A-TIER | BUILD SUN CLERIC SERAPHIM (@ascensionsidekick) | ASCENSION CoA

Build Sun Cleric Seraphim Ascension CoA
Seraphim
angelic ascension Holy 38 wings

Angelic war-form: the biggest Holy kit in the game (38 Holy-school abilities), built around ascension windows, protective wards, and radiant bursts. Where Piety smites steadily, Seraphim transforms and erupts.

Rate this build
Share your opinion on this spec: rate it across 4 game situations. Once enough votes come in, the community score influences the tier shown in the build rankings.
📊 Build
🏰 Dungeon
4.8
S
🐉 Raid
4.4
S
🥊 Arena
3.4
A
🌍 BG & Open World
3.8
A
WEIGHTED TIER A
5 votes
The community's weight grows with each new vote.
Dungeon
Raid
Arena
BG & Open World
Signature Spell
Angelic Presence

Avoiding an attack now has a 20% chance to grant you Angelic Presence: your next Illumination within 15 seconds is instant cast and free of cost.

Retail Feel

Closest to retail Protection Paladin, with a dash of Discipline Priest bolted on: the core loop — shield plus one-hand weapon, block and avoidance converted into board presence, spent on both offense (Justicar's Wrath, Dawnbreak's shield-radiate cone, Hammer of Kings) and defense (Seraphic Bulwark, Dawnguard's block stacking) — is Protection Paladin through and through. The Discipline Priest flavor shows up in the shield-and-support toolkit: The Chosen turns your Illumination into a self-absorb that detonates for Holy damage (Hope), Scroll of Hope is a raid-wide magic-mitigation cooldown with a low-HP triage heal, and Sun Disc pulses increased healing to nearby allies. So mechanically it's a Protection Paladin chassis wearing a Discipline Priest's shield flavor.

Role, tiers & resource
B
Dungeon
Raid representationPresent in 13.4% of mythic dungeons, i.e. 1.15× its expected share
A
Raid
Raid representationPresent in 22.8% of raids, all difficulties, i.e. 1.32× its expected share
A
Arena
Expert opinionEvaluated by the Kami Labs team — August 5, 2026 (watch the video)
A
World Battlegrounds
Community voteAverage of 5 player ratings
RoleTank
Primary statStrength / Stamina
ResourceMANA

Why is this spec not rated like the others?

Combat logs rank players by damage output. A tank does not produce meaningful damage — its job is to absorb it.

Its rating therefore answers a different question: is it brought to raids?

22.8%representation
17.2%expected share
×1.32its share

Across 671 fights of raids, all difficulties with at least 90% of the roster known.

The expected share is what a spec would get if slots were split at random between those competing for them — a tank and a damage spec are not after the same number. Above ×1 it is brought more than its share; below, less.

This rating never exceeds A: it describes what groups choose, not what a specialisation produces. A spec can be strong and rare.

Why is this spec not rated like the others?

Combat logs rank players by damage output. A tank does not produce meaningful damage — its job is to absorb it.

Its rating therefore answers a different question: is it brought to raids?

13.4%representation
11.7%expected share
×1.15its share

Across 1370 fights of mythic dungeons with at least 90% of the roster known.

The expected share is what a spec would get if slots were split at random between those competing for them — a tank and a damage spec are not after the same number. Above ×1 it is brought more than its share; below, less.

This rating never exceeds A: it describes what groups choose, not what a specialisation produces. A spec can be strong and rare.

Ranking updated on August 17, 2026

These talents are a PvE configuration. The Arena and Battleground grades shown above rate the specialisation’s PvP potential — not this tree.

Stat Priority
PvE
Strength Spell Hit (until your Holy/Fire attacks stop missing a +3-level target) Spell Power Attack Power Critical Strike Haste
PvP
Resilience Stamina Strength Spell Hit (cap) Spell Power Attack Power Critical Strike

Holy Strength converts Strength into spell power, while Solar Might raises Strength directly — a single point of Strength therefore feeds both the physical side (attack power) AND the Holy/Fire side of every hybrid formula (Justicar's Wrath, Dawnbreak, Hammer of Kings), making Strength the true primary stat, well ahead of the Intellect the old note weighted equally. Spell Hit still gates the spell-component attacks (Justicar's Wrath, Angel's Calling), so it caps ahead of raw Spell Power/Attack Power.

Build Abilities
Class Tree
Valkyrie's Watch Holy Conquest Glare Suncharged Gleaming Vigil Radiance Devoted to the Light Hegemony Unbreakable Focus Guiding Glow Solar Invocation: Resplendence Angelic Light Solar Might Sun Shield Solar Invocation: Revelation Enveloped in Light Circle of Valor Blessed Armor Sun Stride Solar Prayer Solar Invocation: Conquest Swift Justice Taking Vows Pure Light Solar Guardian
Specialization
Protector of the Flame Dawnbreak Blessed Bulwark Gleaming Armor Solar Nova Adjudicator Bastion of Hope Sun Warrior's Guidance Paying The Tithe The Chosen Judgement Hammer of Kings Sun Disc Solar Eclipse Seraphic Bulwark Dawn's Arrival Justicar's Wrath Glorious Defender Blessed One Hope Dawnguard Shining Shield Divine Right

See also: all Ascension CoA builds and the talent builder.

Talent data: ascension.gg · Spec tiers & analysis: ascensionsidekick.com
Editorial rewrite, interactive talent tree, tooltips and fact-checking: KAMI LABS