Elemental Shaman Levelling Build (Level 10-60) — WoW Forever Talents & Order

Young troll Elemental shaman in apprentice gear casting a small lightning bolt along a mountain road, surrounded by golden light and a rising golden arrow, the symbol of levelling up, with the World of Warcraft Forever logo and the word Leveling

The Elemental Shaman, from level 10 to 60

From level 10 to level 60 you place 51 talent points, one per level. For the Elemental Shaman, the order stays in the Elemental tree up to level 40: Concussion first, then Call of Flame, Lightning Overload, Elemental Fury and Lightning Mastery at level 40. The end of the journey picks up points in Restoration, with Tidal Focus from level 41, then in Enhancement with Thundering Strikes.

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In total 33 points go into Elemental Combat and 11 points go into Restoration and 7 points go into Enhancement.

Talent calculator and levelling order

The calculator below loads the level 60 build with its levelling order. The « Levelling order » panel lists the 51 points, level by level; « Replay » replays the climb, and the slider steps forward or back one point at a time.

Talent calculator

Talents and levelling order taken from the Icy Veins levelling guide.

Talents by level range

  • Levels 10 to 19 : Concussion ×5, Elemental Alacrity ×3, Call of Flame ×2
  • Levels 20 to 29 : Elemental Focus, Call of Flame, Convection ×3, Earthbound, Trial by Fire ×2, Eye of the Storm ×2
  • Levels 30 to 39 : Call of Thunder, Lightning Overload ×3, Eye of the Storm, Elemental Fury ×5
  • Levels 40 to 49 : Elemental Combat — Lightning Mastery ; Restoration — Tidal Focus ×5, Mindfulness ×3, Improved Reincarnation
  • Levels 50 to 60 : Elemental Combat — Convection ×2 ; Restoration — Improved Reincarnation, Water Shield ; Enhancement — Thundering Strikes ×5, Ancestral Knowledge ×2

At level 60, switch builds

This build is for levelling, not for playing at max level. Once you reach level 60, respec with our end-game Elemental Shaman build.

The camp: the rested XP bonus you should never skip

Always level with a camp. The Basic Campfire Kit only needs Cooking 1, so anyone can set it up: it builds a campfire that cooks food and holds up to 3 camp features around it. A character who sits or crafts near the fire for a minute gets the effects of those features.

For levelling, the one to place is the Camp Tent: it gives characters sitting nearby 5% of a level in rested experience, unless their reserve already exceeds that. It needs a campfire close by, and all camp effects share a one-hour cooldown.

So set up the fire and the tent at the start of every session, again once the hour is up, and think of it before you log out. The tent is crafted with Leatherworking 20: if that is not your profession, ask a leatherworker in your guild for one. The other camp features of each profession are detailed in the camp section of our professions by class article.

Recommended professions for the Shaman

Two combos work for levelling this spec: each pairs a crafting profession with the gathering profession that feeds it. Every name opens its full guide.

Pick ONE combo, not two crafting professions. You get two main professions: while levelling, give them to one crafting profession and the gathering profession that feeds it. With two crafting professions you would have to buy every material, and you would struggle to level them.

Combo 1 · our pick

LeatherworkingCrafting · read the guide →

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SkinningGathering · read the guide →

Leatherworking and Tailoring share 5 of the 6 crafted pieces of our selection; leather makes the larger share. Skinning supplies the leather, from the beasts you kill while levelling.

Combo 2

TailoringCrafting · read the guide →

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HerbalismGathering · read the guide →

Tailoring makes the rest of the cloth pieces of our selection. Cloth drops from the humanoids you kill, so the second slot goes to Herbalism, whose herbs sell to alchemists.

On top, at no cost: the secondary professions do not take a main slot. Cooking 1 sets up the camp fire, First Aid makes bandages between fights.

At level 60, Enchanting adds the Totem of Thunder, the relic picked for the spec.

These picks also aim at level 60 before the raids; the class-by-class detail is in our professions by class article.

Going further

See also our Enhancement Shaman and Restoration Shaman pages to compare the class trees, and all the WoW Forever builds on the section hub.