S-TIER | BUILD DRUID Compagnons (@NeverMind) | SAISON 13

📊 Build
⚔️ Pit Pushing
4.6
S
💨 Speed Farming
4.5
A
🛡️ Survivability
4.6
S
💰 Budget
4.5
S
GLOBAL TIER S
196 votes
Pit Pushing
Speed Farming
Survivability
Budget

ENDGAME | PIT PUSH DRUIDE

Article by Kami

Build Overview

Season 13 "Lord of Hatred" introduced a devastating Druid variant that crushes the highest difficulty content in the game: 454 trillion damage per second and a PIT 140 cleared in 9 minutes 35 seconds. The @NeverMind video focuses on the Stone BurstStone Burst variant, powered by a brand-new synergy with the unique Beru of the Old Mountain that turns every stone shard into an orbital strike.

The build revolves around three spirit companions allocated to the maximum — WolvesWolves, RavensRavens, and Poison CreeperPoison Creeper — and uses Stone BurstStone Burst as the primary trigger to call down massive projectiles from the sky. The author proposes three variants: WOLFS OG Version (the original pack-focused version), Stone BurstStone Burst (the push variant focused on Boss and Pit dungeons), and WOLFS Push Version (a hybrid for the very highest tiers). The season's big change comes from the item Beru of the Old Mountain, discovered by DMC, which pushes Stone BurstStone Burst to the top of the Druid meta.

This article presents the full package: endgame gear, allocated talents, paragon glyphs, mercenary choice, and Horadric Seal synergies for the season.

Pros and Cons

✅ Pros

  • Confirmed S-Tier Boss damage (PIT 140 sub-10 min)
  • Three variants tailored to speed farm, pack clear, and Boss push
  • Remarkable synergy between Companions and Beru of the Old Mountain
  • Very solid defense thanks to Cyclone ArmorCyclone Armor and Earthen BulwarkEarthen Bulwark
  • Crowd-control immunity via Grizzly RageGrizzly Rage
  • Massive tooltip damage boosted by Heir of PerditionHeir of Perdition

❌ Cons

  • Very expensive endgame setup: mythic helm + numerous S13 uniques
  • The Stone BurstStone Burst variant fully depends on Beru of the Old Mountain
  • Steep learning curve to juggle Companions + Stone BurstStone Burst rotation
  • Screen visibility sometimes cluttered by the companions

Recommended Gear

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The gear is built around a mythic helm and several Season 13 exclusive uniques. Heir of PerditionHeir of Perdition (Heir of PerditionHeir of Perdition) remains the dominant choice at the helm slot: it multiplies damage while empowering Companions, and accepts the Nagu and Ceh runes for an extra proc boost.

The chest slot is dedicated to an Aspect of Debilitating Toxins on the WOLFS OG variant, which turns every Poison Creeper attack into a massive damage source. On the Stone BurstStone Burst and Push versions, swap to Aspect of Selfishness (Aspect of Anger ManagementAspect of Anger Management) to inflate the value of invested Willpower bonuses. Gloves house Hellbent Commander Aspect, which directly amplifies all companion damage — Wolves, Ravens, and Poison Creeper included.

At the PantsPants slot, Storm's CompanionStorm's Companion is the unique pivot: it converts the Companions damage formula into Lightning damage and opens the scaling window with Aspect of Resuscitation (Aspect of ReanimationAspect of Reanimation) on the amulet. The FlickerstepFlickerstep boots provide the essential mobility to reposition during long Boss phases: they reduce evade cooldown thanks to the "Attacks Reduce Evade's Cooldown" affix.

The rings mix the unique Accord of the Wilds (which boosts wild-path bonuses and stacks Willpower), and a legendary ring carrying Aspect of the Riders (Aspect of the StampedeAspect of the Stampede). The main weapon is legendary with Aspect of the Shepherd (Shepherd's AspectShepherd's Aspect): this aspect multiplies the active Companions and conditions the entire build's scaling. Slot in two topazes to maximize damage per second.

On the Greater Affix side, the author prioritizes the Willpower, Critical Strike Damage Multiplier, Lightning Damage Multiplier, and Vulnerable Damage Multiplier multipliers depending on the variant. The interactive grid above details the precise rolling of every piece, slot by slot, for each step.

Horadric Seal S13

Gameplay Tips

The Stone BurstStone Burst rotation always starts with defensive buffs: Cyclone ArmorCyclone Armor first to generate the barrier and the resistance boost, followed by Earthen BulwarkEarthen Bulwark to stack the secondary barrier. Once both layers are active, trigger Grizzly RageGrizzly Rage: transforming into the Werebear grants crowd-control immunity and a massive damage multiplier during the offensive window.

On the Stone BurstStone Burst variant, cast Debilitating RoarDebilitating Roar to apply vulnerability, summon RavensRavens and Poison CreeperPoison Creeper, then loop Stone BurstStone Burst: each cast triggers the orbital shards from Beru of the Old Mountain that deal the bulk of the damage. Keep FlickerstepFlickerstep ready to reposition during Boss phases and benefit from the fast evade reset.

On the WOLFS OG and WOLFS Push variants, ClawClaw (OG variant) or a Wolves + Ravens + Poison Creeper mix takes the spammable role. The Wolf pack maxed out at 15/15 remains your continuous damage source, while Stone BurstStone Burst acts as the explosive opener at the start of a pull.

Manage Grizzly RageGrizzly Rage windows carefully: its cooldown is your primary push limiter. During the window, chain as many enemies as possible before it ends.

Talent Tree

Mercenary S13

The main mercenary is Raheir, the Shield Bearer. He acts as a tank lure: his Shield ChargeShield Charge groups enemies together and his ProvokeProvoke passive forces them to focus on him while you run the Stone BurstStone Burst rotation from range.

As support, Aldkin applies Field of LanguishField of Languish on the combat zone: this spell debilitates enemies and significantly increases incoming damage, perfectly aligned with the Grizzly RageGrizzly Rage offensive window. The Raheir + Aldkin combo remains the same across all three build variants.

Paragon

The paragon route spans five fully allocated boards: Start (opening board) with the KeeperKeeper glyph, Untamed with WildsWilds, Thunderstruck with Earth and SkyEarth and Sky, Heightened Malice with SpiritSpirit, and finally Lust for Carnage hosting WerebearWerebear.

The allocation order follows this sequence to progressively unlock the multipliers: Companion bonuses explode as soon as the Untamed board, then Thunderstruck converts your scaling toward lightning via the Earth and SkyEarth and Sky glyph — direct synergy with the PantsPants Storm's CompanionStorm's Companion. Heightened Malice provides the Spirit scaling (the Druid's primary stat), and Lust for Carnage with Werebear locks down the Grizzly RageGrizzly Rage Werebear transformation to maintain the offensive multiplier.

All glyphs are leveled to the maximum rank 100/100 — an endgame goal that requires plenty of sigil pit farming, but unlocks the full power of the final tooltip damage.

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