
In the Drowned City, creatures were hitting about 30% harder than intended. That bug is fixed, and the Deathless Marrow encounter has been toned down. Both changes appear in the WoW Forever hotfixes list dated November 9, 2026, which Blizzard published on November 10 at 5:23 a.m. Paris time.
These WoW Forever hotfixes also touch eight classes, quests, items and zone populations. On the evening of November 9, an outage made some players lose skills they had bought from their class trainer: Blizzard acknowledges it without giving a cause.
WoW Forever hotfixes: the Drowned City loses 30% excess damage
Kaivax, on Blizzard’s side, details every hotfix in the US thread (European version). For the Drowned City, the text reads: “creatures inside the Drowned City to do about 30% more damage than intended.”

Deathless Marrow also gets four downward adjustments that make the encounter less punishing:
| Creature | Adjustment | Change |
|---|---|---|
| Whole encounter | Creature health | −25% |
| Deathless Sorcerer | Fireball damage | −25% |
| Deathless Watcher | Charge damage | −50% |
| Deathless Guardian | Shield Slam frequency | about −50% |
These creature names are the original English ones.
Other dungeons get more targeted fixes. In Alcaz Prison, Zarla Ober now drops loot. In Blackfathom Deeps, players can release their spirit again after dying. In Blackrock Depths, the throne room doors open after a failed attempt against Emperor Thaurissan. At Shaper’s Terrace, Vitrix, Snowtalon and Cinder drop their loot. In Stratholme, you can no longer ride a mount.
The list also includes the 50% increase in dungeon monster experience, already detailed in our article on dungeon XP. Kaivax clarified the figure on November 10 at 10:35 p.m. Paris time in the dungeon XP thread: “the hotfix that we deployed on Sunday, November 8 took dungeon kill XP from 40% of the values in Classic Era to 60% of the values in Classic Era.” Blizzard considers the adjustment effective: 40 to 60% is indeed +50%, and the leveling pace in dungeons “fit with the rest of WoW Forever content.”
Eight classes affected: what changes for your character
In the list, the Cooldown Manager (the interface display of ability cooldowns) comes up often. This table of WoW Forever hotfixes by class follows Blizzard’s order.

| Class | Hotfix | In-game effect |
|---|---|---|
| Druid | The Cooldown Manager no longer shows and shows once learned; the Idol of Ferocity no longer lists Mangle among the abilities it makes cheaper | Display fixed |
| Feral Druid | (cat) now puts you in combat immediately; applies to Lacerate and ; Pounce’s stun effect now shows on the enemy | The talent works on both abilities |
| Hunter | Vulgara the Insatiable and the Shrieklings of Zephras join the right pet family; targeting an enemy no longer sometimes pulls it from very far away | Fewer accidental pulls |
| Mage | The ground damage from no longer consumes ; splits its proc chance between the cast and each bolt | Clearcasting is kept |
| Paladin | no longer loses its increased damage when targets have disappeared; the Cooldown Manager now shows seals correctly | Stable damage |
| Priest | no longer breaks when casting ; persists on allies | Shadowform holds |
| Shaman | New visual effect for Lightning Mastery; deals the right amount of damage for ; holds the Night Watchman’s torch in its mouth again | Lightning Bolt damage fixed |
| Warlock | The “Summon Felsteed” quest grants the mount ability; is no longer available outside the Destruction specialization | If you finished the quest before the hotfix, summon the Felsteed once |
| Warrior | no longer shows its duration on the target in the Cooldown Manager, only its cooldown | Display only |
| Tauren | only goes on cooldown when the cast finishes | Cooldown after the cast |
On the Feral Druid side, the Berserk removal is the one covered in our article on Berserk: the list only removes it from the Cooldown Manager.
Another thread, “Class Tuning Incoming – November 10,” announced class changes for Tuesday, November 10: sturdier hunter pets and Voidwalker, Affliction warlock and Wrack, Enhancement shaman and Strength. Our article on this balance pass gives the details. Those changes are not in the November 9 list. According to players in the thread, they reached the game in stages starting with the November 10 maintenance, and Blizzard detailed them in a new list dated November 10, published on November 11 at 4:27 a.m. Paris time. A surprise on the hunter side: pets lose health there instead of gaining it. Our articles on hunter and warlock pets and on the Enhancement shaman cover that second list.
Zone populations, items and quests: the rest of the list
In the rest of the WoW Forever hotfixes, Blizzard lowered the player population in several heavily congested zones, even more so on the PvP rulesets; our PvP article comes back to this. On the item side, Waylaid Crates and Craftsman’s Writs drop in dungeons again, the Nifty Stopwatch no longer shares its cooldown with Sprint, Blink, Dash and the other movement abilities, and the Gloves of Holy Might work. About ten quests are unblocked. In Warsong Gulch, an invisible wall is removed from the roof of the Alliance base.
The November 9 outage: purchased skills lost, no ticket can fix it
On November 9, at 10:36 p.m. Paris time, a player opened a support thread about the outage on the European forum: disconnection, a queue of more than 500 players, then error BLZ51900060. An emergency shutdown message, quoted by a player at 10:55 p.m., read: “We will be performing emergency maintenance and the game will be unavailable during this time.”

Blizzard replied on November 10 at 12:37 p.m. Yryadorne, on Blizzard’s side, writes in reply no. 25: “Our engineers resolved last night’s server issues, and all servers were fully restarted within the hour.” Then: “some players lost some progress, such as the purchase of skills.”
Practical advice: there is no point opening a ticket. According to the message, game masters “are unable to assist with individual restorations via a ticket, because they don’t have the tools needed to see what was lost during this time.” A second reply, at 3:21 p.m., repeats it: the developers are looking into the situation.
In the thread, players describe skills they had to relearn from the class trainer and gold spent and lost, from 1 gold 25 silver to about 5 gold depending on the message; another mentions two successive rollbacks. These are player accounts, which Blizzard does not confirm case by case. On November 11 at 8:40 a.m. Paris time, the thread had not moved since November 10 at 3:34 p.m.: Blizzard announced neither a refund nor compensation there, and gave no cause for the outage.
Only one piece of damage from the outage has been repaired since: shamans had lost a totem. On November 11 at 2:10 a.m. Paris time, Kaivax announced on the US forum a fix deployed in all regions: “Shamans who lost a totem due to the crash should find it restored to their bag.” Keep some room in your bags, then log out and back in. For skills bought from the class trainer, nothing of the kind has been announced.




1 Commentaire
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