S-TIER | BUILD PALADIN SHIELD OF RETRIBUTION (@P4wnyhof) | SEASON 12

📊 Build
⚔️ Pit Pushing
4.5
S
💨 Speed Farming
4.6
S
🛡️ Survivability
4.6
S
💰 Budget
4.5
A
GLOBAL TIER S
298 votes
Pit Pushing
Speed Farming
Survivability
Budget

LEVELING | ENDGAME | PIT PUSH | SPEED FARM PALADIN

Article by Kami

Build Overview

The Paladin Shield of RetributionShield of Retribution build is one of the most devastating builds of Season 12, capable of dealing trillions of damage thanks to an explosive Thorns synergy. By investing a single point into Blessed ShieldBlessed Shield and converting it into a JuggernautJuggernaut skill via Shield of RetributionShield of Retribution, every fourth throw triggers a massive explosion that scales directly with your Thorns. Combined with Defiance AuraDefiance Aura (+200% Thorns damage) and Thorns and ThistlesThorns and Thistles (+150% Thorns damage), the multipliers stack exponentially.

The gameplay loop is smooth: activate Arbiter of JusticeArbiter of Justice to make enemies vulnerable, spam Blessed ShieldBlessed Shield inside packs, and use ClashClash and AegisAegis between throws to maximize your Thorns multipliers. This build excels both in farming Infernal Hordes and against Tier 5 Bosses and even Bloodied Bosses (Tier 7), while remaining accessible with basic gear.

Strengths and Weaknesses

Strengths

  • Astronomical damage through Thorns explosions, reaching trillions
  • Scales up very quickly with minimal initial investment
  • Excellent for farming thanks to the pull from Godslayer CrownGodslayer Crown that groups enemies together
  • Capable of killing Tier 5 and Tier 7 Bloodied Bosses

Weaknesses

  • Resource management is tricky with the Quarks rune active
  • Requires keeping Arbiter of JusticeArbiter of Justice active at all times for the damage bonus
  • The optimized version demands specific Greater Affixes on several pieces

Recommended Equipment

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Weapon — Griswald's Opus: The core weapon of the build. The ideal Greater Affixes are Break the LineBreak the Line and HeavyweightHeavyweight at 100%. The Lucky Hit critical strike that deals double damage and heals is essential as it feeds the Hailed Salt aspect to permanently maintain your Fortify.

Offhand — Ward of the White DoveWard of the White Dove: A drop from Varshan, this piece takes Blessed ShieldBlessed Shield to the next level by doubling its damage and reducing the Faith cost by 7 for the next three throws after using another skill. A Greater Affix on the Blessed ShieldBlessed Shield double damage at 100% is the absolute top priority.

Helm — Godslayer CrownGodslayer Crown: Combined with the Wildbolt AspectWildbolt Aspect, this helm marks and pulls Savage enemies, granting +40% bonus damage against them. This combo makes RendRend farming in Hordes and the Pit extremely comfortable. For high-Pit pushing, Heir of PerditionHeir of Perdition offers more raw damage, but at the cost of significantly less comfort.

Chest — Mantle of the Gray: A drop from Grigoire, the Galvanic Saint or Uruvar, this chest consumes all your Resolve charges to amplify damage from JuggernautJuggernaut skills. A Greater Affix on Thorns and ThistlesThorns and Thistles is the most impactful bonus as it directly multiplies your Thorns damage.

Gloves: Prioritize critical strike chance, attack speed, maximum life, and cooldown reduction. The JuggernautJuggernaut Covenant aspect grants +100% bonus damage with the JuggernautJuggernaut oath.

Ring 1 — Aspect of ChastisementAspect of Chastisement: Your JuggernautJuggernaut skills deal +71% damage to Bosses and Crowd-Controlled enemies. With the permanent pull from Godslayer CrownGodslayer Crown, the condition is always met. A Greater Affix on attack speed and cooldown reduction is optimal.

Ring 2 — Ring of Starless SkiesRing of Starless Skies: Reduces the cost of Blessed ShieldBlessed Shield to just 7, largely resolving resource issues with the Quarks rune. Alternatively, a ring with Aspect of Utmost GloryAspect of Utmost Glory grants +70% bonus damage against weakened enemies (via Enhanced Fanaticism AuraEnhanced Fanaticism Aura), at the cost of tighter resource management.

Amulet — Celestial Stride: While Arbiter of JusticeArbiter of Justice is active, you benefit from a damage bonus of up to +188%. This is why cooldown reduction is so important: the Arbiter's duration must overlap with its cooldown to never lose the bonus.

Build Variants

This build exists in two main variants that fundamentally change the gameplay loop:

Quarks Version (maximum damage): The Quarks rune grants +100% bonus damage, propelling Thorns explosions to astronomical levels. The trade-off is active resource management: you must alternate between Blessed ShieldBlessed Shield throws and ClashClash to replenish your Faith globe. Use the Zul rune combined with Igny on the helm to automatically summon DecrepifyDecrepify, triggering Quarks optimally in all situations.

Ohm Version (comfort): Replace Quarks with the Barbarian rune OhmOhm and you can simply hold down Blessed ShieldBlessed Shield without ever emptying your Faith globe. You lose +100% damage, but gameplay becomes much smoother. This version remains more than sufficient for all Tier 5 content and Infernal Hordes.

Gameplay Tips

Basic rotation: Activate Arbiter of JusticeArbiter of Justice inside enemy packs to make them vulnerable. Spam Blessed ShieldBlessed Shield (the explosion triggers on the 4th throw). Use ClashClash every 6 seconds for the +20% Thorns bonus and Resolve generation, then AegisAegis every 10 seconds for an additional +40% Thorns.

Against Bosses: Open with Arbiter of JusticeArbiter of Justice, maintain Blessed ShieldBlessed Shield until Faith is depleted, then ClashClash followed by AegisAegis to recharge Thorns multipliers. Tier 5 Bosses fall in seconds thanks to the explosions.

Resolve Management: ClashClash generates 2 Resolve charges by default, but with the "Resolve Generated +5" temper, a single ClashClash generates 7 charges. With two rapid ClashClash uses, you reach 13 charges, maximizing the damage bonus from Mantle of the Gray and the JuggernautJuggernaut oath.

Keep the Arbiter up: Invest heavily in cooldown reduction (paragon, gear, tempers) so that the duration of Arbiter of JusticeArbiter of Justice overlaps with its cooldown. If you never leave the Arbiter form, the Celestial Stride damage bonus remains permanently active.

Arbre des Talents

Mercenaire

Le mercenaire principal est Subo avec la compétence Lancer de bouclier (Throw of the Shield) et l'inspiration active, qui apporte un bonus de dégâts conséquent en complément des explosions d'épines du build.

En renfort, Varyana avec Soif de Sang (Bloodthirst) est indispensable pour atteindre le cap de 100% de vitesse d'attaque grâce au bonus de killstreak. Cette vitesse d'attaque maximale augmente directement la cadence des lancers de Bouclier divinBouclier divin et donc la fréquence des explosions d'épines.

Paragon and Glyphs

The paladin shield of retribution build Paragon focuses on three axes: cooldown reduction to keep Arbiter of JusticeArbiter of Justice active, Thorns damage multipliers, and block chance to synergize with the Shieldbearer board.

Castle Board: Grants +100% bonus damage. The HonedHoned glyph is placed here to generate Faith on every critical strike, ensuring a constant resource flow while multiplying critical damage.

Relentless Board: Provides -30% cooldown reduction while moving and +80% damage. The SpiritSpirit glyph grants an additional critical damage bonus and causes enemies to take +15% more damage. Alternatively, the Resplendent glyph reduces the cooldown of all non-aura skills after an aura throw, helping to keep the Arbiter up permanently.

Preacher Board: Increases damage based on your attack speed (cap of 100% easily reached). The RevengeRevenge glyph causes Thorns damage to deal +15% multiplicative damage to enemies hit.

Shieldbearer Board: Grants +80% bonus damage proportional to your block chance. The SentinelSentinel glyph amplifies JuggernautJuggernaut skill damage and grants a bonus per Resolve stack. Collect all available block chance nodes along the path.

The ChipChip glyph is placed first to make enemies take +15% more damage, serving as an effective global multiplier from the very first boards.

Resource Management and Runes

Faith management is the most technical aspect of this build, especially with the Quarks rune active. When Quarks triggers, skill costs temporarily increase, which can drain your Faith globe quickly. To counter this:

The Zul + Igny combination (on the helm) automatically summons the Necromancer's DecrepifyDecrepify during combat, triggering Quarks regularly and optimally. This is the most efficient method to maximize Quarks uptime.

To stabilize your resources: invest in Faith per second on pants, temper primary resource restoration chance on rings, and drink an Elixir of ResourcefulnessElixir of Resourcefulness to reduce the cost to 15. The Ring of Starless SkiesRing of Starless Skies reduces the cost even further. With these combined sources, even when using Quarks, a quick ClashClash is enough to replenish your Faith globe and resume throwing.

Scaling and Progression Toward Bloodied Content

To break through the Bloodied Boss threshold (Tier 7, after Pit 100), several optimizations are needed. A Griswald's Opus with Greater Affix on Break the LineBreak the Line and HeavyweightHeavyweight at 100% pushes damage from a few trillion to nearly 10 trillion.

The Greater Affix on Blessed ShieldBlessed Shield double damage on Ward of the White DoveWard of the White Dove at 100% is also a top priority. On the Celestial Stride amulet, maxing Iron Sharpens IronIron Sharpens Iron and Crack the Destruction of armor adds another +12% bonus damage.

For Bosses specifically, swap Godslayer CrownGodslayer Crown for Heir of PerditionHeir of Perdition to maximize single-target damage. Finally, leveling all glyphs from 70 to 90 represents a considerable power gain across the entire build.

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