Levels 30 to 40 in WoW Forever: dungeons or murlocs

levels 30 to 40: A golden lantern set between the torch-lit entrance of a dungeon and a swamp where murlocs stand, with the texts “Levels 30 to 40” and “Dungeons or murlocs”

Article by Kami

In crowded zones, monsters run short. To get through levels 30 to 40, two methods are going around to skip the queue: chaining dungeons, or killing murlocs on a hill in Dustwallow Marsh. A video by NOHITJEROME, published November 10, 2026, defends both. What Blizzard changed fits in four lines, and a single XP-per-hour figure is measured, by the video’s own creator.

What follows sorts the sourced from the estimated, with a way to choose without taking anyone’s word for it.

What Blizzard changed between November 5 and 10

On Sunday, November 8, a hotfix raised dungeon monster XP by 50%, as our article on the +50% dungeon XP details. On Tuesday, November 10 at 10:35 p.m. Paris time, Kaivax, from the team that talks to the community, clarified the change on the US forum: the hotfix “took dungeon kill XP from 40% of the values in Classic Era to 60% of the values in Classic Era.” Kaivax adds that the adjustment “is working well to produce dungeon leveling speeds that fit with the rest of WoW Forever content.” No further increase has been announced, then.

Kaivax's reply on Blizzard's US forum: the Sunday, November 8 hotfix raised dungeon kill XP from 40% to 60% of Classic Era values
Blizzard US forum, November 10, 2026 at 21:35 UTC (10:35 p.m. Paris time): Kaivax’s reply in the thread on dungeon XP.

The same day, at 4:11 a.m. Paris time, Kaivax posted on the factions thread a line from the November 9 hotfix list: “Lowered the population of players in various zones where there was significant congestion.” The developer note says the change is “even bigger” on the PvP ruleset. No zone is named. The details of the faction balancing are in our article on the subject.

Two other lines matter for these levels. In the November 9 hotfix list, posted by Kaivax on November 10 at 5:23 a.m. Paris time on the hotfix thread, The Drowned City (a new dungeon) fixes creatures that dealt “about 30% more damage than intended,” a point covered in our article on the November 9 hotfixes. And in the November 5 section of the same list, updated continuously: “Fixed an issue where some murlocs in Dustwallow Marsh were respawning too quickly.” Blizzard does not say which murlocs, or the new rate.

Levels 30 to 40 in dungeons: a single measured figure, 15,000 XP per hour

In their video, at 3:19, NOHITJEROME says they made about 18,000 XP in 1 hour 10 minutes in the Graveyard, one of the four wings of Scarlet Monastery, or about 15,000 XP per hour, quests on top. The creator points out this is an unfavorable case: a group with no area damage, no mage, and a level 33 tank. At 3:40, they estimate that a better-built group could aim for 20,000 to 25,000 XP per hour. That is an estimate, not a measurement.

Message from an anonymized player on the US forum: they regret no longer being able to level in dungeons and say they gained 25% of a level by clearing almost all of City of Dalaran
Blizzard US forum, November 10, 2026 at 20:05 UTC (9:05 p.m. Paris time): account from a player (username removed), to be read as an isolated case.

The other figures going around for levels 30 to 40 have no original source we could trace, and we do not repeat them. There is, however, a contrary account on the US forum: a player wrote on November 10 at 9:05 p.m. Paris time “I did a nearly full clear of City of Dalaran and only got 25% of my level,” on this thread. The message says neither the player’s level nor whether the run happened before or after the November 8 increase. A single account, to be taken as such.

At 4:36, the video presents The Drowned City as a dungeon that is playable again since the damage fix, with five quests said to give almost 48,000 XP: the figure comes from the video, with no other source. The creator sees almost a free level in it for those who have not yet reached levels 37 or 38.

Which dungeons for levels 30 to 40: our pages versus Method.gg

Our Dungeons and raids page gives the minimum level in the Group Finder, read from the beta client (last collection on October 10, 2026). Method.gg, in its November 4 guide, suggests recommended ranges. These are not the same quantities: the gap does not signal an error, but when in doubt, our read-out table is the reference for the entry level.

Fight in a WoW Forever dungeon: a character in yellow armor wields a blade facing a green monster and a hooded figure, in front of green flames
Image taken from NOHITJEROME’s video of November 10, 2026, at 3:27, cropped.
DungeonOur page (minimum level, Group Finder)Method.gg (recommended range)Good to know
City of Dalaran (new)2828-33Requires an attunement quest to be done in Hillsbrad Foothills, according to Method.gg. Its quests give 15,800 XP per faction (beta data, Method.gg).
Gnomeregan2529-34Clear gap: 25 is the minimum entry level in the Group Finder, 29-34 the range recommended by Method.gg.
Scarlet Monastery (four wings)30Graveyard 30-38, Library 33-41, Armory 36-44, Cathedral 38-46The video played the Graveyard.
Razorfen Kraul2430-38Same gap as Gnomeregan: entry level versus recommended range.
Razorfen Downs3437-45Reopened with the October 1 patch.
Uldaman3537-45Reopened with the October 1 patch.
The Drowned City (new)“Soon,” no level at the October 10 collection35-40Creatures fixed on November 9: about 30% too much damage.

To aim for levels 30 to 40 in dungeons, our dungeon leveling guide only covers levels 13 to 30 and dates from October, before the latest XP adjustments. Method.gg also quotes Josh Greenfield, from the WoW Forever development team, for whom perfect dungeon play sits very close to optimal questing, at best, and Blizzard intends to hold that line. This remark is reported by Method.gg, not checked at the source.

Witch Hill murlocs: one video, one hotfix line, no verifiable figure

At 4:57 and until 5:45, NOHITJEROME calls the Witch Hill murloc spot in Dustwallow Marsh unbelievable, for levels 34 to 40. They put forward 30,000 to 35,000 XP per hour and monsters that respawn instantly. According to the video, this spot came back into the spotlight with Jokerd’s race to the first level 60, which our article recounts; no other source establishes it. The video also mentions Party Waffles, a content creator, who recommends it because you do not need to think.

Excerpt from Blizzard's hotfix list for November 5, 2026: one line says some murlocs in Dustwallow Marsh were respawning too quickly
Blizzard US forum, Kaivax’s “WoW: Forever Hotfixes – November 10, 2026” list, November 5 section, updated November 11, 2026 at 3:27 UTC.

These 30,000 to 35,000 XP per hour are a spoken claim in the video: no detailed read-out comes with them. On screen, around 5:45, the author’s XP tracking addon shows, for a level 33 character, “Leveling in: 1h 29m (23K XP/Hour),” facing level 36 Mirefin Coastrunners and level 37 Mirefin Muckdwellers. That is what this screen shows at that moment, neither an average nor a measurement by this site, and an order of magnitude lower than the spoken claim. The November 5 fix, for its part, does not say which murlocs it refers to, and nothing proves it targets this hill. If the respawn was slowed down, nobody has published a measurement after the fix. The video’s author says they tested the spot the day before publication, so after November 5, with a tank who pulls the monsters together, a healer and DPS (the players who deal the damage). The downside, also mentioned: this spot is in the open world, so both factions cross paths there, with the risk of PvP.

Thirty minutes, the XP bar, and a point of comparison

For levels 30 to 40, neither method has an established figure, and the situation can change with every hotfix: zone population, dungeon XP, murloc respawn rate. One test remains that any group can do: run the chosen method for 30 minutes while noting the XP gained, then spend the same time questing in a less crowded zone, and compare the two figures. It is the only measurement that holds for your realm, your level and your group.

Level 33 character surrounded by murloc corpses in the open world, with an addon experience bar at the top of the screen showing 23,000 XP per hour after 8 minutes of session
Image taken from NOHITJEROME’s video of November 10, 2026, around 5:45, cropped: the counter of an XP addon, here after 8 minutes of session. This kind of display lets you take your own measurement.