A-TIER | BUILD BLOODMAGE ACCURSED (@ascensionsidekick) | ASCENSION CoA

Build Bloodmage Accursed Ascension CoA
Accursed
Worgen form shred bleeds

Bloodmage-Accursed embraces its curse fully: it prowls in human form, then shifts to shred targets apart in Accursed Form, a heavily physical kit built around bleeds.

The loop is easy to state and brutal to master: build Rage with your human-form bolts, then spend it all once transformed — build human, spend wolf.

Rate this build
Share your opinion on this spec: rate it across 4 game situations. Once enough votes come in, the community score influences the tier shown in the build rankings.
📊 Build
🏰 Dungeon
4.7
S
🐉 Raid
4.4
S
🥊 Arena
3.0
A
🌍 BG & Open World
3.0
A
WEIGHTED TIER A
7 votes
The community's weight grows with each new vote.
Dungeon
Raid
Arena
BG & Open World
Signature Spell
Unchained

Your damaging Mortal Form spells can now be cast while moving.

Retail Feel

Closest retail equivalent: a Feral/Guardian Druid dancing between forms, grafted onto a Blood DK's self-sustain layer. The whole kit re-labels itself by form: human caster mode at range (Shadow bolts — Bloodbolt, Veinburst, Hemoburst) versus Accursed Form in melee (Reave, Ravenous Strike, Puncturing Fangs) — and Ravenous Strike healing you off its own damage is a dead ringer for Death Strike.

Role, tiers & resource
S
Dungeon
MeasuredAcross 96 fights (Mythic dungeons — no Mythic+ difficulty yet, phase 2) · index 1.42
S
Raid
Not measuredToo few logged fights
B
Arena
Community voteAverage of 7 player ratings
B
World Battlegrounds
Community voteAverage of 7 player ratings
RoleMelee DPS / Ranged DPS
Primary statAgility
ResourceRAGE

How is this number calculated?

Mythic dungeons only — Ascension CoA has no Mythic+ tier yet (229 tracked encounters).

These numbers come from Ascension Logs’ public combat logs, not an in-house guess.

The index compares each spec to the median player — the one sitting exactly in the middle of the ranking — on the same boss: 1.00 matches that median player, 1.40 means 40% more damage than them. Only each player’s best fight counts, never their average — otherwise a player posting fifty fights would count as much as fifty different players, and averaging would mostly reward beginners still learning the spec rather than those who’ve mastered it. The comparison always happens on the same boss: 92.4% of dungeon fights are played in 5-player groups, and splitting by group size as well would discard more usable damage rows (4.5% lost against 1.4% when comparing by boss alone) for zero additional publishable spec — group size is therefore not part of the comparison.

Tiers (S, A, B…) aren’t picked by hand: the cutoffs are calculated from the real spread of every measured Dungeon spec — this column has its own distribution, it doesn’t reuse Raid’s cutoffs. A spec under 15 distinct players or 30 fights isn't ranked at all, rather than given a made-up grade.

Each performance above links to its own real combat report. Ascension Logs, however, doesn’t offer a rankings page covering every Mythic dungeon — unlike Raid, there’s no « View the source rankings » button here.

Ranking updated on August 17, 2026

These talents are a PvE configuration. The Arena and Battleground grades shown above rate the specialisation’s PvP potential — not this tree.

Stat Priority
PvE
Hit (until your specials stop missing a +3-level target, direct-hit strikes like Reave/Ravenous Strike/Puncturing Fangs must land) Expertise (until your attacks stop being dodged/parried for your Accursed Form burst windows) Agility (Accursed Form literally converts 50% of Agility into AP) Armor Penetration Critical Strike (Killer Instinct/Ultra Instinct/Darkcasting are all crit-fed) Haste
PvP
Resilience Stamina Hit/Expertise (still must connect to open Accursed Form windows) Agility Critical Strike

A builder-spender kit — build Rage with your bolts, spend it in Accursed Form's free melee windows, bleed effects layered throughout. The form explicitly converts 50% of Agility into AP, so Agility plus reliable direct-hit connection (Hit/Expertise) outrank the crit chain it's built around.

Build Abilities
Class Tree
Bloodleaper Blood Runs Cold Easy Prey Blood Rush Infected Blood Hemostasis Night Stalker Bloodbender Blood Clot Everhungry Dark Curse Wicked Howl Scarlet Delirium Fleshcraft Alacrity Mortal Wounds Blood Pact Blood Trails Liquify Adrenaline Bloody Sacrifice Crimson Curse Saturating Sutures Blood Veil
Specialization
Puncturing Fangs Ultra Instinct Bloodsurge Dark Frenzy Rage Aortic Assault Crimson Expedition Fang Over Fang Endure the Curse Gore Tome Dark Intent Accursed Form Battleweaver Veinburst Blood Pact Clotting Dark Sigil Blood Scent Dark Hunt Gore Barrage Barely Human Sanguine Scripture Killer Instinct Reave

See also: all Ascension CoA builds · the Ascension talent builder.

Talent data: ascension.gg · Spec tiers & analysis: ascensionsidekick.com
Editorial rewrite, interactive talent tree, tooltips and fact-checking: KAMI LABS