
Level 48 quests and higher now pay extra gold in WoW Forever, according to the hotfix list published at 4:27 a.m. Paris time on Wednesday, November 11, 2026. It follows a message from Kaivax, of Blizzard, posted on Tuesday, November 10 at 10:56 p.m. Paris time: the level 60 gold bonus was removed on purpose, and that choice cost more gold than expected.
For anyone keeping a full quest log while waiting for level 60, the answer is short: it no longer earns a bonus, and Blizzard considers that habit undesirable. The same hotfix also lowers the vendor resale price of several items.
Blizzard confirms the choice and admits an effect that was too harsh
A player asked for confirmation on the US thread “Gold at 60 for quests.” Kaivax answered in reply 165, then in reply 93 of the European thread, with the same text: “we made a conscious choice to disable the XP-to-Gold conversion for quests completed at maximum level.” That conversion dates back to 2006, “in the weeks leading up the original Burning Crusade launch.” Blizzard left it in Classic Era in 2019.

The reason is a behavior Kaivax describes this way: the conversion “created an incentive for players to hold a full quest log worth of completed quests to hand in after hitting level 60 for maximum gold returns.” The best way to level was then to kill monsters without turning in any quest, “not a design we want to retain.”
Blizzard then acknowledges the side effect: “only about 25% of quests in the game actually provide raw gold rewards,” which made the change “slightly more negative” than expected for income on the way to level 60.
This message corrects our November 8 article, which noted that no Blizzard message existed and only relayed Jokerd’s word. The deliberate removal is now confirmed in public. The weekly random-gold quest mentioned back then, according to Jokerd, appears in neither message.
Level 48 quests and higher pay in coin, with no amount published
Kaivax announced “a hotfix that will add additional gold rewards to most quests with a quest level of level 48 or higher, including adding gold to quests above level 48 that never previously rewarded gold at all,” “in the next 24 hours or so.”

The November 10 hotfix list, Quests section, puts it in the present tense: “Most quests level 48 and higher now additionally reward gold.” The developer notes set the goal: giving “a good reason to complete those quests while leveling up to 60 and thereafter.”
Three categories are left out: “those that already reward valuable items, repeatable quests, and those that don’t provide significant rewards because they’re quick, easy, or trivial to complete.” No text quantifies the added gold or lists the level 48 quests concerned.
Vendor resale: the Iron Grenade loses 75%
The other half of the hotfix touches the prices vendors pay, according to the same list. The percentage changes are our calculation.

| Item | Resale before | Resale after | Change |
|---|---|---|---|
| 5 silver | 1 silver 25 copper | -75% | |
| 25 copper | 5 copper | -80% | |
| Some crafted armor (Leatherworking, Tailoring, Blacksmithing) | not published | not published | drop, no figure published |
On the armor pieces, the developer note says: “The adjusted items were all bind-on-pickup items that a player was intended to craft only once for themselves.” For the grenade, Blizzard gives no explanation. Yet a player recalled on October 24, on the US forum, making “immense amount of money” in 2019 on Classic by crafting Iron Grenades to sell to the vendor. Our reading: that loop loses its appeal at this price, though no source puts a number on a profit.
The drop came before the list. On November 10 at 9:56 p.m. Paris time, a player opened a thread to report an Iron Grenade at -75% with no note at all, and another said there, at 11:57 p.m., that they had lost gold on materials already bought. These are accounts from players, not findings from Blizzard.
On the Auction House side, the minimum deposit drops to 1 copper (versus 1 silver, a hundred times less) when the realms restart. The same list fixes mail delivered in 2 minutes instead of the intended 60.
Holding quests for level 60 no longer earns a bonus
No, there is no reason to hold them anymore. At 60, turning in a quest no longer gives a gold bonus: the conversion does not exist in WoW Forever, and Kaivax confirms it. A held quest only pays its own reward, whereas one turned in along the way also gives experience (our reading of the two texts). The developers write that it would be “inappropriate” to encourage setting quests aside. Still unknown: the amount per quest, the list of quests and in-game verification.




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