
A single friendship quest for one of the Desolace clans, and reputation (the standing a faction grants you, from Neutral to Exalted) rises by 3,000 points with it. With the rival clan, it drops by 15,000. That is what the WoW Forever client files (build 1.60.1.70888) show, as recorded by wowforevertalents.com, for the Gelkis or Magram dilemma between the two rival centaur clans.
That price weighs on everything else: the level 35 weapons offered at the end of the quest chains, the recipes of six professions, and two public guides that contradict each other. This article settles what the client data can settle, and says what it does not cover.
Gelkis or Magram: what the choice costs with the other clan
On the price of Gelkis or Magram, two guides say the opposite. Polestar, updated on November 11, 2026, writes that “the choice quests no longer cost the other clan anything”. Zockify, last updated on October 12, 2026, states that a quest that earns your clan 500 points removes 2,500 from the rival.

The client files side with Zockify. The quest cache of build 1.60.1.70888, read on the Gelkis clan page of wowforevertalents.com on November 13, 2026, lists 43 quests for this clan: 21 raise it, 22 lower it. The choice quests are no exception: Gelkis Alliance earns 250 points with the Gelkis and removes 1,250 with the Magram. The ratio is constant, one to five.
| Gelkis-side quest | Gain with the Gelkis | Loss with the Magram |
|---|---|---|
| Strange Alliance or Gelkis Alliance (choice quest) | +250 | −1,250 |
| Raid on the Kolkar | +500 | −2,500 |
| Stealing Supplies | +500 | −2,500 |
| Ongeku | +1,000 | −5,000 |
| The three profession quests, including Mysterious Mysticism | +1,000 each | −5,000 each |
| Valley of Bones (start of the level 35 chain) | +125 | −625 |
| Buying Friendship: Gelkis | +3,000 | −15,000 |
| Khan Jehn (Gelkis version) | +6,000 | −30,000 |
The Magram follow the same grid in mirror image. One point stays out of reach of this data: the client contains neither kill reputation nor repeatable totem turn-ins, and the wowforevertalents.com page says so: “Kill reputation and repeatable turn-ins live on the server.” Both guides agree on this: 20 points for your clan, 100 fewer with the clan you kill.
No official note removes the cost of the quests. The notes of October 8, November 2 and November 4, and the hotfix lists of November 10 and 11, do not mention it. If the server applied different values than the client, this readout would not see it. Zockify draws the practical consequence: switching clans later means rebuilding reputation from the bottom.
The level 35 weapons, clan by clan
Gelkis or Magram is first of all a question of weapons: each clan has two quests that offer a choice between three items. The names and stats below come from the game’s tooltips, recorded on November 13, 2026; the DPS (damage per second) figures are the ones the game displays.
| Clan and quest | Choose one |
|---|---|
| Gelkis, Test Your Theory | Centaur Spear (two-handed polearm, 26.61 DPS, Strength and Stamina); Wanderer’s Broadsword (two-handed sword, 26.67 DPS, +1% chance to hit); Desert Crawler’s Claw (main-hand dagger, 13.61 DPS, +30 spell damage and healing) |
| Gelkis, Khan Jehn | Abandoned Ferocity (two-handed axe, 37.19 DPS); Bludgeon of Betrayed Virtues (one-handed mace, 28.64 DPS); Thrice-Damned Effigy (held in the off hand, Intellect and Spirit) |
| Magram, Proof of Concept | Blade of the Magram Clan (one-handed sword, 20.45 DPS, +9 attack power); Staff of Revelations (staff, 19.83 DPS, +30 spell damage and healing); Desperate Barrier (shield, 711 armor) |
| Magram, Khan Jehn | Greatstaff of the Necrokhans (staff, 27.67 DPS, +48 spell damage and healing); Soulsplatter Mace (main-hand mace, 18.89 DPS, +48 spell damage and healing); Scavenged Magram Armament (polearm, 37.17 DPS, +12 attack power) |
Choosing a clan therefore comes down to choosing a category of item. Read by need, the table gives this:
| Your need | Clan | Item |
|---|---|---|
| Shield | Magram | Desperate Barrier: 711 armor, +4 Strength, +6 Stamina |
| High spell damage | Magram | Greatstaff of the Necrokhans and Soulsplatter Mace, +48 each (the best on the Gelkis side: +30, on the dagger) |
| Two-handed weapon for Strength | Gelkis | Abandoned Ferocity: +10 Strength, +4 Agility, +12 Stamina |
| Two-handed weapon for Agility | Magram | Scavenged Magram Armament: +5 Agility, +14 Stamina |
| Dagger | Gelkis | Desert Crawler’s Claw, the only one of the twelve |
| Off-hand item for Intellect and Spirit | Gelkis | Thrice-Damned Effigy: +4 Intellect, +7 Spirit |
Profession recipes: two sources, two rules
To decide between Gelkis or Magram by profession, the client is clear on the quest side: each clan offers three profession quests worth 1,000 points, each of which offers a choice between two recipes. The Gelkis cover Enchanting, Tailoring and Leatherworking; the Magram cover Alchemy, Blacksmithing and Engineering.

| Profession | Clan whose quest offers the recipe |
|---|---|
| Enchanting | Gelkis |
| Tailoring | Gelkis |
| Leatherworking | Gelkis |
| Alchemy | Magram |
| Blacksmithing | Magram |
| Engineering | Magram |
There is also the quartermasters’ shop (Molkar for the Gelkis, Gorhak for the Magram), which sells twelve recipes in exchange for Carved Centaur Totems. Zockify, as of October 12, describes two rates: 15 totems at Honored with the clan that covers the profession, 60 totems at Exalted with the other. Polestar, as of November 11, writes that both quartermasters sell all twelve recipes for totems, “no standing needed”.
The client data does not settle it: the wowforevertalents.com page indicates that no item there is gated behind a reputation, as the sales rule lives on the server. Two versions conflict; the more recent is Polestar’s, and neither is confirmed by a Blizzard note.
Level 35, and the quest that avoids the choice
The beta notes of October 8, relayed by PatchBot, set two rules. The quests that start with Valley of Bones require “a minimum level of 35 (was 30)”. And for the rewards: “In an upcoming hotfix, these will be changed to require Level 35 to equip, matching the quest adjustments”. Sixteen items are listed; most simply had their power adjusted, the developers explain.

That hotfix has gone live. On November 13, 2026, the tooltip of each of the sixteen items shows “Requires Level 35”, and the quest cache places the start of the valley chain at level 35. To prepare for this milestone, see our article on levels 30 to 40 and our 27 leveling builds. The guides add that you must be Honored with the clan to progress in the valley (Polestar: “They all ask you to stay Honored or better”), a condition the client does not let us check.
One quest escapes the Gelkis or Magram dilemma: Khan Hratha. According to Zockify, it starts with Umarak, of the Kolkar clan, and depends on neither clan. One clue points that way: its name appears in none of the 43 quests of each clan found in the client. It gives 10 totems and a choice of one level 35 item: , Traitor’s Finger, or Ceremonial Centaur Blanket.





1 Commentaire
gelkis !!