A-TIER | BUILD CULTIST HERETIC (@ascensionsidekick) | ASCENSION CoA

Build Cultist Heretic Ascension CoA
Heretic
Old God influence 6 ward effects dark shields

Heretic heals through the influence of the Old Gods: a shield-forward, protection-first healing profile where wards outnumber direct heals — wrapping allies in whispers instead of light. It's a proactive absorb-healer with a damage thread woven all the way through its gameplay.

Rate this build
Share your opinion on this spec: rate it across 4 game situations. Once enough votes come in, the community score influences the tier shown in the build rankings.
📊 Build
🏰 Dungeon
4.7
S
🐉 Raid
4.6
S
🥊 Arena
3.6
A
🌍 BG & Open World
3.6
A
WEIGHTED TIER A
16 votes
The community's weight grows with each new vote.
Dungeon
Raid
Arena
BG & Open World
Retail Feel

The closest retail analog is Discipline Priest: the core button — a single cast that either damages an enemy or heals an ally, Gaze of C'Thun — paired with a spender that hits a target and cleave-heals the lowest-health nearby allies off the same GCD, Malevolence, reproduces Disc's damage-that-heals loop rather than a pure direct-heal kit. On top of that sits a Shadow Priest-style Insanity meter with a Total Madness penalty to manage or neutralize via Herald of the Depths, the Abyssal Covenant damage-link, and a damage kit gated behind a two-handed weapon — Blade of the Empire and Malevolence both require it — that no retail healer template has. The net result plays like Discipline's shield-and-atonement fundamentals wearing a melee-hybrid, Insanity-resource skin.

Role, tiers & resource
S
Dungeon
MeasuredAcross 312 fights (Mythic dungeons — no Mythic+ difficulty yet, phase 2) · index 1.48
A
Raid
MeasuredAcross 141 fights (Zul'Gurub, all difficulties, phase 2) · index 1.42
A
Arena
Community voteAverage of 16 player ratings
A
World Battlegrounds
Community voteAverage of 16 player ratings
RoleHealer
Primary statIntellect / Strength
ResourceMANA

How is this number calculated?

Measured scope: Zul'Gurub, all difficulties — High Priest Venoxis, High Priestess Jeklik, High Priestess Mar'li, Bloodlord Mandokir, High Priest Thekal, High Priestess Arlokk, Jin'do the Hexxer, Hakkar, Gri'lek, Gahz'ranka.

These numbers come from Ascension Logs’ public combat logs, not an in-house guess.

The index compares each spec to the median player — the one sitting exactly in the middle of the ranking — on the same boss and the same group format: 1.00 matches that median player, 1.40 means 40% more damage than them. Only each player’s best fight counts, never their average — otherwise a player posting fifty fights would count as much as fifty different players, and averaging would mostly reward beginners still learning the spec rather than those who’ve mastered it. The comparison always happens on the same boss and the same format: a two-minute fight and a seven-minute one aren’t comparable, and a flex raid doesn’t give the same support as a 25-man.

Tiers (S, A, B…) aren’t picked by hand: the cutoffs are calculated from the real spread of every measured spec. A spec under 15 distinct players or 30 fights isn't ranked at all, rather than given a made-up grade. For healing specs, only fights where the player actually healed are counted — several healing specs are often played for damage, and counting those would unfairly drag their score down.

View the source rankings ↗

How is this number calculated?

Mythic dungeons only — Ascension CoA has no Mythic+ tier yet (229 tracked encounters).

These numbers come from Ascension Logs’ public combat logs, not an in-house guess.

The index compares each spec to the median player — the one sitting exactly in the middle of the ranking — on the same boss: 1.00 matches that median player, 1.40 means 40% more damage than them. Only each player’s best fight counts, never their average — otherwise a player posting fifty fights would count as much as fifty different players, and averaging would mostly reward beginners still learning the spec rather than those who’ve mastered it. The comparison always happens on the same boss: 92.4% of dungeon fights are played in 5-player groups, and splitting by group size as well would discard more usable damage rows (4.5% lost against 1.4% when comparing by boss alone) for zero additional publishable spec — group size is therefore not part of the comparison.

Tiers (S, A, B…) aren’t picked by hand: the cutoffs are calculated from the real spread of every measured Dungeon spec — this column has its own distribution, it doesn’t reuse Raid’s cutoffs. A spec under 15 distinct players or 30 fights isn't ranked at all, rather than given a made-up grade. For healing specs, only fights where the player actually healed are counted — several healing specs are often played for damage, and counting those would unfairly drag their score down.

Each performance above links to its own real combat report. Ascension Logs, however, doesn’t offer a rankings page covering every Mythic dungeon — unlike Raid, there’s no « View the source rankings » button here.

Ranking updated on August 17, 2026

These talents are a PvE configuration. The Arena and Battleground grades shown above rate the specialisation’s PvP potential — not this tree.

Stat Priority
PvE
Spell Power Intellect Haste Critical Strike Spirit/MP5 Spell Hit (minor, for Malevolence's damage component)
PvP
Resilience Stamina Spell Power Intellect Haste Critical Strike
Build Abilities
Class Tree
Darkward Eternal Grasp Embrace the Void Grasp of Zek'voz Doomsayer Empire's Blessing Hallucination Gift of C'Thun Dark Calling Abyssal Ward Empire Commander Void Shield Shadow Words Shroud of Pride Corrupt Mind Mind Leak Split Mind Crystalline Reflection Wicked Thoughts Devourer Void Hunger Embodied Presences
Specialization
Void Power Persistent Prayers Corrupt Fate Dark Reservoir Twisted Sanity Yogg-Saron's Embrace As The Prophecy Foretold Abyssal Covenant Dark Protection Dark Prophet Visions of the Empire Dark Matter Eldritch Eye Dark Veil Shadow Pennant Malevolence Malevolent Power Hand of Yogg-Saron Prophetic Compulsion Saronite Mind Forbidden Resilience Blade of Yogg-Saron Forbidden Ritual

See also: all Ascension builds · the Ascension talent builder.

Talent data: ascension.gg · Spec tiers & analysis: ascensionsidekick.com
Editorial rewrite, interactive talent tree, tooltips and fact-checking: KAMI LABS