacks I Double Barrel I
Wind DancerDanseur du ventWind Dancer
Magnified Area I Knockback

Act 3

7 skills • 21 gemmes
Explosive ShotTir explosifExplosive Shot
Rapid Attacks I Streamlined Rounds
Explosive GrenadeGrenade explosiveExplosive Grenade
Multishot I Elemental Armament I Immolate
Flash GrenadeGrenade assourdissanteFlash Grenade
Multishot I Stun I
Gas GrenadeGrenade suffocanteGas Grenade
Elemental Armament I Multishot I Magnified Area I
Wind DancerDanseur du ventWind Dancer
Magnified Area I Knockback
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I
Explosive ShotTir explosifExplosive Shot
Rapid Attacks I

Cartes

9 skills • 33 gemmes
Explosive GrenadeGrenade explosiveExplosive Grenade
Elemental Armament I Immolate Multishot I
Explosive ShotTir explosifExplosive Shot
Rapid Attacks I Streamlined Rounds Nimble Reload
Flash GrenadeGrenade assourdissanteFlash Grenade
Stun I Multishot I Heft
Gas GrenadeGrenade suffocanteGas Grenade
Elemental Armament I Magnified Area I Multishot I
Mortar CannonCanon mortier
Explosive Grenade Fire Penetration I Elemental Armament I
Oil GrenadeGrenade à huile
Potent Exposure Encroaching Ground Slow Potency
Companion: {0}Compagnon : {0}
Last Gasp Meat Shield I Elemental Army
Wind DancerDanseur du ventWind Dancer
Blind I Knockback
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I

MIDGAME

9 skills • 38 gemmes
Explosive GrenadeGrenade explosiveExplosive Grenade
Elemental Armament I Longshot I Magnified Area I Fire Penetration I Fire Mastery
Explosive ShotTir explosifExplosive Shot
Rapid Attacks I Nimble Reload Lifetap
Flash GrenadeGrenade assourdissanteFlash Grenade
Stun I Heft Magnified Area I Longshot I
Gas GrenadeGrenade suffocanteGas Grenade
Elemental Armament I Elemental Focus Multishot I Longshot I
Mortar CannonCanon mortier
Explosive Grenade Elemental Armament I Longshot I Payload
Cluster GrenadeGrenade à fragmentationCluster Grenade
Payload Elemental Armament I Longshot I
Companion: {0}Compagnon : {0}
Last Gasp Meat Shield I Elemental Army
Wind DancerDanseur du ventWind Dancer
Blind I Maim
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I

Endgame

10 skills • 49 gemmes
Explosive GrenadeGrenade explosiveExplosive Grenade
Elemental Armament I Longshot I Magnified Area I Fire Mastery Fire Penetration I
Explosive ShotTir explosifExplosive Shot
Rapid Attacks I Nimble Reload Lifetap Magnified Area I
Flash GrenadeGrenade assourdissanteFlash Grenade
Stun I Fire Penetration I Heft Longshot I
Rapid ShotTir rapideRapid Shot
Rapid Attacks I Rigwald's Ferocity Streamlined Rounds
Mortar CannonCanon mortier
Explosive Grenade Elemental Armament I Payload Fire Penetration I Longshot I
Cluster GrenadeGrenade à fragmentationCluster Grenade
Payload Elemental Armament I Longshot I Fire Penetration I Elemental Focus
Herald of ThunderHéraut du tonnerreHerald of Thunder
Elemental Armament I Elemental Focus Magnified Area I
Wind DancerDanseur du ventWind Dancer
Blind I Maim Pin I
Herald of AshHéraut de la cendreHerald of Ash
Magnified Area I Clarity I
Mirage DeadeyeTireur d'élite mirage
Explosive Grenade Cooldown Recovery I Deliberation Multishot I Elemental Armament I

Recommended Equipment

The weapon is the most important piece of this build. The ideal choice is the new unique Hand Cannon, but an excellent budget alternative is the Cannonade crossbow, which fires an additional projectile with your grenades.

  • Crossbow: Hand Cannon (unique) or Cannonade crossbow (cheap alternative). Aim for 700+ total DPS, +5 to all Attack Skills, and Onslaught on killing hits as an upgrade. Lightning damage is the best elemental damage here.
  • Weapon runes: Tailwind’s Rune of the Spring and Stormbreath Rune of the Summer for additional lightning damage.
  • Body armour: high-evasion piece, ideally 2000+ evasion, with max life, resistances, and a Deflection rating equal to a percentage of your evasion. Deflection makes the build significantly tankier.
  • Helmet, gloves, boots: evasion, life, resistances, and Deflection. On boots in particular, aim for 30 to 35% movement speed.
  • Amulet: +1 to +3 to projectile skills, spirit, life, and resistances. You can allocate Killer’s Instinct here.
  • Rings: life, resistances, and as much lightning, fire, and cold damage to attacks as possible (lightning being the best option).
  • Belt: notable Ingenuitynotable Ingenuity is the recommended budget choice as it amplifies the bonuses from both rings. Later, HeadhunterHeadhunter is the major upgrade if you have the currency.
  • Charms: stun immunity, ignite immunity, and bleed immunity.

Gameplay Tips

  • Mapping: move forward and fire with Explosive ShotExplosive Shot, then chain a dodge roll after each shot to reload. Thanks to Rapid AssaultRapid Assault, your reload comes from the dodge roll: get into the shoot-roll-shoot rhythm and keep moving.
  • Normal Packs: Explosive ShotExplosive Shot is enough most of the time. Fire into the pack, let the explosion clear it, and keep pushing forward.
  • Big Packs and Rares: add Cluster GrenadeCluster Grenade on top to instantly wipe dense groups without slowing down.
  • Bossing: before the spawn, drop Oil GrenadeOil Grenade for exposure, then place your Mortar Cannon, throw a few Explosive GrenadeExplosive Grenade and detonate everything with Explosive ShotExplosive Shot. Throwing Gas GrenadeGas Grenade before the boss further scales your other grenades.
  • Mirages: Mirage ArcherMirage Archer and notable Mirage Deadeyenotable Mirage Deadeye add automatic grenade pressure while you manage your main rotation.

The Two Passive Tree System

This is the most important mechanic to understand about this build: it uses two distinct passive trees. The first tree is dedicated solely to Explosive ShotExplosive Shot, so that your mapping and detonation skill hits as hard as possible. The second tree is dedicated to all your grenades: Explosive GrenadeExplosive Grenade, Cluster GrenadeCluster Grenade, Gas GrenadeGas Grenade, Wall Grenade and Mortar Cannon. Herald of ThunderHerald of Thunder, Wind DancerWind Dancer, notable Mirage Deadeyenotable Mirage Deadeye and Mirage ArcherMirage Archer, on the other hand, benefit from both trees simultaneously.

To make this system work, you need to lock your crossbow: the build does not swap weapons, it only switches the weapon skill tree. In the skill gems menu, assign Explosive ShotExplosive Shot to weapon set 1 only, then the grenades and Mortar Cannon to weapon set 2 only. Once done, the passive tree switches automatically based on the skill being used, making the build feel seamless with no manual weapon swap required. The rest of the tree focuses on crossbow, projectile, grenade and elemental damage, as well as evasion, Deflection and cooldown recovery, since grenades benefit enormously from being available more frequently.

The Deadeye Ascendancy: Speed and Projectiles

For this version, the node unlock order is as follows: projectile proximity specialization first, then notable Endless Munitionsnotable Endless Munitions, then notable Mirage Deadeyenotable Mirage Deadeye, and finally notable Gathering Windsnotable Gathering Winds. The projectile proximity specialization boosts your projectile damage and fits naturally with a grenade and crossbow build.

notable Endless Munitionsnotable Endless Munitions is extremely strong because grenades benefit enormously from additional projectiles, improving both mapping and bossing. notable Mirage Deadeyenotable Mirage Deadeye is one of the main reasons the Deadeye is so comfortable here: it provides an extra skill slot to load even more grenades without adding complexity to the gameplay. Finally, notable Gathering Windsnotable Gathering Winds is the node that solves the mapping problem: grenade builds already have excellent boss damage but can feel slow on maps. notable Gathering Windsnotable Gathering Winds provides movement speed and attack speed, making the whole experience much smoother when chaining movement, Explosive ShotExplosive Shot, and reload dodges.

Deadeye or Witch Hunter: Which Ascendancy to Choose?

The same setup works perfectly well with the Witch Hunter. The difference comes down to priority: the Deadeye offers slightly higher damage and significantly better speed, while the Witch Hunter is the tankier choice. If you want the smoothest all-content experience and the fastest mapping, go with the Deadeye. If survival is your priority — especially in Hardcore — the Witch Hunter remains a solid option with the exact same build core.

Progression, Leveling and Jewels

For leveling, start with a sturdy crossbow at level 10 with two damage prefixes. Around level 16, switch to the varnished crossbow and invest a bit of currency into it, as it can carry you for a very long time. Around level 23, stop overspending and save up for the level 33 weapon upgrade. From that point on, everything else should be straightforward to farm.

For jewels, jewel unique Heart of the Welljewel unique Heart of the Well is excellent as it provides lightning damage, attack speed, and cooldown recovery. Your rare jewels can then focus on crossbow attack damage, crossbow attack speed, and lightning damage, which remains the best elemental damage color for this build.

Skill Tree

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